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The Go-Ban as Game System
Gerald Cameron
Canada Unspecified Nova Scotia
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A game system is a set of game components which can be used to play a number of games. The most familiar example is a standard deck of (French) playing cards, for which hundreds, if not thousands, of games have been designed. Examples which might make the meaning clearer are the modern PiecePack and Icehouse game systems, which were explicitly created as such.
If you would like to learn more about the idea of game systems, Ron Hale-Evans has written a very interesting series of articles for The Games Journal. The first of these articles can be found at:
http://www.thegamesjournal.com/articles/GameSystem...s1.shtm...
However, this GeekList is specifically about using the go-ban, that is, a standard Go set, as a game system. I have listed several games which can be played with a go-ban without additional components. If you know of others, please feel free to add them.
For the sake of simplicity and clarity, please do not add games that can be played with an 8x8 (chess/checkers) board and checkers. Any such game can be played on a go-ban, theoretically, but checkers sets are so common as to render the use of a go-ban unnecessary. Other games which use a board that is larger than 8x8, but still fit on the 19x19 board of a standard go-ban are fine.
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1.
Board Game: Go
[Average Rating:7.78 Overall Rank:43]

Gerald Cameron
Canada Unspecified Nova Scotia
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Of course.
I've barely dipped my toe into the ocean of Go, but I love it so far. The only problem is that, as a rank beginner, it really makes my brain hurt after a while. :o
Well, that plus the fact that I suck.
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2.
Board Game: Slither
[Average Rating:7.79 Unranked]
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One of my goals with Slither was to allow it to be played with a Go-Ban. the 19x19 game would take a while so I recommend playing on some predefined area of the board. 10x10 is a good size to get started.
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David Molnar
United States Ridgewood New Jersey
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A hnefatafl-type game played on the intersections of a 19x19 grid!
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4.
Board Game: Gonnect
[Average Rating:7.28 Unranked]

Gerald Cameron
Canada Unspecified Nova Scotia
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A modern (2000) design which is (to oversimplify) a cross between Go and Hex.
I haven't looked too closely at Gonnect yet (which is rather shameful, since I added it to the database a few weeks ago), but from what I have seen, it may be quite an interesting game.
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Gerald Cameron
Canada Unspecified Nova Scotia
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A development and expansion of the 8x8 game Crossings. The standard version is played on a 12x14 board (an on the squares, not the intersections), but there aren't too many boards of that size floating around, even in the collections of dedicated 'Geeks, so a go-ban might be the best option. Also, 12x14 is just the standard size. There is no real reason that I know of that this couldn't be played on the full go-ban.
Epiminondas was most famously presented in Sid Sackson's A Gamut of Games, but it was designed by Robert Abbott, who, IMHO, stands in no game designer's shadow.
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George Leach
United Kingdom Salford Greater Manchester
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This'll do the trick too. Not a bad looking *-in-a-row game.
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7.
Board Game: Hex
[Average Rating:6.76 Overall Rank:1512]

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You can play hex by allowing NE/SW diagonals while forbidding NW/SE diagonals. Completely isomorphic to 19×19 hex if I understand correctly.
Before you start playing take a look on how the miai bridges work — knights jumps in the allowed diagonal, diagonals in the forbidden diagonal.
You might want to sit at opposing corners? But I think this works fine.
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8.
Board Game: Pente
[Average Rating:6.63 Overall Rank:816]

Gerald Cameron
Canada Unspecified Nova Scotia
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Pente is a slightly dumbed down version of the traditional game Ninuki-renju.
How many people do you think own a Pente set without realizing that they can play Go on it?
How many people do you think own a Pente set, realize that they can play Go on it, but don't because it's too hard for them to understand?
How many BGGers own a go-ban and wonder "Why in the world would I ever want to play Pente on it?"
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9.
Board Game: TWRS
[Average Rating:6.59 Unranked]

Roger Meertens
Netherlands Nijmegen
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Eventhough this game is a bit different, I thought it was worth mentioning: each player has 3 towers (pawns). 40 playing pieces (Go stones) can be used as markerstones (all the same colour).
The game plays on an 11x11 grid. Play is done on the intersections, just like in Go. Rules can be found here.
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10.
Board Game: Redstone
[Average Rating:6.50 Unranked]

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a new offering . You need some additional red stones.
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11.
Board Game: Thud
[Average Rating:6.24 Overall Rank:2716]

