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RPG Geek - Newbie-Friendly Play By Forum Signup
Dave Bernazzani (@rpggeek)
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Welcome to the RPG Geek Newbie-Friendly Play-By-Forum Initiative!

See the News Post here.

The games being offered are shown below (one per geeklist entry). We've assembled some fantastic Game Masters (GMs) who will run the game and make sure you understand the rules needed. You will not need to buy any rules nor will you be required to read piles of system notes. Most games will provide a character for you and some will allow you to make one yourself (its often good to have a pre-generated character for your first foray into RPGing... our goal is to keep it simple).

The games will take several months to run online - but only require a posting frequency of once/day (i.e. check in once a day to see if you have any actions or roleplay to add).

We have a brief FAQ for how we tend to run Play-By-Forum games along with some examples. Check it out:
PLAY-By-FORUM (PbF) - FAQ & REFERENCE

RULES
d10-1 These special newbie-friendly games are open to anyone who has not played in an RPG (other than the site-wide events like Dungeon of Doom or Mountains of Madness) in the last 10 years (if you've sat in on one session of a game over that time-frame you can consider yourself still new enough to play).

d10-2 Each new player is allowed to join only one game. We may lift this restriction depending on the level of interest, but to let as many people as possible experience the joy of playing, we would like to keep it to 1 game per player.

Feel free to ask questions about any game on the list directly under that geeklist entry. If you want to sign up as a player, make that clear in a post under the geeklist entry. Do not assume that asking questions about a game implies you are playing - be direct and specific if you are signing up (though ask as many questions as you want before committing).

I hope to see many of you take advantage of this opportunity to get into the games!

Dave
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1. RPG: Pathfinder Roleplaying Game [Average Rating:7.61 Overall Rank:17]
Dave Bernazzani (@rpggeek)
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Massachusetts
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The Pathfinder Roleplaying Game is a very traditional role-playing game released as a spin-off of the venerable Dungeons & Dragons (3.5 Edition). Released in 2009, Pathfinder has recently become the leading RPG by sales - surpassing even D&D itself. The game features high-fantasy with elements similar to what you would find in popular fantasy novels (Lord of the Rings, DragonLance, Wizard's First Rule, etc). Combat generally takes place on a grid and has a very tactile feel to it - similar to combat from popular boardgames like Dungeons & Dragons: Castle Ravenloft Board Game or Descent: Journeys in the Dark. Being a traditional RPG, it combines elements of role-playing (interaction with the environment and dialog between players and other characters within the adventure) with combat (which has a very gamey feel to it).
The adventure which is being offered up here is called D0: Hollow's Last Hope and is an introductury adventure for 1st level characters. We will be using the pregenerated characters from the Pathfinder Roleplaying Game: Beginner Box so you can jump into the action with balanced characters and get right down to playing.


The intro from the adventure:

The town of Falcon's Hollow needs a miracle.

The plague has come to the town of Falcon's Hollow, and not even the town's priest can abate its wretched course. With the coughs of the sick and the wails of the dying echoing through town, the local herbalist uncovers a cure, but she needs some brave heroes to retrieve the ingredients. Finding the cure means risking the dangerous Darkmoon Vale, infiltrating a witch's haunted hut, and delving the ruins of an abandoned Dwarven monastery.

Hollow's Last Hope is a wilderness exploration and dungeon adventure for 1st-level characters, compatible with the world's most popular fantasy roleplaying game. This sixteen-page adventure includes details on the haunted forest and deadly ruins that hide the key ingredients to the town's salvation. Do your heroes have the skill and courage to find the cure in time?



This adventure will take 4 players.
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Dave Bernazzani (@rpggeek)
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This game is being run by:
Dave Bernazzani (@rpggeek)
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Please feel free to post any questions you have below and the Game Master can answer them. If you decide to play, post your desire to play as a comment to this geeklist item.
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  • Posted Tue Jan 24, 2012 1:19 pm
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Cathy Griffin
United States
Seattle
Washington
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Oh, noooooo! soblue I've been dying to learn to play Pathfinder!! Any chance there'll be another opportunity??
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  • Posted Wed Jan 25, 2012 2:38 am
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Peter
United States
Carol Stream
Illinois
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griffinritmire wrote:
Oh, noooooo! soblue I've been dying to learn to play Pathfinder!! Any chance there'll be another opportunity??

Even if there isn't in this particular initiative you can subscribe to the Play-by-Forum Forum and I'm sure another game will pop up soon enough.
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  • Posted Wed Jan 25, 2012 4:58 am
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J Cale
United States
Syracuse
New York
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Yog-Sothoth knows the gate. Yog-Sothoth is the gate. Yog-Sothoth is the key and guardian of the gate. Past, present, future, all are one in Yog-Sothoth. He knows where the Old Ones broke through of old, and where They shall break through again.
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Really wanted to try this one as well. Oh well maybe next time.
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  • Posted Thu Mar 1, 2012 2:19 am
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Luke Stirling
Australia
Southbank
Victoria
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TheEbonyTurtle wrote:
Really wanted to try this one as well. Oh well maybe next time.

You should keep your eye out then, as Dave has mentioned:
wavemotion wrote:
I'll be running some new stuff in a month or two when my two existing PBF games wrap up.
Source: here

If you haven't already done so, I strongly advise that you subscribe to the PbF forum.
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  • Posted Thu Mar 1, 2012 2:31 am
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2. RPG Item: A Dirty World [Average Rating:6.91 Overall Rank:1579]
Dave Bernazzani (@rpggeek)
United States
Plainville
Massachusetts
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A Dirty World is the game of screwy dames and the two-fisted detectives who love them. Using the acclaimed One Roll Engine (ORE), players will find clues, romance, and trouble by rolling a fedora load of ten-sided dice. And if a chump starts crackin' wise, you'll give him a little chin music, see?

In an introductory scenario of my own devisin', a fat cat kicks the bucket under mysterious circumstances. His widow is a real classy broad, and she wants you to get to the bottom of it -- that is, if you ain't too busy gettin' to the bottom of a bottle of malt whisky.

This adventure will take 2 players. Pregenerated characters will be provided, and no knowledge of the rules is necessary.

Ring-a-ding-ding, you bozos.
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Dave Bernazzani (@rpggeek)
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This game is being run by:
フィル
Australia
Newtown
NSW
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Please feel free to post any questions you have below and the Game Master can answer them. If you decide to play, post your desire to play as a comment to this geeklist item.
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  • Posted Tue Jan 24, 2012 1:23 pm
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Okay, Byron and Mark, please report to [OOC] A Dame Scorned (Table 1) to choose your characters.

Gastel, you were a little too slow but I love the intro! I'll try to rustle up a GM to run another table.
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  • Edited Tue Jan 24, 2012 10:35 pm
  • Posted Tue Jan 24, 2012 10:31 pm
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Cagri Akyurt
Turkey
Istanbul
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I'm so in for this one.

Edit: Seems like I'm too late tho. Next time maybe
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  • Edited Tue Jan 24, 2012 10:50 pm
  • Posted Tue Jan 24, 2012 10:50 pm
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Signups are now closed for this game. We've got enough players for three tables. At present only the first table is going ahead, but I'll let you know if I can find GMs for the other two.
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  • Posted Tue Jan 24, 2012 11:09 pm
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Gastel Etswane
Spain
Peterborough
Ontario
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This Dirty World was still teaching me lessons like I was a snot nosed kid waiting at the steps to a one room school house. I find myself walking down Skip's Lane looking for my usual contact, a hootch seller who I've always called Stan, but I'm sure that isn't his real name. I spot him in the distance and I feel my lips tingling with anticipation for the spirit that he has to offer.

Suddenly a report issues from the dingy alley to my left. It all happens so slowly, I feel the hot rush of adreneline flowing through me long before the shock of the bullet reachs my conciousness. I've been sniped. It only took a second. I probably pondered over my empty bottle for just a moment too long and that led to the events of the moment.

I find myself falling to the ground, my cannon slipping from my grip. here I am on Skip's Lane, losing the last of my life on a street that has taken so much already.

My last vision is of a store across the way. Surprisingly its a Buddhist Temple offering reincarnation for those who believe. I've never been accused of being a religious person, many have called me soulless. My life required it I told myself, but here in my last moments I think that maybe I would like a second chance. A next pass at the table of life. My eyes close and I give my last thought, "Please, can I join another table." Then all is black.

I would be happy to join another table if you would run one.
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  • Posted Wed Jan 25, 2012 12:14 am
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3. RPG: Call of Cthulhu (2nd - 6th Edition) [Average Rating:8.17 Overall Rank:1]
Dave Bernazzani (@rpggeek)
United States
Plainville
Massachusetts
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What is Call of Cthulhu?

The setting of Call of Cthulhu is a darker version of our world, based on H. P. Lovecraft's observation that "The oldest and strongest emotion of mankind is fear, and the strongest kind of fear is fear of the unknown." There are three primary eras of the original ame: the 1920s, the setting of many of Lovecraft's stories; the 1890s Gaslight supplements, a blend of occult and Holmesian mystery and mostly set in England; and modern conspiracy. The protagonists may also travel to places that are not of this earth, represented in the Dreamlands (which can be accessed through dreams as well as being physically connected to the earth), as well as travel to other planets or the voids of space.

The players take the roles of ordinary people drawn into the realm of the mysterious: detectives, criminals, scholars, artists, war veterans, etc. Often, happenings begin innocently enough, until more and more of the workings behind the scenes are revealed. As the characters learn more of the true horrors of the world and the irrelevance of humanity, their sanity inevitably withers away. The game includes a mechanism for determining how damaged a character's sanity is at any given point; encountering the horrific beings usually triggers a loss of SAN points. To gain the tools they need to defeat the horrors mystic knowledge and magic the characters may end up losing some of their sanity, though other means such as pure firepower or simply outsmarting one's opponents also exist.


What rules are we going to use?

The Window is a transparent portal into the imagination, a roleplaying system designed with the simple belief that roleplaying is about story and character and not about dice and dick waving. The Window strives to be: simple, usable, and universal.

The Window is a system working as transparently as possible, allowing them to build the story without concerning themselves with empty mechanics or mathematical charts. It will quickly and seamlessly mold itself around the stories and settings, a universal set of rules which could fit any genre without being generic and flavorless.

It's also free, and short, and can be downloaded at:

http://www.mimgames.com/window/

There's a simple quickstart for character creation available at :

http://www.mimgames.com/window/rules/quickstart.html

And what about the adventure?

