The Shadow of Yesterday is pulpy sword & sorcery at the end of one world and the beginning of the next. This game melds the best of standard fantasy role playing and a story now narrative engine.
Set in a post apocalyptic fantasy world where the creation of a moon has ravaged cultures and thrown the fate of the earth into question.
The game uses a mechanic for gaining experience that encourages narrative play. A character may have up to 5 keys and each key details how a character will improve. So if for example, your character had the key of faith, they would gain one XP for defending their faith to others, two XP for converting someone, and five when they defend their faith, even when it brings great harm.