The Hotness
Games|People|Company
Mass Effect RPG
Player's Handbook (D&D 5e)
Mutant: Year Zero Core Book
Star Wars: Edge of the Empire Beginner Game
Star Wars: Force and Destiny Beginner Game
Dungeons & Dragons Starter Set
Hoard of the Dragon Queen
Horror on the Orient Express (2nd Edition)
Better Than Any Man
Cake Walk
Fiasco
Mindjammer: The Roleplaying Game (Second Edition)
Atomic Robo
Redneckromancer
Degrees of Horror
A Red & Pleasant Land
Chicks Dig Gaming
Yggdrasill Core Rulebook (English edition)
Pathfinder Roleplaying Game: Beginner Box
Star Wars: Edge of the Empire Core Rulebook
Torchbearer
The Rise of Tiamat
DDEX1-01: Defiance in Phlan
The End of the World: Zombie Apocalypse
Freeport: The City of Adventure (3rd edition)
Mouse Guard Roleplaying Game
Superworld (2nd Edition)
X2: Castle Amber (Château d' Amberville)
Fallout: PNP RPG (2.0)
Stonehell Dungeon: Down Night-Haunted Halls
Terrors of the Secret War
Firefly Role-Playing Game
Pathfinder Cards: Deluxe Harrow Deck
Mutant: År Noll
East Texas University
Monsternomicon
Arrowdown
The Chained Coffin
Princes of the Apocalypse
Titansgrave: The Ashes of Valkana
Ohunkakan: The Living Myths
Player's Handbook (D&D 4e)
All Flesh Must Be Eaten Revised Edition
Star Frontiers
Call of Cthulhu (6th Edition)
Dread
A Penny for My Thoughts
Dungeons & Dragons Set 3: Companion Rules
Witch Hunter: The Invisible World
Psychosis: Ship of Fools

Merric's Musings

Thoughts from an Australian Board Gamer and RPGer
Recommend
15 
 Thumb up
 tip
 Hide

Remembering the Forgotten

Merric Blackman
Australia
Waubra
Victoria
flag msg tools
designer
Ramping up my reviewing.
badge
Happily playing games for many, many years.
mbmbmbmbmb
The first D&D campaign I properly ran was at university. I'd been playing and occasionally DMing for eight or so years before that, but it was there that I really started running my own campaign. The game was a Forgotten Realms one, based on the Ruins of Adventure supplement (which was the paper version of the first Gold Box SSI AD&D computer game, Pool of Radiance.

It wasn't a great campaign, especially as I ended up with eight (8!!!) players for the early sessions, and many of the players were familiar with the computer game and I wasn't, but eventually some of us persevered for two years before I ended the game, or all the players drifted off to other pursuits. In my last years of university, Amber became the main RPG of choice.

During the second year of that AD&D 2E campaign set in the Forgotten Realms, I became a lot more inventive as to what was going on: the characters branched out into the wilderness, delved into Undermountain, and otherwise had quite a number of inventive adventures. At least, I think they were inventive; it's very hard to remember exactly what they did now. This was twenty years ago, so perhaps I can be excused.

Funnily enough, the main thing I remember about the campaign is something that we forgot about at the time!

You see, I'd been reading Jennifer Roberson's Chronicles of the Cheysuli, and I thought that including lir (animal companions) and making a couple of characters into shapechangers sounded really good. So, I worked it into one of the adventures, and there we had it: two PCs with really cool animal companions and the ability to shapeshift. They thought it was neat, I thought it was neat. We were all happy.

A few sessions later, we realised that we'd completely forgotten about this boon: the players had forgotten about the shape-shifting ability, or that they had animal companions that could talk to them. So had I! So, we quietly dropped the lir from the game, as if they'd never been there.

It's odd that it's something we forgot about at the time lingers in the memory, but that's how things work sometime.
Twitter Facebook
2 Comments
Subscribe sub options Wed Mar 2, 2011 1:43 am
Post Rolls
  • [+] Dice rolls
Loading... | Locked Hide Show Unlock Lock Comment     View Previous {{limitCount(numprevitems_calculated,commentParams.showcount)}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}
{{error.message}}
{{comment.error.message}}
    View More Comments {{limitCount(numnextitems_calculated,commentParams.showcount)}} / {{numnextitems_calculated}} 1 « Pg. {{commentParams.pageid}} » {{data.config.endpage}}

Subscribe

Contributors

Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.