- This game is surreal and does not have a plot. There is no chronology. The stranger it gets, the better. Aim for tone and feel, not story and structure.
- Whatever happens it is normal for the characters. They live in this world.
- The major themes are control, passion and destruction.
- There are 4 players but only two physical manifestations of the roles.
This game was an English-only scenario for Fastaval 2013. The setting must be created prior to play. Game play combines standard freeform with elements of live-action role-playing. The game assumes an audience of some sort.