From the Publisher's Website:
The Rule of 5 is a role playing game set in a dystopic world. This has rules, has some background and real lame character sheet.
For the 24 Hour RPG Challenge
Started at 7: AM EST on 2.28.5
Finished at 9: PM EST on 2.28.5
This is my first attempt at a complete RPG. I have had several ideas in the past, and have jotted down notes. This is the first one that has been completed. Additionally it is a submission for the 24 Hour RPG Challenge. Which states you have from your start time to your stop time a total of 24 consecutive hours to make a RPG. So here is my first one. I hope you like how it ended up. I have enjoyed the creation process. Welcome to the State of UnGrace and the poor souls who live there.
User Summary:
Characters have seven attributes split into three categories: Physical (Brute Strength, Raw Skills, Endurance), Mental (Memory, Learning), Emotional (Calm, Stress), with 5d6 (perhaps 6d6?) points to distribute between them.
Conflict resolution is performed by rolling and summing two six-sided dice. One gains 1 success for a total roll of 5+, plus 1 success for a total roll of 10+, plus 1 success for each "5" rolled on the dice faces (for a total of 0 to 4 successes). The higher the number of successes, the better the result.