Dave Dyer
United States Playa Del Rey California
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Thud can be played quite conveniently on a Goban if you use a third type of stone to note the edge of the board.
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klausbh
Germany Kronshagen
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While othello can be played on a checkers board, it would take three or more sets to have enough "men" to play. Thus I invoke the go-ban.
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P.D. Magnus
United States Albany New York
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This adds an element of chance and hidden information, making it a lighter game than brain-burning Go.
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Gerald Cameron
Canada Unspecified Nova Scotia
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Go-Moku is a simplified, children's version of Nenuki-renju, although the family tree actually runs the other way.
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15.
Board Game: Ki
[Average Rating:5.80 Unranked]

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Ki is definitely playable on a Go-ban and shares a lot in common with Go. While Ki has more elegant rules than Go it is not quite as fast paced and (probably) not as deep as Go.
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16.
Board Game: Renju
[Average Rating:5.88 Overall Rank:5343]

Steffan O'Sullivan
United States Plymouth NH
A black cat crossing your path signifies that the animal is going somewhere. -- Groucho Marx
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You mention it under Go-Moku - may as well give it a spot.
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17.
Board Game: Crossway
[Average Rating:5.36 Unranked]

David Molnar
United States Ridgewood New Jersey
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A connection game with an interesting rule to prevent draws. Very few have played it.
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18.
Board Game: Gess
[Average Rating:5.80 Unranked]

Gerald Cameron
Canada Unspecified Nova Scotia
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This game was mentioned in the list comments soon after I first created this. I figured I'd leave it for someone who needed the GeekGold for an avatar to add it to the database.
Flash forward to a couple of weeks ago, and I discover that it still isn't in the database, so I added it myself, mostly so I could put it in this list.
This is a vaguely chess-like game in which the 'pieces' are configurations of stones, with each configuration being able to move in a different (but easy to remember) way. You can move any configuration on the board that you own that forms a legal 'piece'.
Both players have to maintain a 'ring' piece, and the first player who is unable to do so for any reason loses.
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19.
Board Game: Orbit
[Average Rating:5.00 Unranked]

Gerald Cameron
Canada Unspecified Nova Scotia
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An odd Go-like game in which captured stones do not score (only territory does).
Not as elegant as Go IMHO, but, I suspect from looking at the rules, a worthy variant for those so inclined, and there are several variants for Orbit itself.
Note that, by the standard rules, Orbit is played on a 16x16 grid rather than the full 19x19, but that still qualifies.
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20.
Board Game: Tanbo
[Average Rating:4.71 Unranked]

Gerald Cameron
Canada Unspecified Nova Scotia
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A somewhat go-like game that uses the concept of liberties as the driving mechanic, rather than control of territory.
I had heard of this game before putting together this list, but knew nothing about the rules until I researched this comment. In fact this comment is about all that I know about the game
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21.
Board Game: Ren
[Average Rating:0.00 Unranked]

aristides mytaras
Greece athens
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definitely fits the list, there's group-scoring, single-stone capturing and a mechanic to remove adjacent stones to the scoring stone. free to download, looking for comments... ;-)
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22.
Board Game: Loose
[Average Rating:0.00 Unranked]

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A simple-looking, tile-flipping territory game in which groups are captured when they run out of "true" liberties.
Ideally, Reversi stones should be used to make flips easier.
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23.
Board Game: Shifty
[Average Rating:0.00 Unranked]

What's New
United States Bozeman MT
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Shifty is a square board connection game, where the goal is to create a chain of orthogonally and/or diagonally connected stones between two opposite edges of the board.
The unique feature of Shifty is that on your turn you must either place a stone orthogonally adjacent to at least one friendly stone or you must move any friendly stone, by a chess queen's move, to any empty intersection orthogonally adjacent to fewer friendly stones than the intersection it started on.
As a result you must often forego adding a stone to the board, and instead "shoot" a stone already on the board to a strategically key spot. This sharpshooting dynamic is the source of the game's strategic interest.
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24.
Board Game: Quentin
[Average Rating:0.00 Unranked]

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Drawless square board connection game where players claim territories with a majority of friendly stones surrounding them. This simple mechanism makes deadlocks impossible.
Fun, innovative and deep.
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25.
Board Game: Konobi
[Average Rating:0.00 Unranked]

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An unusual square board connection game with a touch of coldness.
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Madison
Wisconsin
Boston
Massachusetts
http://www.di.fc.ul.pt/~jpn/gv/index.htm
Woodinville
Washington
Moule
Specifically, I’m not that awed by renju, neither the capturing nor the “black may not play certain positions but white may”.
I want to play outside in the summer time!