Death lies in wait for the hapless adventurer in the dark corners of the dungeon, amidst the gnarled trees of the forest, and even in the halls of mighty kings. Even the strongest adventurer faces a constant threat of death, as the adventuring profession is not for the timid.
However, not all heroes and villains die so quickly, even in the absence of powerful magic capable of raising or resurrecting the dead. Instead, this supplement proposes a possibility for first aid – or even ordinary healing magic – to bring back a character from the brink of death if applied in a timely fashion. But such lucky escape from the maws of hell is not without consequences.
The supplement includes:
Critical injury and treating it - and lasting injury
Variant Raise Dead rules with circumstances, from mild to dire