In this adventure, set during the 1920's, you will explore a classic setting for a Call of Cthulhu rpg, a haunted house, where strange and mysterious events are happening and your expert help is required...

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Dave Bernazzani (@rpggeek)
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This game is being run by:
Joao Lima
Scotland
Edinburgh
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  • Posted Tue Jan 24, 2012 1:25 pm
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reaching out from the Inbetween Spaces
United States
Baldwin
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sorry, gotta bow out (joined another game, than saw you can only join one). So someone else can join.

Jorune
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  • Edited Wed Jan 25, 2012 2:47 am
  • Posted Wed Jan 25, 2012 2:46 am
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Ryan Mayes
United States
Gilbert
Arizona
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I would like to join and take Jorune's spot.
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  • Posted Wed Jan 25, 2012 4:36 am
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Joao Lima
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Edinburgh
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Malaiser wrote:
I would like to join and take Jorune's spot.


Welcome aboard.
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  • Posted Wed Jan 25, 2012 7:50 am
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Joao Lima
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Edinburgh
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All slots are full for this game. Recruitment closed.

OOC Thread started :

http://rpggeek.com/article/8332026#8332026
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  • Edited Wed Jan 25, 2012 7:50 pm
  • Posted Wed Jan 25, 2012 7:53 am
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4. RPG: Dungeons & Dragons (4th Edition) [Average Rating:6.63 Overall Rank:188]
Dave Bernazzani (@rpggeek)
United States
Plainville
Massachusetts
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The 4th Edition of the Dungeons & Dragons Roleplaying Game (D&D) carries on the long tradition of the classic game in modern style, with balanced gameplay, new options and refined mechanics. It's high fantasy, with wizards and other spellcasters teaming up with those who wield power through hand and weapon. The heroes pit these powers, their skills and their wits against fantastic enemies and other hazards to win the day - whether that means defeating the evil, protecting the innocent, finding treasure or all three.

As in past editions, D&D is a mixture of combat and non-combat, with roleplaying throughout. Combat takes place in the players' minds, augmented in most cases by a gridded map and an element of randomness provided by dice rolls. Character skills are an important aspect of the game, both in and out of combat. 4th Edition strongly encourages those who referee the game, called Dungeon Masters, to "Say Yes" to player ideas and creativity. Teamwork between players and their characters is strongly encouraged, even when character alignment is other than "good."

The adventure I'll be running is called "Storm Tower" which was written and run by Chris Perkins for Scott Kurtz of pvponline.com, Jerry Holkins and Mike Krahulik of Penny Arcade, and Wil Wheaton of... well I'm betting you know Wil Wheaton. They played it at Level 3 but I will be adjusting the adventure to Level 1. I'll be offering pregenerated 1st-level characters from the first D&D adventure Keep on the Shadowfell.

The adventure is designed for 5, but can be adjusted for as few as 3.

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Dave Bernazzani (@rpggeek)
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This game is being run by:
Paul Unwin
United States
Seattle
Washington
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Please feel free to post any questions you have below and the Game Master can answer them. If you decide to play, post your desire to play as a comment to this geeklist item.

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  • Edited Tue Jan 24, 2012 10:28 pm
  • Posted Tue Jan 24, 2012 1:22 pm
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Leandro Couto
Brazil

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I joined another game, so you may remove my name from the waiting list. Thanks!
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  • Posted Wed Jan 25, 2012 3:25 pm
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Ryan Metzler
United States
Kenosha
Wisconsin
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Are you pondering what I'm pondering Pinky?
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I think so, Brain, but if we have nothing to fear but fear itself, why does Eleanor Roosevelt wear that spooky mask?
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pdunwin wrote:
Testing to make sure people are receiving notifications. Please reply to this when you see it.


I see it!
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  • Posted Wed Jan 25, 2012 3:35 pm
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Austin Boyle
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Indiana
Pennsylvania
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If anyone has room, I would love to try D&D 4e. Thanks.
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  • Posted Wed Jan 25, 2012 4:14 pm
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Paul Unwin
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Seattle
Washington
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Ok, here's the Out of Character thread. I'm hoping to get started with In Character stuff next week.

http://boardgamegeek.com/article/8330986#8330986

Recruitment is now closed. See the OOC thread for the waitlist.
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  • Posted Wed Jan 25, 2012 6:15 pm
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5. RPG: Serenity Role Playing Game [Average Rating:6.48 Overall Rank:254]
Dave Bernazzani (@rpggeek)
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Plainville
Massachusetts
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Serenity Role Playing Game is based on both the Firefly TV Show and Serenity the movie. As a licensed game, the entire RPG drives home the setting and style of the screen fictions it is based on.

For those of you who are not familiar with Serenity and her crew, (Serenity is the name of the space ship the main characters live and fly in.), what we have here is a RPG which, at its basic level, is a western crossed with a space opera. Imagine a gritty environment in which the main characters struggle to survive and may often have to resort to illegal and possibly immoral behavior to make it day to day. Serenity RPG is about getting what you need, using a gun to defend it and to keep flying.

The 'Verse is the home of the human race in the Firefly universe, which happens to take place in the year 2517. Earth could no longer support humans in the numbers that were, so they had to strike out into the Black to find a new home. These generation ships eventually discovered a star system with dozens of planets and hundreds of moons which could be settled.

Terraforming was completed on many of these new worlds to allow human habitation, but little else was offered to settlers landing on these new planetary homes. This created a frontier type setting on many planets. The combination of frontier outer worlds and the highly developed central planets recreates a universe reminiscent of the Wild West age of America. With the central planets holding much of the political, industrial and economic power, (Eastern States), and the territorial worlds being sparsely populated, lacking an ever-present government structure and emulating the tough frontier life of the west. In addition a “civil-war” was fought between the Alliance and the Independents. The Independents lost and resent the Alliance. Players play characters from Independent backgrounds.




The game is driven by the Cortex system and is designed to be more story based as opposed to combat based. Player’s will have the opportunity to directly affect the plot of the story in a bigger way than just their character actions. And for the adventure planned here, you’re going to need all the help you can get.

I’ll be running a homemade, short adventure I call “The State Farm Jingle Does Not Work in Space”. This is a short adventure designed to introduce new players to both role-playing and Serenity RPG. Unlike many adventures, this will have little to do with killings creatures and taking their stuff. This adventure will be about surviving. You are in deep space when one of the top three things you fear most occurs. Collision! You will have to work with the other players in order to survive. Will you save yourself and others, or will you let everyone down?

This short adventure will accommodate 4-8 players.
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Peter
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Carol Stream
Illinois
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  • Posted Tue Jan 24, 2012 1:26 pm
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Alex Bourne
United States
North Pole
Alaska
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If a slot opens up or another game come up I would really like to get in on this one.
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  • Posted Wed Jan 25, 2012 2:36 am
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ALL SLOTS FILLED RECRUITMENT CLOSED


OK, well that filled up incredibly fast. Please check out the second comment under this item to see which game you are assigned to. Then check out the discussion thread here;

Serenity RPG - Collision! a Short Adventure - Pregame Discussion
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  • Posted Wed Jan 25, 2012 4:28 am
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Thomas Wintermute
United States
Ft Meade
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Would love to get in on this game if there is another one started! Thanks
 
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  • Posted Wed Jan 25, 2012 7:09 pm
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Quaid Slauson
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AWESOME

Count me in if/when another game starts!
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  • Posted Thu Jan 26, 2012 7:20 am
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6. RPG: Fighting Fantasy: The Introductory Role-Playing Game [Average Rating:6.05 Overall Rank:412]
Dave Bernazzani (@rpggeek)
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Plainville
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The world of Fighting Fantasy, peopled by Orcs, dragons, zombies and vampires, has captured the imagination of millions of readers world-wide. Thrilling adventures of sword and sorcery come to life in the Fighting Fantasy Gamebooks, where the reader is the hero, dicing with death and demons in search of villains, treasure or freedom.

With the Fighting Fantasy Introductory Role-Playing Game, you can break free from the constraints of a gamebook and enter the marvellous world of RPGs. You can choose to take any action rather than picking from a limited list; you can go back and re-explore areas you have already visited; you can take on quests with the company of other brave adventurers. The game retains the simple system of the Fighting Fantasy Gamebooks whilst introducing you to the greater freedom of RPGs. This makes it ideal for absolute beginners.



We will play one of the introductory adventures from the rulebook: a small dungeon filled with various encounters, very much in the style of traditional Fighting Fantasy Gamebooks.

This adventure is set at the bottom of an ancient well where nobles and princes of long ago used to come, cast in their gold coins and make their wishes. All of this gold collected in the bottom of the well. When the well dried up, treasure hunters from far and wide set off to find it, hoping for riches. But when they reached the well, they found that the quests ahead of them were far more dangerous than they had thought...

This adventure will take 4 players.
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This game is being run by:
Young & Lawful Good
United Kingdom
Redhill
Surrey
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Support comes in many forms: community involvement, forum posts, submitting data, word-of-mouth advertising, financial donations... All of these are vital to this site, and you have my sincere thanks for participating in any of them.
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  • Posted Tue Jan 24, 2012 1:30 pm
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Dave Bernazzani (@rpggeek)
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schkff wrote:
(If this does get over-subscribed I would be willing & happy to run a second batch of adventurers through.)

I'll add another FF game to the bottom of the geelists we have ...that we we keep signups clean.

Thanks James!

-Dave
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  • Posted Tue Jan 24, 2012 10:33 pm
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James Smith
Australia
Ashburton
Victoria
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peter100 wrote:
As a City fan am I allowed to say that Knucklebeard can only join if Liverpool fail in tomorrow's semi-final?


Seems reasonable to me!
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  • Posted Wed Jan 25, 2012 5:49 am
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Jim Adams
United States

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Nuts, missed the signup for this one. It's one of my two current favorite games! I'd love to play. Please count me in if you need a back-up player or even an all new game!
 
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  • Posted Wed Jan 25, 2012 3:24 pm
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Young & Lawful Good
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Redhill
Surrey
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Recruitment Closed - Game Full!

Wow! wow That filled up faster than I expected! The first four posters are Duckster, weateallthepies, tivowatcher, ColdFrog. I see that peter100, davwj, Neil Thomson got places on a second table below. My apologies to ejlittle and Crissie100 for not being able to offer you a spot this time. But if this goes well, I may perhaps run it again and will give you first refusal at that time.

