From the PDF Preface:
Preface to the Reloaded edition
I keep telling people that Wushu Open is a primer
to help people write their own games. The reason it
focuses on action is because that’s what Dan Bayn (the
creator of Wushu) finds easiest to write. But that once
you scratch the surface there’s a whole lot more to it.
Then I go and link them to the Wall of Wushu as it’s often
called with some example threads.
Thing is, for a lot of people that doesn’t cut it, and
my exhortations are probably getting rather stale. So I
decided to do something about it - write a Reloaded
edition of Open with a more general, less combatfocused
tone, and some additional wrinkles to address
the potential shortcomings of Open from certain points of
I hope I manage to achieve that goal…
…what you will notice is that I haven’t renamed
anything. Reason being I like the evocative titles, and
coming up with generic ones is bloody difficult. Plus it
means everyone who knows Open is on the same page
as me with what this all means. If someone wants to
come along later and change the names of things, be my
guest. I won’t send the ninjas. Promise.