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Information
Primary Name
Pyramid (Volume 3, Issue 73 - Nov 2014)
Alternate Names
Publication Date
2014-11-20
Issue Index
373
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Description Edit | History

'Monster Hunters II

From the Publisher:

Don't Go Gently Into The Night

Keeping the monsters at bay takes skill, courage, resources, luck, and a secret or two. You'll get most of those with this month's Pyramid, the PDF magazine for roleplayers. This arcane collection takes on the fight against the forces of darkness, with a special emphasis on GURPS Monster Hunters.

This issue's awesome arsenal includes:

  • "Tactical Shooting: Monster Hunters," a guide from Hans-Christian Vortisch that arms you with three new shootist styles to apply the advantage you gain from Hans' GURPS Tactical Shooting to the fight against evil.
  • "The Department of Occult Defense," a guide to a secret government organization that hides the horrific truth from the public while keeping it safe. Learn about the group's history, competitors, and adventure ideas. You'll also get a new perk, power, Ritual Path spells, and two new Enemies (with GURPS stats).
  • "Venatio," this month's Eidetic Memory offering from GURPS Psi-Tech author David L. Pulver. Discover what happens when a group of monster hunters gets too close to the darkness . . . and how such one-time heroes might help or hinder the PCs. GURPS stats for the titular team are included.
  • "Monster Hunters 2043: Agents of ORCID," a cyberpunk organization that provides a campaign justification to take the fight into the chromed tomorrow of GURPS Cyberworld, complete with GURPS details on typical agents.
  • "The Flock of the Above," a systemless sinister threat that pushes the heroes to their limits -- and perhaps beyond. The flu has never been this terrifying.

This month's Pyramid concludes with a Random Thought Table that looks at how to be scared of nothing, plus Odds and Ends that couldn't fit elsewhere herein. Whether you're seeking friends or hunting enemies, this month's Pyramid is an indispensable guide for those who hunt the hunters!

Articles Relationship: Articles
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Pg. 3
From the Editor
Editorial
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Pg. 4
Tactical Shooting: Monster Hunters
Article

Publisher Blurb: While monster hunters are sometimes cinematic gunslingers, Hans-Christian Vortisch knows that

Edit
Pg. 8
The Department of Occult Defense
Article

Publisher Blurb: Most people in the U.S. government know nothing about the existence of monsters, and The

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Pg. 17
Eidetic Memory: Venatio
Article

Publisher Blurb: Of course, not all monster-hunting groups are Good Guys. In this month's Eidetic Memory, David

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Pg. 23
Monster Hunters 2043: Agents of ORCID
Article

Publisher Blurb: Monsters aren't going away anytime soon. The not-so-distant future of GURPS Cyberworld still

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Pg. 31
The Flock of the Above
Article

Publisher Blurb: "The creepier the better" is a good guideline for choosing monsters, and The Flock of

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Pg. 35
Random Thought Table: Threats Great, Small, and Unexpected
Article

Designing good dangers for harrying (and harried) heroes is ticklish, and it can often take a lot of effort to

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Pg. 37
Odds and Ends
Article

Alternate Monster Hunters; Notable Venatio Cases

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Pg. 38
About GURPS
Editorial
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Publisher: Steve Jackson Games
Year: 2014
Electronic (PDF, DOC, eBook, HTML, etc.)
Product Code: 37-2673
38 pages
Size: Letter
English
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