For the lucky four, here's the relevant thread: The Wishing Well (Game 1).
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  • Posted Wed Jan 25, 2012 3:26 pm
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7. RPG: Ghostbusters International [Average Rating:7.82 Overall Rank:243]
Dave Bernazzani (@rpggeek)
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Plainville
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Peter Venkman. Ray Stantz. Egon Spengler, Winston Zeddemore. All great, ghostbusting, lady-killing gents. All in New York.



Unfortunately, this is Duluth MN. Luckily, Ghostbusters has become an international corporation and you, dear players, have managed to pick up a local franchise operation.

Ghostbusters International is a frightfully funny RPG that's easy to create characters for and even easier to play. Fight horrific ghosts, blow up paintings and statues, get slimed.


If you like the idea of being covered in ectoplasm. If you watched the movies and thought "Yeah, I could take down Gozer and Viggo." If you'v always wanted to have a nuclear accelerator strapped to your back, then this is the game for you.

In Ghostbusters, International, each player takes on the role of a Ghostbuster in a GBI franchise. The game mechanics are a simple "roll xd6 and add the total" type of system, with a few caveats.

This adventure is going to be the first outing for the newly-formed team of Ghostbusters. It's a simple "the house is haunted by a ghost, go bust it" adventure. Or is it? The game will be set in the 80's, in order to stay true to the flavor of the movies.

If you've wanted to play a RPG, but something that's a mix of supernatural horror and zany comedy, this is the game for you. I'm looking for 3-5 players. This system is a great way to get your feet wet in the world of roleplaying. So come, join in the fun!
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This game is being run by:
Andrew Goenner
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Superior
Wisconsin
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  • Posted Tue Jan 24, 2012 1:31 pm
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Andrew Goenner
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All right! I've made the first post in the Out of Character thread. Go ahead and check it out. Don't forget to subscribe to it!
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  • Edited Wed Jan 25, 2012 1:21 am
  • Posted Wed Jan 25, 2012 1:20 am
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Bob Seifert

Ruskin
Florida
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I wound up picking the Serenity game, but this was a very close second. Have fun!
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  • Posted Wed Jan 25, 2012 2:23 am
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Bob Duclos
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Orem
Utah
Who ya gonna call?
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Did I miss it? Dang this one is for me! (see my geekname)
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  • Posted Thu Jan 26, 2012 4:42 am
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Andrew Goenner
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Yeah, sorry Bob! Don't worry, once this hubbub dies down, I'm sure there'll be more. I love running me some Ghostbusters!
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  • Posted Thu Jan 26, 2012 4:50 am
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8. RPG: Dragon Age [Average Rating:7.55 Overall Rank:53]
Dave Bernazzani (@rpggeek)
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Plainville
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Dragon Age has been heralded as the best introduction to table top RPGs in recent years. The Dragon Age RPG follows in the footsteps of BIOWARES famous games of the same name with Green Ronin Publishing leveraging it's deceptively simple Adventure Gaming Engine (AGE) system. Most of the game is resolved using 3 6-sided dice, 2 of a similar color, and 1 off color. This off-color die is referred to as the Dragon Die. On a roll of doubles on any of three dice the Dragon Die gives player Stunt Points to spend and perform special manuvers, called "stunts", that enhance a move, attack or spell.

Dragon Age is played as a traditional RPG, using the players imagination and descriptive ability of the Game Master (GM) to give a visual of fights.

The adventure being offered for Dragon Age is "An Arl's Ransom", an introductory adventure for 2-5 players. Pre-generated characters will be used: a Ferelden Warrior, Surface Dwarf, an Orlesian and Ferelden Rogue, as well as a Mage of the Circle.


The rumors of a new blight may be true. Arl Neruda's lands are being overrun with darkspawn, and the arl needs every able bodied soldier to stop them. However, the Arl has another job for you. Bodyguard, mercenary...babysitter? Rather than send his personal guard, the Arl has hired you to meet his children and see them home. However, it is never that simple, is it?

This adventure will take up to 5 players.
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Dave Bernazzani (@rpggeek)
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Arnold
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  • Posted Tue Jan 24, 2012 1:32 pm
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There are rumblings of another Dragon Age offering, just keep your ear to the ground and eye on these posts! ninja
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  • Posted Tue Jan 24, 2012 11:23 pm
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Arnold
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All slots are full for this game. Recruitment closed.
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  • Posted Wed Jan 25, 2012 2:37 am
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Alex Bourne
United States
North Pole
Alaska
Damn, it feels good to be a hamster!
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This is also one I would like to get in on if something opens up or another one starts.
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  • Posted Wed Jan 25, 2012 2:37 am
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Arnold
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So here are the players:

Renee S
United States

Minnesota
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Josiah Leis
United States
Merino
Colorado
I spent 100 GG and all I got was this stupid overtext.....
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ek
Canada

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J. Michael Spencer
United States
Medford
Massachusetts
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Keith Koene
United States
New Holstein
Wisconsin
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Alts/Subs

Cory Gerleman
United States
Des Moines
Iowa
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Kevin Erskine
United States
Alexandria
Kentucky
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  • Edited Wed Jan 25, 2012 5:14 pm
  • Posted Wed Jan 25, 2012 2:39 pm
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9. RPG: Trail of Cthulhu [Average Rating:8.08 Overall Rank:3]
Dave Bernazzani (@rpggeek)
United States
Plainville
Massachusetts
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Trail of Cthulhu is a licensed adaptation of Chaosium’s venerable Call of Cthulhu, specially designed for investigative adventures. Whereas Call takes place in the Jazz Age of the ‘20s, Trail moves it to the ‘30s where ancient horrors are encountered against the backdrop of the Great Depression and looming war.

Trail of Cthulhu uses the GUMSHOE system which focuses on investigations and mystery. Characters, known as Investigators, possess a variety of abilities to help piece together clues. The underlying premise of GUMSHOE is that finding a clue should not be left up to a die roll. If an Investigator has an appropriate skill, he or she will find it. It will then be up to her to interpret it.

The only rolls encountered, always using a single six-sided die, are those generally involving some physical task, whether it be combat, fleeing a monster, casting a spell, fixing a truck engine, or rigging a bridge to explode.

I’m offering to run a homebrew adventure set in the American West, which I’ve named These are the Songs of our Fathers, suitable for 2 or 3 players, using pre-generated characters.

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Mario Perez
United States
Worland
WY
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  • Posted Tue Jan 24, 2012 1:33 pm
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Mario Perez
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Worland
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Ok, we're closed! Two tables of 4 is about what I can handle. Those that have already responded, let me know if you're ready to go forward. Since I'm starting a second adventure, I will let the tables pick one of two scenarios.
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  • Edited Tue Jan 24, 2012 10:55 pm
  • Posted Tue Jan 24, 2012 10:54 pm
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Mario Perez
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A word about these scenarios.
These adventures aren't ones wherein you can run into things, guns blazing. Your characters aren't prepared for bizarre encounters. If you don't think you would enjoy your character dying or going insane, this probably won't be a game for you.
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  • Posted Tue Jan 24, 2012 11:13 pm
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Jeff Edgar
United States
Pace
FL
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Well bummer... This is the one I was most interested! I've never played an RPG before the Mountains of Madness game, and LOVE the Cthulhu mythos. Oh well, maybe next time!
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  • Posted Tue Jan 24, 2012 11:15 pm
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Jon H.
United States
Austin
Texas
Give me all the bacon and eggs you have!
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Ron Swanson!
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I'm ready to die and go insane.
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  • Posted Tue Jan 24, 2012 11:21 pm
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10. RPG: InSpectres [Average Rating:7.22 Overall Rank:55]
Dave Bernazzani (@rpggeek)
United States
Plainville
Massachusetts
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InSpectres is a game that merges the spooky, wacky world of Ghostbusters with the mundane, yet still wacky world of reality television. In a world where ghosts, demons, and things that go bump in the night are real, documented, and sources of embarrassment ("Honey, our toilet appears to be haunted!" "And we're hosting the Book Club tomorrow! How dreadful!"), InSpectres, Inc. was founded to confidentially and effectively have customers' supernatural infestations investigated and (hopefully) eliminated.

You and your fellow players will create your own franchise. You'll decide where it's located, how it's equipped, and how well it's funded. Your character will be one of the agents responsible for interviewing the client, researching and investigating, and finally going out into the field to deal with the pests. You'll be using your skills and your talents, and dealing with all the stress of confronting the supernatural as well as the stress of being a startup company trying to make it in the supernatural investigation and elimination industry.

There is lots of room for your ideas in this game; all of the players will have opportunities to decide the how and what and why of the game, not just the game master.


The publisher, Memento Mori Theatricks, provide on their website this PDF file of the Startup Rules. These were written to be a bare-bones version of the InSpectres rules, and we'll work with those. I'm looking for 3-4 players to

Join our team!

Join a team of licensed paranormal investigators. Work in an exciting,
fast-paced environment with dynamic, interesting people. Knowledge of
Angelic script, Native American burial rites, cryptozoology, 12th century
textile design, lycanthropy, Ouija board maintenance, remote viewing,
migratory patterns of sponges preferred, but not necessary.

Send cover letter, resume, and references to our headquarters.[/b]
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Dave Wilson
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Pleasanton
California
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  • Posted Tue Jan 24, 2012 1:34 pm
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Dave Wilson
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Pleasanton
California
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Sweet!

So, we have three:

Przemek Bednarski
United Kingdom
Coventry
West Midlands
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Ash Ketchum
United States
Pallet Town
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Katherine Rosland
Norway
Stavanger
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I've created the play-by-forum thread:

Strange noises at the police officer training center.

Take a look, subscribe to the thread, and let's see what kind of characters we get.
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  • Edited Wed Jan 25, 2012 12:54 am
  • Posted Wed Jan 25, 2012 12:28 am
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bob weaver
Estonia
tallinn
Did I miss the application deadline? Currently laid off and looking for work temp or fulltime.
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  • Edited Wed Jan 25, 2012 9:09 am
  • Posted Wed Jan 25, 2012 9:02 am
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Dave Wilson
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mr. assist wrote:
Did I miss the application deadline? Currently laid off and looking for work temp or fulltime.


There is the one last opening. We can play with three or four. So if you're still interested, we will be four.

