Underpinning the fantastic reality of Ardeyn are the mechanics of a complex video game intended for a mass audience. The codebase that formed Ardeyn’s recursive history still functions, altering the recursion in ways only known to its creators… including the Betrayer himself. But there are those who are born or translated with a special connection to this world, recognized as potential players or game designers. For them Ardeyn can be a hyper-realistic version of what it was intended to be - a place of monsters and adventures guided by the rules of a game that was never played. A recursion that can be shaped and molded as a game can by those who know its cheat codes and command line interface.
Broken Immersion is a look at the underlying workings of a fantasy world built on modern game tropes and mechanics. It tears back the veil of this mysterious land and exposes the very earthly roots that make it unique.