Cold and dark and ghosts are converging. Toys #91 is the story of one such weary spirit who has sobbed for centuries deep in Weeping Wood. It all began with lovers falling into a sinkhole. Maybe he survived. She surely didn’t and has not paused from weeping. The sinkhole is not just any sinkhole - there’s probably a Demon King connection. But more immediately? Danger from an ugly little self-made construct pieced together of dead wood and old bits of dog. Psychic Penelope thinks she can calm things down and lay the girl’s spirit to rest. But first she needs someone to gather the girl’s scattered bones (the suitor’s too) then bring a cleric and she will stage a wedding. It’s worth a try. Pack some Demon Dog Bones - a good first line attack - and some Red Willow Bark Potion. And the wedding present. Don’t forget that.
Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In addition we add 4 NPCs with a bit of history and a few simple thoughts on how to stat them for whatever game you are playing. There are also 6 plot hooks each with 3 ways to twist them. Added to that there is usually a table or two filled with rumors and encounters.