Would you rather play this, or Fiasco?
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  • Posted Wed Jan 25, 2012 3:00 pm
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Signups for this game are now closed. We'll either have three or four players, depending on Bob's decision. If you haven't yet, head on over to the play-by-forum thread linked a couple comments above, and let's get started. Woo hoo!
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11. RPG: Advanced Dungeons & Dragons (1st Edition) [Average Rating:7.14 Overall Rank:70]
Dave Bernazzani (@rpggeek)
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Plainville
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Tonight we're gonna roleplay like it's 1979

Dungeons & Dragons is now in its fourth incarnation, and is barely recognisable as the same game that was originally released in 1974. However many players of the early versions of the game have not moved on, and what’s more a lot of players that adopted the newer versions have found them not to their tastes, and returned to the earlier rules. With the purchase of TSR by Wizards of the Coast, and the introduction of the Open Gaming Licence, new products for the old game began to be released, and 2006 saw the publication of OSRIC - the Old School Reference and Index Compilation, which brought together and breathed new life into the old rules. New products continue to be released which are OSRIC-compatible, and times are good for old-school gamers.

So why play old rule sets, when new, carefully crafted, elegantly structured, and beautifully illustrated systems are available? For me it’s definitely about the feel of the game. Sure, you have fighting, divine, stealth, or arcane skills. But it’s still a big, unknown and dangerous world, and you’re very small and vulnerable. The later systems did not provide the mystique or danger I felt back in 1980, which I still have whenever I play AD&D.

In our short AD&D adventure, you will come to the aid of a small fishing and trading port whose economy is in jeopardy because the beacon for navigation, set high on the cliff top, has inexplicably stopped working. Five of you will undertake the mission to the Beacon at Enon Tor. This will be an adventure for 1st level, inexperienced characters.

About 15 years ago Karthedon the wizard arrived at the seaport of Borth. He claimed that Borth was located at an ideal site to carry out magical research, and announced his intention to establish a laboratory in the town.

The local Guildmasters, while deeply honoured that Karthedon had chosen their town, were not keen to see such a dangerous place built where they lived. After much negotiation Karthedon and the Guildmasters arranged a compromise: Karthedon would be allowed to carry out his researches locally in a tower which the Guilds would build at Enon Tor. In return he would operate a navigational beacon at the tower and be on call to help the town should he be needed.

The tower was built, Karthedon moved in, and the arrangements worked well. Fewer ships were lost in the dangerous shoals and the town prospered.

One week ago however, the whole of Enon Tor was surrounded by a strange shimmering light and that evening the beacon was not lit. The foghorn in the tower, which had started to sound when the fog descended that morning, continued to blow for the next two days then was suddenly silenced and has not been heard since.

Trading activity has been light recently, but the Guildmasters are anxious to find out what has gone wrong before any ships run aground. As a result they have sought volunteers from the dockworkers to go to Enon Tor and find out why the beacon is no longer working. For this task, each of the five volunteers will be paid 100 gold pieces.
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Dave Bernazzani (@rpggeek)
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This game is being run by:
Si von Otterdecker
United Kingdom
Norwich
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  • Posted Tue Jan 24, 2012 1:35 pm
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Scott Roberts
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Texas
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vosarnath wrote:
Alrighty. I have set up the out-of-character (OOC) thread here. Feel free to head over there and start insulting each other. In the best possible taste of course. Si

Ok, are you going to set up a separate thread for Lichway?
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  • Posted Wed Jan 25, 2012 10:46 pm
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Si von Otterdecker
United Kingdom
Norwich
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scottandkimr wrote:
Ok, are you going to set up a separate thread for Lichway?
Sure, see the entry for the Lichway. Or just click here.
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  • Posted Wed Jan 25, 2012 10:53 pm
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Jakto Hi'tidi
United States
oklahoma city
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I'm in for Lichway, if there is still room.
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  • Posted Thu Jan 26, 2012 2:42 pm
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Si von Otterdecker
United Kingdom
Norwich
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I'm very sorry Myles, but this game is full. Hope you can find a game somewhere, but if not just keeping checking the pbf section of rpggeek, where games start fairly regularly and GMs are welcoming.
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  • Posted Thu Jan 26, 2012 9:19 pm
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12. RPG: Pathfinder Roleplaying Game [Average Rating:7.61 Overall Rank:17]
Dave Bernazzani (@rpggeek)
United States
Plainville
Massachusetts
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The Pathfinder Roleplaying Game is a very traditional role-playing game released as a spin-off of the venerable Dungeons & Dragons (3.5 Edition). Released in 2009, Pathfinder has recently become the leading RPG by sales - surpassing even D&D itself. The game features high-fantasy with elements similar to what you would find in popular fantasy novels (Lord of the Rings, DragonLance, Wizard's First Rule, etc). Combat generally takes place on a grid and has a very tactile feel to it - similar to combat from popular boardgames like Dungeons & Dragons: Castle Ravenloft Board Game or Descent: Journeys in the Dark. Being a traditional RPG, it combines elements of role-playing (interaction with the environment and dialog between players and other characters within the adventure) with combat (which has a very gamey feel to it).

The adventure which is being offered up here is called Master of the Fallen Fortress and is an introductory adventure for 1st level characters. We will be using the pregenerated characters from the module so you can jump into the action with balanced characters and get right down to playing.

The intro from the adventure:

The ruined siege castles outside Absalom have long beckoned adventurers looking to make a name for themselves. Now an earthquake has cracked open one of these fabled ruins, and its lost mysteries and fantastic treasures lie exposed for the first time in centuries. But the tower's empty halls once more echo with living footfalls, and a new master has claimed the Fallen Fortress as his own. Can the PCs find a way to get inside its shattered walls? What ancient dangers and fresh threats will they encounter inside its crumbling chambers? And will the PCs be able to defeat the current Master of the Fallen Fortress?

Master of the Fallen Fortress is a dungeon-based adventure for 1st-level chararacters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 edition of the world's oldest RPG. It also serves as an introduction to Pathfinder Society Organized Play (Paizo's constantly evolving, world-wide megacampaign). The adventure involves exploring an ancient, ruined tower and rescuing the captured Pathfinder held within.


This adventure is set outside the great city of Absalom in the Pathfinder Chronicles campaign setting.

This adventure will take 4 players.
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Dave Bernazzani (@rpggeek)
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This game is being run by:
For the Love Noble Knight and GM Lady Kristin
United States

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  • Posted Tue Jan 24, 2012 1:36 pm
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For the Love Noble Knight and GM Lady Kristin
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Travis, I gave you control of Alain. David, I gave you control of Damiel.

Dave, I typed in the character section that you have the half-orc. We can absolutely change the character to a guy. If you want, you can sign up for the site, I will give you access, and we can change things together, or I can do it for you. You'll need a new name, unless you like this one, and you'll probably want a new picture, which is just fine with me, so find something you like and then we'll get it uploaded.

Thanks everyone!
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  • Posted Wed Jan 25, 2012 4:03 am
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For the Love Noble Knight and GM Lady Kristin
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I have our OOC thread up and running. I'll keep a link in my profile for as long as we need it.

http://rpggeek.com/article/8326429#8326429
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  • Posted Wed Jan 25, 2012 5:17 am
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Jenks
United Kingdom
Carterton
Oxfordshire
Maybe one day...
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I am signed up as Jenkachu, and I'd like to play the witch, Feiya, please.
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  • Posted Wed Jan 25, 2012 11:07 am
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For the Love Noble Knight and GM Lady Kristin
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I sent you an official invite over there. Once you accept it, I will share control of the character sheet with you so you can edit it as need be without having to wait on me.


EDIT: That leaves Alahazra for
Dan Conley
United States
Buffalo
New York
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Gender and name(and the image) can be changed if you want, just let me know.
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  • Edited Wed Jan 25, 2012 1:19 pm
  • Posted Wed Jan 25, 2012 1:17 pm
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13. RPG: Pathfinder Roleplaying Game [Average Rating:7.61 Overall Rank:17]
Dave Bernazzani (@rpggeek)
United States
Plainville
Massachusetts
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The Pathfinder Roleplaying Game is a very traditional role-playing game released as a spin-off of the venerable Dungeons & Dragons (3.5 Edition). Released in 2009, Pathfinder has recently become the leading RPG by sales - surpassing even D&D itself. The game features high-fantasy with elements similar to what you would find in popular fantasy novels (Lord of the Rings, DragonLance, Wizard's First Rule, etc). Combat generally takes place on a grid and has a very tactile feel to it - similar to combat from popular boardgames like Dungeons & Dragons: Castle Ravenloft Board Game or Descent: Journeys in the Dark. Being a traditional RPG, it combines elements of role-playing (interaction with the environment and dialog between players and other characters within the adventure) with combat (which has a very gamey feel to it).

The adventure which is being offered up here is called The Vile Worm of the Eldritch Oak and is an introductury adventure for 1st level characters. We will be using the pregenerated characters from the Pathfinder Roleplaying Game: Beginner Box so you can jump into the action with balanced characters and get right down to playing.
]


The intro from the adventure:

Deep within the forest, an ancient oak has grown huge, twisted and evil. Ages ago, a savage cult haunted these woods and this tree became the catalyst of their unspeakable rites. Below it they carved out a chamber of sacrificial horror where innocent victims were offered to a hideous worm-like god. As the centuries passed, the cult faded into the mists of time, but the twisted oak stood fast, awaiting the day when the creeping evil in the dark below would be summoned once more.

And so it happened that a crazed warrior, a savage berserker who spilled rivers of blood in the north of the world, came in his wanderings upon the great, brooding tree. In his madness he believed the tree whispered to him, invited him, shared with him its dim secrets.

Over the course of many years, the folk of the borderlands have come to know the old berserker as "the mad hermit in the woods." While pretending to be a kindly, albeit eccentric old priest, he secretly scours the forest and nearby areas for human (or humanoid) prey to be sacrificed to the "worm god" that dwells below the ancient oak.

Several nights ago the hermit attacked a shepherd family in their secluded cottage on the edge of the forest, forcing the wife and child to drag the shepherd's unconscious body through the tangled forest to the huge, ancient oak. He imprisoned the family in a chamber below the oak and offered the shepherd to the worm god...


This adventure will take 4-6 players.
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Dave Bernazzani (@rpggeek)
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For the Love Noble Knight and GM Lady Kristin
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  • Posted Tue Jan 24, 2012 1:38 pm
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Alysa
Netherlands
Zoetermeer
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VikingPrincess wrote:

6. possibly
Alysa
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Zoetermeer
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Ehmmm, why possibly??? Would love to be in!
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  • Posted Wed Jan 25, 2012 6:55 am
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Alysa
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Zoetermeer
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VikingPrincess wrote:
Gotcha added, Jeff.

I can take one or two more depending on if Alysa wants to play the same adventure twice or not, then this entry's sign-ups will be closed.



