The Hotness
Games|People|Company
Dungeon Crawl Classics Role Playing Game
Shadows over Bögenhafen
The Window (2nd edition)
Diaspora
Warhammer Fantasy Roleplay Core Set
Mouse Guard Roleplaying Game Box Set
Pathfinder Roleplaying Game: Beginner Box
Marvel Heroic Roleplaying: Basic Game
Mouse Guard Roleplaying Game
Night of the Nazgûl
Apocalypse World
DC Adventures Hero's Handbook
The System: A Role Playing System for Any Setting or Time Period
The Book of the Righteous
Pathfinder Roleplaying Game Core Rulebook
Lady Blackbird
4th Edition Core Rulebook Collection
Alternity: The Adventure Begins Now
Weird Wars: Weird War II
Sartar: Kingdom of Heroes
Dark Sun Campaign Setting
Weird West Roleplaying Game Basic Rulebook
Dungeon World Basic Roleplaying Game
The One Ring: Adventures over the Edge of the Wild
Carcosa
Players Handbook (HackMaster 5th Edition)
The Lathe Worlds
Battlemap: Tundra
Shards of the Shattered Universe Core Rules
Dungeon Master's Guide
Monster Manual
Arcane Power
Death on the Reik
Spirit of the Century
Werewolf: The Apocalypse (2nd Edition)
Player's Handbook
GURPS Infinite Worlds
Arcana Unearthed
Fudge
Hellfrost Player's Guide
Dungeons & Dragons Basic Set (Second Edition)
True Sorcery
Legends & Lore
Traveller
The Pirate's Guide to Freeport
Slipstream
Corwyl: Village of the Wood Elves
Legends of the Ancient World
Barbarians of Lemuria (Revised Edition)
Clash of the Princes
ImageID: 696962
Browse
« Prev Next »
Uploaded: 2010-03-26
Gallery: Creative
Taylor Liss
United States
Quincy
Massachusetts
flag msg tools
designer
Avatar
mbmbmbmbmb
Recommend
16 
 Thumb up
 tip
Propose new Gallery »
Categorize Image »
© All rights reserved
square
(75 x 75)
small
(113 x 150)
medium
(375 x 500)
large
(768 x 1024)
original
(2448 x 3264)
Custom game journals I made for my 4th edition players.
Your Tags: Add tags
Popular Tags: [View All]
Post Comment
King of the Dead
United States
Portland
Oregon
Avatar
mbmbmbmbmb
That is pretty freakin' cool!

Too bad my players wouldn't do this no matter how much work I put into it. soblue
3 
 Thumb up
 tip
 Thumb up
  • Posted Sat Mar 27, 2010 7:27 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
DMSamuel
United States
Ithaca
New York
flag msg tools
Avatar
mbmbmbmbmb
Nazhuret wrote:
That is pretty freakin' cool!


YES - definitely! I agree 100% - awesome idea.

Nazhuret wrote:
Too bad my players wouldn't do this no matter how much work I put into it. soblue


You could set a house-rule that requires your players to do the recap at the beginning of each session. Tell them it has to be from the journal and make sure you give them ten or twenty minutes at the end of each session to write in their journals.

You could offer them incentives, like XP or better magic weapons or something like that. It may take a few sessions, but they may get really into it.
2 
 Thumb up
 tip
 Thumb up
  • Posted Sat Mar 27, 2010 4:00 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
King of the Dead
United States
Portland
Oregon
Avatar
mbmbmbmbmb
I very specifically told them I would never, ever give them "homework" for this game. I let them know that anything extra they did would be greatly appreciated and would pay dividends in the story and gameplay but it would never be required.

I've played in games where it was and, despite the fact that I love doing extra stuff around my character and the game worlds, I resented the idea that I had to do it.

That way lies bad mojo.

Having said that, a few of the players have made some really interesting back stories all on their own. I'm absolutely going to incorporate them into the overall story in a cool way. Hopefully seeing that happen will motivate the other players to do the same.
2 
 Thumb up
 tip
 Thumb up
  • Posted Sat Mar 27, 2010 4:20 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
DMSamuel
United States
Ithaca
New York
flag msg tools
Avatar
mbmbmbmbmb
Nazhuret wrote:
I very specifically told them I would never, ever give them "homework" for this game. I let them know that anything extra they did would be greatly appreciated and would pay dividends in the story and gameplay but it would never be required.

I've played in games where it was and, despite the fact that I love doing extra stuff around my character and the game worlds, I resented the idea that I had to do it.

That way lies bad mojo.

Having said that, a few of the players have made some really interesting back stories all on their own. I'm absolutely going to incorporate them into the overall story in a cool way. Hopefully seeing that happen will motivate the other players to do the same.


Yeah - I don't give my players homework either. I don't want to do anything that will discourage them from playing and having fun with the game.

I'm like you - I love doing stuff for the campaign, and in the off-chance that I get to play I love making a nice back-story and having all the pieces fit together.

I think it may be one of the primary differences between a DM and a player. We inherently spend a lot of time with the material and plan the world and the adventures and run all the NPCs - it's time consuming but enjoyable. I'm not sure most players would agree that any part of it is enjoyable, other than the play itself.
3 
 Thumb up
 tip
 Thumb up
  • Posted Sat Mar 27, 2010 4:48 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Richard
Greece
Marousi
Athens
flag msg tools
RPGGrEEK Guild, γινετε μελος εδω:http://rpggeek.com/guild/1256
badge
Avatar
mbmbmbmbmb
At the start of every session I used to award one AP to the player that made the recap.

After a while one player started keeping a very detailed journal and it happened to be the same player that wanted to do the recaps.

She gets her AP every time and all the other players (including me the DM) are very happy for having someone to ease them in our session. I recently started reading the journal and got lots of ideas for our campaign.

So I guess it depends on the group.
4 
 Thumb up
 tip
 Thumb up
  • Posted Sun Mar 28, 2010 11:38 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Maurice Tousignant
Canada

Very cool.

I currently use a funpoint system (based on Greg Bilsland's house rules). The one the players have been strugling with is note keeping. This may be just the thing needed to encourage that more.
2 
 Thumb up
 tip
 Thumb up
  • Posted Wed Sep 8, 2010 10:10 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.