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Information
Primary Name
Star Frontiersman (Issue 6 - Jul 2007)
Alternate Names
Publication Date
2007-07-00
Issue Index
6
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ObjectID: 95367
Description Edit | History

Issue 6, July 2007
Fade to White
Cover by Darren Allanson

Contents:

Sentient Robots
1, Self-aware PC/NPC robots, by Bill Logan
Starship
6, The East Indiaman Medium Freighter, by Stuart Shaw
Knight Hawks scenario by Bill Logan
The Prenglar System
13, Details of the hub of the Frontier, by Allen Trussel
Sathar War I
17, Great War Strategies, by Mark Singleton
Planet of Mystery
19, The Arborean race, by R. Kevin Smoot
Ability Score Limits
22, Modifiers and maximums, by R. Kevin Smoot
Shades of Motion
23, 3D movement in Knight Hawks, by C.J.Williams
New Equipment
26, A few new pieces of gear, by Bill Logan
The Gruna-Garu System
28, The most militant Yazirian system, by Scott Nelson
Map Tiles
33, More tiles for use in city and jungle, by Bill Logan
Circle of Fate
35, First chapter of a great story, by Auden Reiter
Sector 6
38, A sketch of a campaign setting by Bill Logan
41, Saran Wolfe NPC character sheet, by Bill Logan
Frontier Facelift
42, New Zeb’s Guide Map, by Darrell C. L. Donald
43, Virtual Tabletop gaming, by Darrell C. L. Donald
44, Buying and Selling in the Frontier
Adventures in economics, by C. J. Williams
BONUS EQUIPMENT ILLUSTRATIONS
47, Redrawn images from Issue #1, by Bill Logan
CLASSIFIEDS
48, No more plugs! Satirical Classifieds by Bill Logan

Articles Relationship: Articles
Pg. 1 of 2 » 2
Pg. 0
Foreword
Editorial

Wow - Bill relates how he\'s received a large outpouring of support and submissions.

Edit
Pg. 1
Sentient Robots: Self-Aware PC/NPC Robots
Article

A new guide for creating robotic characters.

Edit
Pg. 6
Starship: The East Indiaman Medium Freighter
Article

An in-depth look at the design of the East Indiaman starship.

Edit
Pg. 12
Starship: Knight Hawks
Adventure

An East Indiaman transporting weapons is attacked by dread pirates. Can the PCs make it in time?

Edit
Pg. 13
The Prenglar System
Article

A look at one of the first systems discovered by humans in the Age of Exploration.

Edit
Pg. 16
Sathar War I
Article

An essay on the First Sathar War, including a look at the tactics and strategies employed.

Edit
Pg. 19
Planet of Mystery: The Arborean Race
Article

A feathered race from Volturnus, the Arboreans are yet another genetic experiment of the remnant Eorna race,

Edit
Pg. 22
Ability Score Limits
Article

New tables for minimum and maximum ability scores determined by race.

Edit
Pg. 23
Shades of Motion
Article

Presenting a system for carrying on great adventures that move from one location to another and from one movement

Edit
Pg. 26
New Equipment: A Few New Pieces of Gear
Article

Four new pieces of equipment for your game: a displacement screen, a Sector G smallarm, the detangler harness, and

Edit
Pg. 28
The Gruna-Garu System
Article

A look at the most militant Yazirian system around.

Edit
Pg. 33
Map Tiles
Art

New tiles for jungle settings.

Edit
Pg. 35
Circle of Fate
Fiction

Captain Nixon looks for a job.

Edit
Pg. 38
Sector G
Article

A look at Sector G, an agency home to some of the most dangerous mercenaries, soldiers, spies, techs, scientists,

Edit
Pg. 42
Frontier Facelift
Article

A new map of the frontier and its systems.

Edit
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