Ohhhh! Ahhh! Ehmmmmmmm, so this is the one you were going to run outside BGG as well then???

Edit: really should read everything before replying shouldn't I?

Okay, so I think I will pass on this one and do the D&D one instead!!!
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  • Edited Wed Jan 25, 2012 6:59 am
  • Posted Wed Jan 25, 2012 6:57 am
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Tim Bendicion
Philippines

If there's still room, I'd like to join.
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  • Posted Wed Jan 25, 2012 10:32 am
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For the Love Noble Knight and GM Lady Kristin
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I think that's a good choice. See you on Skype for this adventure, Alysa.

Tim, I've got you added, and sign-ups are now officially closed for this adventure as well.

All slots are full for this game. Recruitment closed.
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  • Posted Wed Jan 25, 2012 1:24 pm
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14. RPG: Star Wars (Saga) [Average Rating:6.90 Overall Rank:127]
Dave Bernazzani (@rpggeek)
United States
Plainville
Massachusetts
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The latest (and last) of Wizards of the Coast's d20-based adaptations of the Star Wars franchise, Star Wars Saga Edition was released in 2007 to much acclaim. In the following year, it won the Gold Ennie awards in categories such as Best Rules, Best d20/d20 OGL Product, and Best Game, along with a Silver Ennie award for Product of the Year. With rules streamlined compared to the previous d20 Star Wars editions, the game found a good following, and until WotC chose not to renew the Star Wars license in early 2010, 14 rulebooks were published under the edition, along with a free campaign spanning the levels from 1-20 published online. Though all official support of the game has ceased with WotC no longer having the license for Star Wars, the game maintains a solid following, including the Ennie-award winning Order 66 Podcast.



It was supposed to be a simple job. Pick up the cargo, deliver it on the sixth planet of the Hoth system - a remote ball of ice of no significance whatsoever to galactic events - and then, you get paid and fly off again. Finding out the planet was home to a Rebel base, your contact a high-up agent for the Rebel Alliance, well, that changed things, but it still could have gone smooth enough. They even hired you for a return flight, offering a more than fair amount of creds to deliver some weapons to another hidden outpost and then return with a medical droid and some other gear as quickly as possible. All in all, the trip was proving to be good business... that is, until the alarms went off, people started running around, and you heard about Imperial troops and walkers advancing on the base, and battleships waiting in orbit to blast anyone who'd try to escape to pieces. Why do things never go smooth?


For this game, I am seeking 4 stuck-up, half-witted, scruffy-looking Nerf herders to join a crew of smugglers independent traders for a short Rebellion-era adventure with a goal of avoiding Imperial entanglements and slipping past the blockade, help get as many Rebels off the ground as possible, and hopefully make some credits while doing so. Characters will be pre-generated, and no prior experience with the system is required to play - only a love of Star Wars and a willingness to get out there and roleplay.

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Dave Bernazzani (@rpggeek)
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This game is being run by:
Marius Johansen
Norway

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  • Posted Tue Jan 24, 2012 1:39 pm
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For the Love Noble Knight and GM Lady Kristin
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I am most certainly biased. But I still love you as GM. You are fantastic. I love your stories.
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  • Posted Wed Jan 25, 2012 12:26 am
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Sérgio Iglésias
Portugal
Porto - V.N. Gaia
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Is there room for more players on this one?
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  • Posted Wed Jan 25, 2012 12:50 pm
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Dave G
United States

Illinois
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Irxson wrote:
Is there room for more players on this one?


Put me on the waiting list for this one if someone runs another game. Thanks!
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  • Posted Thu Jan 26, 2012 8:26 pm
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Marius Johansen
Norway

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I'm afraid we're full up, but if the game goes well, I might be inclined to run it again for a new group of players.
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  • Posted Fri Jan 27, 2012 2:13 am
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15. RPG: Dungeons & Dragons (3.5 Edition) [Average Rating:6.82 Overall Rank:118]
Dave Bernazzani (@rpggeek)
United States
Plainville
Massachusetts
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Dungeons & Dragons (3.5 Edition) is a fantasy role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. (TSR). The game has been published by Wizards of the Coast since 1997. It was derived from miniature wargames with a variation of the Chainmail game serving as the initial rule system. D&D's publication is widely regarded as the beginning of modern role-playing games and the role-playing game industry.

D&D departs from traditional wargaming and assigns each player a specific character to play instead of a military formation. These characters embark upon imaginary adventures within a fantasy setting. A Dungeon Master serves as the game's referee and storyteller, while also maintaining the setting in which the adventures occur and playing the role of the inhabitants. The characters form a party that interacts with the setting's inhabitants (and each other). Together they solve dilemmas, engage in battles and gather treasure and knowledge. In the process the characters earn experience points to become increasingly powerful over a series of sessions.[1]

[1] Thanks to Wikipedia for this information written far better than I could have!

The adventure which is being offered up here is called TC1: Into the Haunted Forest and is an introductury adventure for 1st level characters. We will be using the pregenerated characters so you can jump into the action with balanced characters and get right down to playing.


The intro from the adventure:

A barroom brawl at a country inn causes the destruction of a priceless relic and the heroes are responsible. Now they must chase down a host of ancient artifacts, lost in a haunted wood, to repay their debt. While the heroes search for the items to clear their name, another group of scoundrels plots their downfall from the depths of the mysterious forest. Only one group will emerge victorious.

Written by Greg A. Vaughan, author of Pathfinder #6: "Spires of Xin-Shalast," numerous Dungeon adventures, and co-author of Wizards of the Coast's Drow of the Underdark and Anauroch: The Empire of Shade.


This adventure will take 4 players.
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Dave Bernazzani (@rpggeek)
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For the Love Noble Knight and GM Lady Kristin
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  • Posted Tue Jan 24, 2012 1:39 pm
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Jonathan Tullsen
United States
Tigard
Oregon
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Yeah, I'd like the elven rogue please. But I'd rather it be a guy than a girl. And I'd like the name to be lyle tosscobble
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  • Posted Wed Jan 25, 2012 3:06 pm
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Ratibor
Ukraine

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As I understand, we won't create our own characters, right?
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  • Posted Wed Jan 25, 2012 5:24 pm
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For the Love Noble Knight and GM Lady Kristin
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Correct, we will be using pre-generated characters.

Here is our OOC: http://rpggeek.com/article/8326215#8326215

And here are our character sheets: http://rpggeek.com/article/8328645#8328645

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  • Posted Wed Jan 25, 2012 5:36 pm
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Ratibor
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I posted in the OOC, thanks!
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  • Posted Wed Jan 25, 2012 5:38 pm
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16. RPG: Ghost/Echo [Average Rating:9.00 Unranked]
Dave Bernazzani (@rpggeek)
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Plainville
Massachusetts
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Ghost/Echo is an oracle game where the players help the gamemaster to create the story. It could be cyberpunk, or a Victorian dystopia, or a hallucinatory fable, or something else entirely. We will all work together to spin an original tale. All we know for certain at the outset is that...

//WHILE HUNTING FOR LOOT IN THE GHOST WORLD, YOUR CREW WAS SOLD OUT. YOU'VE WALKED RIGHT INTO AN AMBUSH, WITH HUNGRY WRAITHS ON YOUR HEELS.

//QUESTIONS YOU WILL ANSWER AS YOU GO
.Why does your crew need loot?
.What ghost powers does your particular crew member possess?
.What is the ghost world?
.What are Echoes?
.What are Wraiths?


The game is for a crew of three players and the sign-up for this adventure is below. This is a free game, so players will be able to download a PDF copy of the rules to refer to during the adventure.

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This game is being run by:
フィル
Australia
Newtown
NSW
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  • Posted Tue Jan 24, 2012 1:41 pm
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Jenna S
United States
Niagara Falls
New York
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I would like to join if there's still room.
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  • Posted Tue Jan 24, 2012 8:31 pm
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All three of you are in, and signups are now closed for this game.
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  • Posted Tue Jan 24, 2012 10:34 pm
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Peaceful Gamin'
Canada
Vancouver
BC
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Looking for a playtester/editor/translator for your cool new game? Contact us, we're free (but we ask to be mentioned in the acknowledgements, and a copy of the game would be a nice gesture, but not necessary).
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What a nice idea. -I'm in (if there's still room)
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  • Posted Tue Jan 24, 2012 10:56 pm
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Todd, sch, Jenna, and bonus salish99 please report to [OOC] An Empty Place to create characters.
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  • Edited Wed Jan 25, 2012 12:27 am
  • Posted Tue Jan 24, 2012 11:04 pm
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17. RPG: Fiasco [Average Rating:8.28 Overall Rank:2]
Dave Bernazzani (@rpggeek)
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Plainville
Massachusetts
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Fiasco is inspired by cinematic tales of small-time capers gone disastrously wrong – particularly films like Blood Simple, Fargo, The Way of the Gun, Burn After Reading, and A Simple Plan. You’ll play ordinary people with powerful ambition and poor impulse control. There will be big dreams and flawed execution. It won’t go well for them, to put it mildly, and in the end it will probably collapse into a glorious heap of jealousy, murder, and recrimination. Lives and reputations will be lost, painful wisdom will be gained, and if you are really lucky, your guy just might end up back where he started.


The above is taken directly from the core book for Fiasco. A relatively new RPG, Fiasco has players set up a situation collaboratively, using dice rolls and charts from a Playset. The playset determines the general concept of the session, and players use the charts to narrow down the concepts until they have a situation ripe for exploring (and exploding!). Players then play out scenes, based on the situation and their own creative decisions. Halfway through some disruptive elements are introduced, and at the end, each character's fate will be determined. There is no game master. Four players will take part in the game, with one experienced RPGer explaining the rules and guiding everyone through the process of creating their own unique fiasco.

The Fiasco text provides playsets, but owning the game is not required for this game. Instead, we'll can choose from the many freely available playsets. We'll whittle down the choices to these four:


Dragon Slayers casts the players as a party of adventurers, riding into town in triumph after defeating the mythical monsters, and reaping the rewards of their actions. As the publisher says,

The bumpkins in this pissant mountain town could never have taken down that dragon. Their biggest hero hasn’t seen battle since Drozzek rode down from the Smoking Mountains three wars-to-end-all-wars ago. So yeah, we rode into town, a bunch of outsiders ready to solve that problem. And no, we don’t care what they think. And yes, we’re heroes. These yokels should worship at our feet. They sure as hell didn’t slay that dragon. That’s our dragon, and its gold is our gold. So unless you’re bringing us ale and whores, get the f*** out before we transform you into a turkey and serve you for dinner.

