Information
Primary Name
Different Worlds (Issue 39 - May 1985)
Alternate Names
Publication Date
Issue Index
Periodical
Authors
Artists
Producers
Publishers
RPGs
The first issue published by Sleuth Publications, though most of the work on the issue was done at/by Chaosium
Contents
The African Leopard by E.S. Erkes
Creating Realistic Cities by William Hamblin
Dwellers in the Aztec Night by Ernest Hogan
Super Map 1 "The Waterfront" by Michael Gray
Regular Features
Different Views
Editorial
Sword of Hollywood
V.W.P.B.N.L.
My Life & Role-Playing
Cons
Game Reviews
Book Reviews
What's New
Film Reviews
A Letter from Gigi
This page does not exist. You can edit this page to create it.
Linked Items
Relationship:
RPGs
Sort:
Name
Rank
Num Ratings
Average Rating
Num Owned
Prev. Owned
For Trade
Want in Trade
Wishlist
Comments
Mechanic:
Action Table (table determines action outcomes)
Attribute/Stat Based (STR, CON, PER, etc)
Cards (cards drive the action)
Class Based (Pilot, Wizard, Scientist, etc)
Competitive (players compete against each other to win)
Description Based (Narrative more so than Dice)
Dice (Percentile)
Dice (Primarily d10)
Dice (Primarily d12)
Dice (Primarily d2/coin)
Dice (Primarily d20)
Dice (Primarily d6)
Dice (Primarily d8)
Dice (Primarily Fudge/dF)
Dice (Specialized)
Dice (Various)
Dice Pool (Roll multiple dice vs target)
Dice Step (variable dice vs. static target)
'Diceless' (does not use dice or other randomizer)
Exploding Dice (Die may 'explode' into a second roll)
Free-form (minimal or no rules - think improv theatre)
GM-less (No gamemaster needed to play)
Grid-based (uses square terrain for move/combat)
Hex-based (uses hex terrain for move/combat)
LARP (Live-Action-Role-Playing)
Level Based (Earn XP and level up)
Lifepath Character Generation (Character starts at birth)
Point Based (allocate points to get skills, powers, etc)
Progression Tree (Skills, professions, magic abilities, etc.)
Race Based (Player Race/Species affects gameplay)
Random Attribute Generation (during Character Creation)
Reading (for Periodicals, Adventure Books, etc)
Roll and keep (4k2 means roll 4 and keep 2)
Skill Based (buy or gain skills)
Trait / Aspect Based (personality affects gameplay)
Unusual Randomizer (not using dice or cards)
Wagering / Betting (wagering during play)
Pg. 1 of 0
User Information
Use this tool to rate games, save comments, and manage your collection.