On the night of All Hallow's Eve, the gap between the Otherworld and our own realm narrows. Ancestral spirits return to visit their kin while strange and mercurial beings turn our world into their own private playground. Those who do not pay the proper tribute to these visitors will find themselves suffering from pranks, curses, or worse. It is no wonder then that this is the night when people hide themselves with disguises and carry lanterns into the night.
This supplement for the Monster Hunters RPG features two new European monsters as well as a number of plot hooks and adventure ideas for crafting games that take place during the ancient rites of Samhain.