This might be a good choice for those of you who have just finished the Mountains of Madness, and are looking for more roleplaying in the fantasy realm.



Toil and Trouble is also a playset involving wizards and magic, but with a slightly different focus. Here, the wizards are still very young, and still learning their craft at a distant, isolated school. How will the young adolescents handle the magical power? How will they handle their own hormones, and impulses?

Take a bunch of pubescent kids in a confined space out in the middle of nowhere, full of adolescent fury and desires. Now give them unfettered magical powers, the ability to open locks, summon water and fire, create love potions and sleeping draughts. You are someone of magical power, brought here to the school to learn to harness said power. But where hormones, malleable minds and magic meet… Well, let’s just say that’s a fiasco in the making.




Break a Leg is a tribute to the grand traditions and the superstitions of the Theatre. From the playset's introduction:

The director slept with half the cast, your lighting designer is homicidal and that bastard from the Daily News just panned the show in his column. You’ll be lucky on opening night if the cast remembers their lines, nobody mentions the Scottish Play and the scenery doesn’t fall down mid-performance. But hey, the art is all that’s important, right?

The possibilities are endless. Financial troubles for the theatre, actor attitudes and behaviors, corruption and greed -- any and/or all of these items could be in the script.




Horse Fever is a playset all about horse racing, bets, and backstabbing in the early 20th century.

Horseburg is a foul city, grey like the dust you breathe in the Boss’ racetrack. One breath is enough to fill your lungs with corruption, greed, and filthy lies. It’s always best to mind your own business, grasp information here and there and use it to bet heavily tomorrow. See, in this city, luck won’t be enough to make you filthy rich. There’s people out there who’d sell their own mothers for a reliable tip

Regardless of the playset chosen, you will have a situation you want to play, because you will have chosen the relationships, needs, objects, and locations to be used in your game. Characters can, and probably will, be working against one another, but the players will be working together to produce a story worthy of a Coen Brothers movie.


Obviously, Fiasco can lead to mature themes in play. But if that doesn't deter you, casting will be held in the comments below!

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Dave Bernazzani (@rpggeek)
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This game is being run by:
Dave Wilson
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Pleasanton
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Please feel free to post any questions you have below and the Game Master can answer them. If you decide to play, post your desire to play as a comment to this geeklist item.
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  • Posted Tue Jan 24, 2012 1:42 pm
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Joseph Hayden
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Amelia
Virginia
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Sounds interesting, sign me up.
 
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  • Posted Wed Jan 25, 2012 11:42 am
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Scott Nunemaker
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Springfield
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daw65 wrote:
Thanks again, Ira. I'm going to take that as establishing a quorum, and make some decisions:

Table 1 will be using the Toil and Trouble playset. Here are the players:

Justin


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Ira Kalina
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Here's is the play-by-forum thread we'll use: Can you lend a hand?

================================

Table 2 will be using the Break a Leg playset. Here are the players:

Jason Young
United States
Peoria
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matt allen
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Jamie Tang
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Here is the play-by-forum thread we'll use: Peter Pan-demonium

And again, it'd be nice if we had one more volunteer to move to table 1, but, strictly speaking, Fiasco can handle both three and five players, so we could roll with this. I do think, though, that four players is a good number for a first-time fiasco.



I'll volunteer to move to table 1...no problem.
 
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  • Posted Wed Jan 25, 2012 1:37 pm
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Dave Wilson
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halobungieman wrote:
Sounds interesting, sign me up.


My two tables are full, sorry. But Brian has something going on here, too: http://www.rpggeek.com/geeklist/115264/item/2000038#item2000...

Good luck.
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  • Posted Wed Jan 25, 2012 2:57 pm
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Dave Wilson
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Thanks, Scott!

So we have our tables. Head on over to your PbF threads, and let's get started!

Woohoo!
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  • Posted Wed Jan 25, 2012 2:59 pm
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18. RPG: Star Wars (WEG Original Edition) [Average Rating:7.24 Overall Rank:39]
Dave Bernazzani (@rpggeek)
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Plainville
Massachusetts
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A long time ago in a galaxy far far away is now becoming here and now. Ever wanted to fly in the Millennium Falcon, attack the death star, have a lightsaber duel with Darth Vader, look no further because Star Wars WEG is the system for you. The game was first printed in the late 80's and uses a simple D6 mechanism to go through the game. When I first read and played this I was pretty impressed off how easy and slick the rules are. With my regular group all being Star Wars fans we tend to go to this system from time to time to have an adventure and be as heroic as Han and Luke.

We will be playing 'Pirates Of Prexiar', a short story in which the new rebellion members are send on their fist mission to find out what happened with a rebellion freighter and more important what happened with the supplies that where on that ship? The rebellion is planning an attack against an imperial prison but are in need of those supplies so pack your gear, board your ship and find out what happened to the ship.

No knowledge of the game is needed since it's a very easy system. We can handle 1 tot 6 players.

Join the Dark Side! Oh wait, no join the Rebellion!

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This game is being run by:
Barad The Dwarf
Belgium
De Haan
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Please feel free to post any questions you have below and the Game Master can answer them. If you decide to play, post your desire to play as a comment to this geeklist item.
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  • Posted Tue Jan 24, 2012 1:44 pm
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Barad The Dwarf
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De Haan
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Calling Red Squadron:

Piero S. P.
Italy
Turin
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Matt Williams
Germany
Duesseldorf
Germany
Greetings Professor Falken....
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Curt Collins
United States
Pittsburgh
Pennsylvania
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Cesar Puga
Brazil
Itajaí
SC
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Mike Russo
United States
Hillsborough
New Jersey
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Please report to our Secret Base of Operations ( http://rpggeek.com/thread/755932/pirates-red-squadron-ooc) for duty.
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  • Edited Wed Jan 25, 2012 12:02 pm
  • Posted Wed Jan 25, 2012 11:58 am
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Barad The Dwarf
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De Haan
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Calling Blue Squadron:

Jesper Bøje
Denmark
Horsens
Unspecified
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David Pierce
United States
Costa Mesa
California
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Peaceful Gamin'
Canada
Vancouver
BC
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Michael Pankonien
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Dallas
Texas
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Brian Thomas
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Herndon
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Please report to our Secret Base of Operations ( http://rpggeek.com/thread/755936/pirates-blue-squadron-ooc) for duty.
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  • Edited Wed Jan 25, 2012 1:08 pm
  • Posted Wed Jan 25, 2012 12:01 pm
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Barad The Dwarf
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De Haan
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Sorry, we're full
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  • Edited Wed Jan 25, 2012 1:08 pm
  • Posted Wed Jan 25, 2012 12:03 pm
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Dark Overlord
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why not, I'll take it. This sounds like a good time
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  • Posted Wed Jan 25, 2012 12:42 pm
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19. RPG: The One Ring [Average Rating:8.45 Overall Rank:12]
Dave Bernazzani (@rpggeek)
United States
Plainville
Massachusetts
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Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire. The War of the Ring is still several generations away. In the relative peace, the Free Peoples of Wilderland look beyond their borders for the first time, establishing trade routes, renewing bonds between their cultures, and bringing prosperity to the region of northern Mirkwood, the Lonely Mountain, and the eastern slopes of the Misty Mountains.

But much danger still remains, and from the Orc-holds of the mountains to the dark and corrupt depths of Mirkwood a darkness waits, recovering its strength, laying its plans, and slowly extending its shadow . . . .


New in 2011, the One Ring tries to recreate the atmosphere found in Tolkien's famous stories. Players take on the part of adventurers in and around Mirkwood in the time periode between the events in the Hobbit and the Lord of the Ring trilogy. Easy to learn, but with a wide variety of game mechanics, the system both tries to create an experience were the players can both feel like they are contributing to a story, but also were chance and rules creates a sense of danger. If you are new to role playing games, this might be a good game for you. The game is designed by the designers behind War of the Ring , and has a fairly structured system. I, as the game master, will help with the rules, the only thing you need to bring, is the wish to tell a story.

The adventure to be played is the introductary adventure from the core set, the Marsh-Bell. Two dwarves travelling from the Lonely mountain has gone missing. Can the characters find them, and earn Glóins favour - and reward?

This adventure will take between 3 and 5 players. Pre-generated characters can be provided, but you can easily also make your own. No knowledge of the rules is required, but some knowledge of Tolkien's world will be helpful. The sign-up for this adventure is below.
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Dave Bernazzani (@rpggeek)
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This game is being run by:
Karl Larsson
Norway

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  • Posted Tue Jan 24, 2012 1:45 pm
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andy scott
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Saint Louis
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Would love to play if you can fit me into one of the games!
Andy
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  • Posted Wed Jan 25, 2012 12:55 am
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Karl Larsson
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Full

I'll arrange this into two tables. Everyone who wanted in, and hasn't crossed out their post, will be assigned a table. Details will be posted before the weekend.
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  • Posted Wed Jan 25, 2012 5:05 am
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Rich Moore
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Oxford
Ohio
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Since I didn't get in the 4th edition, I'm still very much interested!
 
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  • Posted Thu Jan 26, 2012 2:00 am
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Here are the tables. I am sorry if this page breaks funny, but I think you can figure it out.

Two full tables, not bad since i was wondering if I would have to play it with perhaps two players. I hope nobody feels left out. I'll post again here if someone drops out.

Those that have a spot at a table. Please follow the link, and post your first post.

The Marsh Bell [OOC] - Table 1
Joseph Anderson
United States
Minneapolis
Minnesota
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Annie C
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Minneapolis
Minnesota
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Everyone wants to be Chad Thriftington III
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Oklahoma City
Oklahoma
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Geoff Hall
United Kingdom
Yate
Bristol
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Tim Buckley
United States
Seattle
Washington
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The Fellowship of Esgaroth [OOC]
Hoopy Hobbit dressed as Fighter Dwarf
Ukraine
Chernivtsi
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Ed R
United States
Huntington
MA
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andy scott
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Saint Louis
Missouri
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Franziska
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Cardiff
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Rich Moore
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Oxford
Ohio
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  • Edited Thu Jan 26, 2012 9:17 am
  • Posted Thu Jan 26, 2012 9:16 am
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20. RPG: Savage Worlds [Average Rating:7.70 Overall Rank:10]
Dave Bernazzani (@rpggeek)
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Plainville
Massachusetts
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Savage Worlds is a generic role-playing game that was designed to achieve three fundamental goals, which are Fast, Furious, and Fun! The first edition of Savage Worlds was published in 2003, with four major releases of the ruleset, with the most recent being Savage Worlds Deluxe, which is the best presentation of the rules to date.

