A Storytelling Game of Hedonistic Excess and Dangerous Braggadocio.
Players begin with points of Kudos. The goal of the game is to accumulates as many Kudos as possible and the game is played until one player runs out of Kudos, as which time the player with the most Kudos wins. Kudos are gained or lost through successful or failed attempts at grandstanding. The game is played in a narrative process of describing acts that appear to be cool or fantastical.