Build a galactic empire... In the depths of space, the alien races of the Cosmos vie with each other for control of the universe. Alliances form and shift from moment to moment, while cataclysmic battles send starships screaming into the warp. Players choose from dozens of alien races, each with its own unique power to further its efforts to build an empire that spans the galaxy.
Many classic aliens from earlier editions of this beloved game return, such as the Oracle, the Loser, and the Clone. Newly discovered aliens also join the fray, including Remora, Mite, and Tick-Tock. This classic game of alien politics returns from the warp once more.
In Cosmic Encounter, each player is the leader of an alien race. On a player's turn, he or she becomes the offense. The offense encounters another player on a planet by moving a group of his or her ships through the hyperspace gate to that planet. The offense draws from the destiny deck which contains colors, wilds and specials. He or she then takes the hyperspace gate and points at one planet in the system indicated by the drawn destiny card. The offense vs. the defenses ships are in the encounter and both sides are able to invite allies, play an encounter card as well as special cards to try and tip the encounter in their favor.
The object of the game is to establish colonies in other players' planetary systems. Players take turns trying to establish colonies. The winner(s) are the first player(s) to have five colonies on any planets outside his or her home system. A player does not need to have colonies in all of the systems, just colonies on five planets outside his or her home system. These colonies may all be in one system or scattered over multiple systems. The players must use force, cunning, and diplomacy to ensure their victory.
For the Alien Sheets: Swan Prem Card Sleeves (115x173 mm)-50 per pack
NOTE These sleeves only work with English Edition 2008 Cosmic Encounter by Fantasy Flight Games. How do you know which edition you have? The 2008 edition has just the title on the cover. No artwork. source: http://swanpanasiasleeves.com/
For the cards: Mayday Games USA Chimera Game Premium Sleeves (57.5x89 mm)-50 per pack
Mayday Games USA Chimera Game Sleeves (57.5x89 mm)-100 per pack
Doppelseitige Kurzreferenz für Spieler mit einer Übersicht über die Gefechtsphasen. Häufig vergessene Regeln und Inhalt des Kosmosdecks und den Belohnungskarten aus der Erweiterung „Kosmischer Angriff“.
Format A6, jede Spielerhilfe muss auf einer A4 Seite ausgedruckt (Beim Druck nicht auf Seitengröße anpassen!), an den Schnittmarken ausgeschnitten und zusammengefaltet werden.
Auf Wunsch jetzt mit
- Deckstatistik (von https://boardgamegeek.com/filepage/108295/).
- s/w Version auf zweiter Seite.
SIR = Summary of Important Rules
Two page summary of the most important rules to freshen up your memory that you can't forget to play this game.
The amount of rules and their complexity adds another page. I also added another page for the Tech cards & Variants.
Simply the phases found in the base game with simple explanations to keep everyone a little calmer when learning. This has probably been done before, a lot, but I had problems finding one when initially trying to teach the game so I made my own.
Compares the Cosmic & Reward Decks. Helpful to decide which deck to draw from as a defense ally.
Covers any combination of Cosmic Encounter, Incursion, Conflict, Alliance & Dominion.
Printable on Letter size paper.
Ésta es la carta de referencia creada por el usuario Kerred. Le he añadido unos gráficos y la he traducido al Español. También incluye un resumen supercorto de turno
This is the reference card that BGG user Kerred created. I just aded some graphics to it and translated it into Spanish. It also includes a supershort turn summary.