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From back of the book:
The Rifter Number Twenty-Four
The Rifter is a vehicle to numerous Palladium role-playing worlds. It is a tool for Game Masters and players alike. A place to showcase new talent and exchange ideas for the entire Palladium Megaverse. Every issue, unique and informative. Issue number 24 is packed with cool features for Palladium Fantasy, Heroes Unlimited, After the Bomb, and Rifts, plus news, coming attractions and Palladium's entire Fall 2003 Catalog!
- Rifts Metabolic Juicer - a unique new variant.
- Rifts Entertainment and the Media.
- Rifts Fladiator O.C.C. and special armor, weapons and gear.
- Rifts / Phase World Hammer of the Forge (fiction).
- Heroes Unlimited / After the Bomb: Mutant Dinosaurs.
- Palladium Fantasy RPG: Card Magic.
- Palladium Fantasy RPG: Yin-Sloth Junge in the Q&A.
- New, What's coming from Palladium, and more.
- 128 Pages of fun!
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Action Table (table determines action outcomes)
Attribute/Stat Based (STR, CON, PER, etc)
Cards (cards drive the action)
Class Based (Pilot, Wizard, Scientist, etc)
Competitive (players compete against each other to win)
Description Based (Narrative more so than Dice)
Dice (Primarily d10)
Dice (Primarily d12)
Dice (Primarily d2/coin)
Dice (Primarily d20)
Dice (Primarily d4)
Dice (Primarily d6)
Dice (Primarily d8)
Dice (Primarily Fudge/dF)
Dice Pool (Roll multiple dice vs target)
Dice Step (variable dice vs. static target)
'Diceless' (does not use dice or other randomizer)
Exploding Dice (Die may 'explode' into a second roll)
Free-form (minimal or no rules - think improv theatre)
GM-less (No gamemaster needed to play)
Grid-based (uses square terrain for move/combat)
Hex-based (uses hex terrain for move/combat)
Level Based (Earn XP and level up)
Lifepath Character Generation (Character starts at birth)
Point Based (allocate points to get skills, powers, etc)
Progression Tree (Skills, professions, magic abilities, etc.)
Race Based (Player Race/Species affects gameplay)
Random Attribute Generation (during Character Creation)
Reading (for Periodicals, Adventure Books, etc)
Roll and keep (4k2 means roll 4 and keep 2)
Skill Based (buy or gain skills)
Trait / Aspect Based (personality affects gameplay)
Unusual Randomizer (not using dice or cards)
Wagering / Betting (wagering during play)
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