The future never seemed so retro, with this installment of Pyramid, the PDF magazine for roleplayers. This time, the theme is "Space Opera!" In this issue:
Threaten interstellar peace with four cosmos-concerning contraptions in "Doomsday Weapons." These generic devices come with adventure possibilities and can form the basis for a rousing space-opera tale, or even a campaign!
Peek behind the curtain with Rev. Jason "PK" Levine's Designer's Notes for GURPS Psionic Powers. It includes insight into design decisions plus modifiers and options deemed too complex for the mainstream. And the Psionic Powers system is put to good use in the space-opera campaign framework "Agents of PSION," pitting psi-minded Earth heroes against monstrous humans from Mars!
Kelly Pedersen presents five new futuristic styles forGURPS Martial Arts in "Fight the Future."
Visit an odd planet where religion and psionic abilities have combined to form a curious society, in "Terra Incognita: Tangaroa."
Scan unusual items on your interstellar travels with this issue's do-it-yourself prop, the "Space-Opera Scanner."
In addition, Pyramid uses its tractor beams to haul in more goodies that make a magazine fun, including odds and ends, Murphy's Rules with Greg Hyland, reviews and recommendations that fit the theme, and a "Last Word," where we ask an industry luminary to pick a word or phrase related to the issue's theme. This month, Chris Birch -- coauthor and line developer of Cubicle 7's Starblazer Adventures: The Rock and Roll Space Opera Adventure Game -- gives us the last word on space opera . . . the longest Last "Word" yet!