As a generic game, there is no setting directly implied, however, Savage Worlds works best when playing a pulp-style game within whatever genre you're looking for. There are a plethora of Savage Settings, which range from the Wild West (with a twist) in Deadlands: Reloaded, swashbuckling in 50 Fathoms, or even investigating what man not know in Realms of Cthulhu. Each setting tweaks the rules to add theme and depth.

The adventure that I'm offering comes from the setting, Agents of Oblivion. AoO offers a wide variety of play-styles, depending on a number of factors that you can move up and down to fit the feel of the game you'd like to achieve. For this game, I will be utilizing Spy vs Spy, which will feel much like playing in the world of Jason Bourne.

Entitled A New Cold War, this adventure will follow group of relatively raw cell of agents who will begin to unravel a plot that intends to reshape the international balance of power.

I will run this adventure for 2-4 players. Previous experience is not required, as I am more than happy to teach along the way. Characters will be provided, but you will have the opportunity to provide input before the character is finalized.

The signup for this adventure is below!
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Dave Bernazzani (@rpggeek)
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This game is being run by:
Josh Bazin
Canada
Edmonton
Alberta
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Please feel free to post any questions you have below and the Game Master can answer them. If you decide to play, post your desire to play as a comment to this geeklist item.
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  • Posted Tue Jan 24, 2012 1:46 pm
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Josh Bazin
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Edmonton
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Jeff_B wrote:
Do you have space for one more, Josh?


Welcome to Oblivion, Jeff, we're glad to have you!

I have 1 spot remaining!
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  • Posted Tue Jan 24, 2012 8:40 pm
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David J
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Thornton
Colorado
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I would like to join. I am just now learning Savage Worlds.
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  • Posted Tue Jan 24, 2012 9:31 pm
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Josh Bazin
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Edmonton
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dorktron2000 wrote:
I would like to join. I am just now learning Savage Worlds.


Welcome to Oblivion!

Recruitment Closed!

I'll start an OOC thread and post the link here shortly.
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  • Posted Tue Jan 24, 2012 9:33 pm
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Alright, the OOC Thread is ready to go! See you all there!

[OOC] A New Cold War - Character Generation and Q&A
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  • Posted Tue Jan 24, 2012 9:50 pm
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21. RPG: Gamma World Roleplaying Game: A D&D Roleplaying Game [Average Rating:7.51 Overall Rank:81]
Dave Bernazzani (@rpggeek)
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Plainville
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In the fall of 2012, scientists at the Large Hadron Collider in Geneva, Switzerland, embarked on a new series of high-energy experiments.
No one knows exactly what they were attempting to do , but a little after 3PM on a Thursday afternoon came the Big Mistake. Something unexpected happened, and in the blink of an eye, many possible universes all condensed into a single reality.

In some of these universes, little had changed; it didn't make a big difference which team won the 2011 World Series, for example. In other universes, there were more important divergences: The Gray emissary, who was carrying gifts of advanced technology, wasn't shot down at Roswell in 1947, the Black Death didn't devastate the known world in the 14th century, the dinosaurs didn't die out, Nikolai Tesla did conquer the world with a robot army, and so on. The Cold War went nuclear in 83 percent of the possible universes, and in 3 percent of the universes, the French unloaded their entire nuclear arsenal on the town of Peshtigo, Wisconsin, because it had to be done. When reality stabilized again, an instant after the Big Mistake, the familiar Earth of the 21st century was replaced by one formed from many different realities.

The year is now 2162 (or 151, or 32, 173, or Six Monkey Slap-Slap, depending on your point of view). It's been a hundred and fifty years since the Big Mistake, and the Earth is a very different place. The ruins of the Ancients (that's you and me) litter a landscape of radioactive deserts, mutated jungles, and vast, unexplored wildernesses. Strange new creatures, such as beetles the size of cars and super-evolved badgers with Napoleonic complexes, roam the world. The survivors of humanity gather in primitive tribes or huddle in trade towns that rarely rise above the technology of the Dark Ages. Even the nature of humanity is now different, because generations of exposure to radiation, mutagens, and the debris of other realities have transformed humans into a race of mutants who have major physical alterations and potent mental abilities.


What is the D&D Gamma World game?

The D&D GAMMA WORLD game is a science-fantasy roleplaying game. Heroes armed with amazing mutant powers and advanced technology fight to survive the perils of the world and drive back savagery, ignorance, and inhuman menaces threatening to extinguish what little hope is left for the broken world.

The mutant abilities your character gains and the advanced tech he or she finds are highly unpredictable. One minute, you could have feelers that help you avoid walking into walls in the dark, and the next minute, you might manifest a deadly disintegrating touch. The gear you find might be a 25th century teddy bear or a fusion rifle. These variable aspects of your character are reflected by the Alpha Mutation and Omega Tech cards you draw during play.

It's a lot like the Dungeons & Dragons Fantasy Roleplaying Game and similar games, but instead of a classic fantasy setting of elves, dragons, orcs, and such, you're exploring a world of bizarre, mutated monsters, killer robots, and bloodthirsty marauders. The D&D GAMMA WORLD game is a game of your imagination. It's part storytelling, part social interaction, part war game, part card game, and part dice game. You and your friends create heroic characters (also known as heroes, adventurers, or explorers) who develop and grow with every challenge they overcome. Only instead of saving the world, players will be tasked with saving themselves from the world.


Steading of the Iron King
It started a month ago. A robot rolled down from the foothills to the village edge. The Ancient device buzzed and blinked, then blew up. The same thing happened the next day, and the next, and almost every day since. However, on at least four occasions, a robot succeeded in reaching the village periphery, buzzed, blinked, and fired a rocket at the wall (without much effect). What the heck is going on up in the foothills?


This adventure will take 1-5 players.
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Dave Bernazzani (@rpggeek)
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Anthony Friedman
United States
Long Beach
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  • Posted Tue Jan 24, 2012 1:47 pm
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Scott Roberts
United States
Southlake
Texas
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I will bow out of this one. The first game I had tried to sign up for just opened up. Thanks!
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  • Posted Wed Jan 25, 2012 3:36 am
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jeremie geggus
United States
Bloomington
Illinois
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ugh. Looks like I missed out. Bought all the Gamma World stuff in the hope of getting my board game group to step up to a proper RPG. Haven't convinced a single soul. Been buying DnD book's for 20 years and still haven't played a real rpg , yet.

Here's hoping yet another Gamma table opens up.
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  • Posted Wed Jan 25, 2012 5:40 am
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Scott Roberts
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Southlake
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Jeremie, it is up to Anthony, but I think you could take my spot as I had to pull out.
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  • Posted Wed Jan 25, 2012 1:47 pm
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Vlad Reznik
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Baltimore
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Damn, this one looks great. Would definitely try if another spot opens up (the 2nd one is also full already).
 
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  • Posted Thu Jan 26, 2012 3:05 pm
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22. RPG: Warhammer Fantasy Roleplay (2nd Edition) [Average Rating:7.58 Overall Rank:24]
Dave Bernazzani (@rpggeek)
United States
Plainville
Massachusetts
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Adventure Awaits...

The Old World. A dark and grim place filled with peril and riven by war. From the teeming cities of the Empire to the Elf haunted forests to the lofty crags of the Worlds' Edge mountains where Dwarfs battle with Goblins and their vile kin, a shadow hangs over the world, cast by the dark corrupting hand of Chaos. All along its borders, the Old World's greatest nation, the Empire, seeks to hold back the dark tide. But even within the Empire there are enemies. Twisted cultists seek to bring about the Empire's fall, cold-hearted Beastmen stalk the forests, and loathsome Skaven ratmen spread plague and sickness from their suburban lairs.

In Warhammer Fantasy Roleplay, you are unlikely heroes in a grim world of perilous adventure. You venture into the dark corners of the Empire and deal with the threats that others cannot or will not face. You'll probably die alone in some festering hellhole, but maybe, just maybe, you'll survive foul Mutants, horrible diseases, insidious plots, and sanity-blasting rituals to reap Fate's rewards.



A slim man comes to you. He smiles meekly, but his hands shake while he brings you a bottle of Southland Brandy from the bar. You motion him to sit. He sits and bends forward. You do the same. Now that he's near you can see his eyelids traced with black and red for lack of sleep.
"If I get up from this table," he wispers, "I'm a dead man. You're my last hope..."


I'll need 1 to 3 players for this very short adventure.

I'll present you with up to 9 pre-generated characters to choose from. Choose wisely, a man's life, and yours, will be soon at stake.
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Dave Bernazzani (@rpggeek)
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Piero S. P.
Italy
Turin
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  • Posted Tue Jan 24, 2012 1:49 pm
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Piero S. P.
Italy
Turin
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All slots are full for this game. Recruitment closed.
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  • Edited Wed Jan 25, 2012 11:05 am
  • Posted Wed Jan 25, 2012 1:24 am
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Piero S. P.
Italy
Turin
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I was just informed that we have to move to the Warhammer FRP forum.

You can start playing here: http://rpggeek.com/thread/755771/dark-contracts-dark-deeds
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  • Posted Wed Jan 25, 2012 1:30 am
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Piero S. P.
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After two months and nearly 500 posts, the adventure has ended!

THANKS to everyone involved! It was a glorious experience!
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  • Posted Fri Mar 23, 2012 7:28 pm
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Thomas H
Austria
Linz
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Well, as already mentioned in the other thread:

Thanks Piero for running this adventure and also thanks to Bruno and Michael for coping with a dwarf, who just had a mind for booze... and some slaying... devil

Cya around

Thomas
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  • Posted Fri Mar 23, 2012 8:16 pm
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23. RPG: Doctor Who: Adventures in Time and Space [Average Rating:7.04 Overall Rank:85]
Dave Bernazzani (@rpggeek)
United States
Plainville
Massachusetts
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Imagine you could go anywhere. This world or countless others, encountering strange alien races, new cultures or hostile environments. Now imagine you could travel to any time. See the pyramids and the Sphinx (back when she had a nose!), discover who (or what) really built Stonehenge, meet the first Emperor of Japan, or travel into the far future as humanity spreads to the stars. Where would you go?

With Doctor Who: Adventures in Time and Space, the power is in your hands! You can go anywhere or anywhen in the universe. It's not going to be easy. It'll probably be dangerous. The universe is a hostile place, full of Daleks, Slitheen, Krillitane, Sontarans, Plasmavores, Cybermen, Sycorax, Judoon and worse. There will be fear, heartbreak and excitement, but above all, it'll be the trip of a lifetime.

