Rest is a dream sequence generation game, designed to create moments of revelation for fictional characters. It is a game-within-a-game, played between sessions of a traditional tabletop role-playing game when characters find themselves with time to sleep. Using a character from this existing game, The Writer and Player work together to create the story of a meaningful dream that that character experience during this downtime, and to decide what revelations they take from it.
The game is comprised of three files:
- Rest (22-page PDF)
- Rest (9-page PDF text)
- The Tower (8-page PDF text; play sample)