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Dungeon (Issue 17 - May 1989)
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Volume III, No. 5
Cover by Carol Heyer
Issue quote:
"Avoid pride, illustrious hero. For a little while you will be at the peak of your strength; but it will not be long before sickness or the sword, or the hand of fire, or the raging sea, a thrust of the knife, a whizzing arrow, or hideous dotage, or failure and darkening of the eyes, will plunder you of your might."
--King Hrothgar, to Beowulf, Beowulf , translated by David Wright.
Pg. 1
Abbreviated Thoughts.
Editorial
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Pg. 2
Letters
Reader/Fan Mail
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Pg. 4
The Pit
Adventure
(AD&D 3-5) Adventurers are more than welcome -- they are nourishment! Designed for 4-6 player characters,
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Pg. 16
The Hunt in Great Allindel
Adventure
(AD&D 4-7) A treasure vault without guards or traps - can it it true? An adventure for 5-8 good- or
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Pg. 31
The Waiting Room of Yen-Wang-Yeh
Adventure
(AD&D-OA 5-6) Your mission is to recover the bones of a long-dead noble. But he isn't ready to give them up
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Pg. 42
Out of the Ashes
Adventure
(AD&D 8-12) Slain in disgrace, reborn in fury, armed to the teeth: Flame returns! A high-level adventure for
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Mechanic:
Action Table (table determines action outcomes)
Attribute/Stat Based (STR, CON, PER, etc)
Cards (cards drive the action)
Class Based (Pilot, Wizard, Scientist, etc)
Competitive (players compete against each other to win)
Description Based (Narrative more so than Dice)
Dice (Percentile)
Dice (Primarily d10)
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'Diceless' (does not use dice or other randomizer)
Exploding Dice (Die may 'explode' into a second roll)
Free-form (minimal or no rules - think improv theatre)
GM-less (No gamemaster needed to play)
Grid-based (uses square terrain for move/combat)
Hex-based (uses hex terrain for move/combat)
LARP (Live-Action-Role-Playing)
Level Based (Earn XP and level up)
Lifepath Character Generation (Character starts at birth)
Point Based (allocate points to get skills, powers, etc)
Progression Tree (Skills, professions, magic abilities, etc.)
Race Based (Player Race/Species affects gameplay)
Random Attribute Generation (during Character Creation)
Reading (for Periodicals, Adventure Books, etc)
Roll and keep (4k2 means roll 4 and keep 2)
Skill Based (buy or gain skills)
Trait / Aspect Based (personality affects gameplay)
Unusual Randomizer (not using dice or cards)
Wagering / Betting (wagering during play)
Pg. 1
Rank
71
Num Ratings
251
Average Rating
7.14
Num Owned
296
Prev. Owned
40
For Trade
1
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1
Wishlist
2
Comments
58
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