The intro from the adventure:

Since you first met him, you’ve seen the Doctor react in countless ways. You’ve seen him act with absolute compassion towards the helpless, seen him talk his way out of impossible danger, seen him face down terrifying enemies with nothing but his voice and a rage so powerful it seemed to bend light.

You’ve never seen him speechless though…until now. He turns back to you, eyebrows raised so high they look like they’re standing at attention.
“What did you just say?”
“Only that I’ve never been to the seaside.”
“WHAT?! But it’s brilliant! Sticks of rock and fish and chips and donkey rides! How could you never have been to the seaside – you’ll be saying you never went to the Isle of Man next?”
You look at him. His eyebrows climb higher.
“You’ve never been to the Isle of Man? With the rally and the…the…cats? With the tiny tails? And the sheep?” He sets his jaw and nods. “Right! We’re going to the seaside, then I’m going to take you to the Isle of Man.”
“…Will it be cold?”
“’Course not! Well, probably, but it’ll be character building.”
You watch as he pounds one control, spins another and pulls what looks suspiciously like a spring out of the console. The TARDIS rocks and turns and suddenly lands, with a dull thud. The Doctor looks at his companions, beams, and strides down the ramp, grabbing his coat as he goes. “Come on! Chips to eat! Ruins to stare at, we don’t have all day!”




The system is easy and straightforward and the unique initiative system does a great job of modeling an episode of Doctor Who – talk your way out of trouble, or run away from it, or stop it somehow, but don’t use violence.

This adventure will take 4 players. Pregenerated characters from the core box will be provided.
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Dave Bernazzani (@rpggeek)
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Wouter Dhondt
Belgium
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When I now saw this Coppelius, the frightful and terrific thought took possession of my soul, that indeed no one but he could be the Sandman.
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  • Posted Tue Jan 24, 2012 8:46 pm
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Dan Shirley
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Pierce wrote:
Never mind. I re-read the rules, and I have played RPG's in the last ten years, so I'm not eligible. Just got excited about playing. Sorry.


Rats, me too... That'll teach me to teach my daughter D&D.whistle
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  • Posted Tue Jan 24, 2012 10:57 pm
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Jordan Snyder
Canada

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I would definitely be interested in this. Sign me up!
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  • Posted Tue Jan 24, 2012 11:44 pm
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Mathieu Quimper
Canada
Fredericton
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Sign me up if there is still a spot left or if someone leaves.
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  • Posted Wed Jan 25, 2012 2:45 am
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Wouter Dhondt
Belgium
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When I now saw this Coppelius, the frightful and terrific thought took possession of my soul, that indeed no one but he could be the Sandman.
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Sorry to see some dropping due to the restriction. If you're ok with it, I'll keep you as reserves if someone should drop out. Feel free to follow the game.

If I'm correct, we currently have:

Daniel Mendez
United States
Huntington Beach
California
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Christopher Pitts
United States
Aloha
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Hawker
ACT
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I've created the out of character thread here: [OOC] Arrowdown

All slots are full for this game. Recruitment closed.
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  • Edited Wed Jan 25, 2012 8:05 am
  • Posted Wed Jan 25, 2012 8:05 am
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24. RPG: Fighting Fantasy: The Introductory Role-Playing Game [Average Rating:6.05 Overall Rank:412]
Dave Bernazzani (@rpggeek)
United States
Plainville
Massachusetts
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Yes, another offering of this thanks to another willing GM!




The world of Fighting Fantasy, peopled by Orcs, dragons, zombies and vampires, has captured the imagination of millions of readers world-wide. Thrilling adventures of sword and sorcery come to life in the Fighting Fantasy Gamebooks, where the reader is the hero, dicing with death and demons in search of villains, treasure or freedom.

With the Fighting Fantasy Introductory Role-Playing Game, you can break free from the constraints of a gamebook and enter the marvellous world of RPGs. You can choose to take any action rather than picking from a limited list; you can go back and re-explore areas you have already visited; you can take on quests with the company of other brave adventurers. The game retains the simple system of the Fighting Fantasy Gamebooks whilst introducing you to the greater freedom of RPGs. This makes it ideal for absolute beginners.



We will play one of the introductory adventures from the rulebook: a small dungeon filled with various encounters, very much in the style of traditional Fighting Fantasy Gamebooks.

This adventure is set at the bottom of an ancient well where nobles and princes of long ago used to come, cast in their gold coins and make their wishes. All of this gold collected in the bottom of the well. When the well dried up, treasure hunters from far and wide set off to find it, hoping for riches. But when they reached the well, they found that the quests ahead of them were far more dangerous than they had thought...

This adventure will take 4 players.
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Dave Bernazzani (@rpggeek)
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Plainville
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James Fallows
United Kingdom
Penrith
Cumbria
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  • Posted Tue Jan 24, 2012 10:35 pm
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Stian Kristiansen
Norway
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It seems that I'm a bit too late, but I would love to join. Let me know if there is still room Loved MoM, and I'm ready for the next level!
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  • Edited Wed Jan 25, 2012 9:40 am
  • Posted Wed Jan 25, 2012 9:39 am
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James Fallows
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Penrith
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List now closed, all places full

Okay, we have four players now - sorry, Stian, hopefully you can find something else, maybe once we're up and running I'll start a second game if I can manage the commitment.


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  • Posted Wed Jan 25, 2012 11:37 am
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Stian Kristiansen
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schkff wrote:
List now closed, all places full

Okay, we have four players now - sorry, Stian, hopefully you can find something else, maybe once we're up and running I'll start a second game if I can manage the commitment.




No problem James. I'd be very interested in joining if you end up doing another one
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  • Posted Wed Jan 25, 2012 12:10 pm
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Crissie Daly
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Grantham
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It seems I missed out too - oh well - Enjoy the game Peter!
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  • Posted Wed Jan 25, 2012 10:24 pm
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25. RPG: 3:16: Carnage amongst the Stars [Average Rating:7.11 Overall Rank:114]
Dave Bernazzani (@rpggeek)
United States
Plainville
Massachusetts
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3:16 Carnage Amongst the Stars


It is the Far Future. Mankind has progressed and expanded to where there is no disease, society is stable, crime non-existent, and poverty unknown. Natural death has become an option, not a certainty.

It's boring, really.

And it's up to the Expeditionary Force to keep it that way. Mankind may be happy with their little part of the universe, but there a lot of other species out there that might not like us. Might want our planets. Might possibly invade us. Maybe.

That's certainly not how the recruitment posters put it though.


"SEE THE UNIVERSE!"


"Drink Cocktails on an Exotic Beach 12,000 light years away!"


"Save Humanity from deadly enemies!"


"For Humanity!"


"See a Starkiller in Action!"


"Make Your Mother Proud!"



"Live an EXCITING LIFE!"

It sure sounded more interesting than watching the vidtanks for another sixteen decades or so...

Join the 16th Brigade of the Third Army! Come see distant planets! Exotic flora and fauna! Experience alien cultures! And make sure they will never, ever, ever threaten humanity. Grab your weapon, Trooper! We have some First (and Last) Contact to make!


Carnage Amongst the Stars is a rules light space combat RPG designed to simulate a squad's advance through a jaded military corps eradicating potential enemies on world-wide scales. Combat is fast, furious, and completely destructive. The system is designed to be more story-based than rules based -- you only have two skills: Fighting Ability, and Non-Fighting Ability. Along the way, we'll discover why you joined the Expeditionary Force and what you hope for...

AND KILL BUGS!

Expeditionary Forces Recruiting is looking for 4-6 Raw Recruits to bring Humanity to the Enemy...
You'll get all the training you need in bootcamp, so what are you waiting for?
JOIN NOW! SEE THE STARS! SAVE TERRA!
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Dave Bernazzani (@rpggeek)
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Pemmon Valerdas
United States
Belmont
Massachusetts
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This Space for Rent
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  • Posted Tue Jan 24, 2012 10:43 pm
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The Studliest King in the Mushroom Kingdom
Australia
Melbourne
Victoria
"Yes, your chunkiness."
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If there's still a slot, I'd love to try this.
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  • Posted Wed Jan 25, 2012 1:15 pm
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Pemmon Valerdas
United States
Belmont
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That's our team then. Move on to the thread at The Sword of the Gods... a 3:16 PbF
 
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  • Posted Wed Jan 25, 2012 2:43 pm
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Tom Wright
United States
Austin
Texas
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When this has an open slot, I'd like to play.

It'll be my first RPG, and I don't know anything about how to roll dice here on the Geek, but I'm excited to learn about it all.
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  • Posted Wed Jan 25, 2012 2:44 pm
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Pemmon Valerdas
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Belmont
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3:16 has fairly regular opportunities for players to drop and/or enter, so I'll keep you in mind. It is the Army, after all.
 
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  • Posted Wed Jan 25, 2012 2:46 pm
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Joshua Gertz
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Thanks to everyone putting this together!
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  • Posted Tue Jan 24, 2012 6:00 pm
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DMSamuel
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Ithaca
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Yes - all these games filled up very quickly. If you want to get in on a game, I suggest you read this thread: PBF Forum FAQ. It contains links to several ongoing threads where people look for games.

I also suggest you subscribe to the Play By Forum Forum so that get alerted any time anyone posts a thread looking for players.
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  • Posted Tue Feb 7, 2012 2:03 pm
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Meshell Brown
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lorddillon wrote:
Yes - all these games filled up very quickly. If you want to get in on a game, I suggest you read this thread: PBF Forum FAQ. It contains links to several ongoing threads where people look for games.

I also suggest you subscribe to the Play By Forum Forum so that get alerted any time anyone posts a thread looking for players.


Thank you
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  • Posted Tue Feb 7, 2012 2:06 pm
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ketchupgun
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I think I'll be starting a CoC PBF when I get back home...around feb 14th.
Total newb GM here, but I think I can manage 3 players in a beginner game, like The Haunting.
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  • Posted Tue Feb 7, 2012 4:15 pm
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Meshell Brown
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ketchupgun wrote:
I think I'll be starting a CoC PBF when I get back home...around feb 14th.
Total newb GM here, but I think I can manage 3 players in a beginner game, like The Haunting.


Awesome - well if you are looking for a newbie player who will be very understanding of your newbie GM'ing then drop me a geekmail
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  • Posted Tue Feb 7, 2012 4:16 pm
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