Publisher: Wizards of the Coast
Electronic (PDF, DOC, eBook, HTML, etc.)
Publisher: Twenty-First Century Games
3.20 x 4.10 inches
Hard Cover - 2nd Printing
From the back cover:
"...The mysterious and exotic Orient, land of spices and warlords, has at last opened her gates to the West."
For beginners or experts, players or DMs, this book holds all the information on oriental character classes, races, spells, magical items, weapons, fighting styles, and monsters. The world of samurai and ninja awaits!
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"Whaddya Mean, Jack the Samurai?": Japanese names for Oriental Adventures campaigns
A roster of Japanese names for Oriental characters.
...There's Bound To Be Another!
And an alternate view of the mightiest unarmed fighter of all. Alternate presentation of sumo wrestlers for
A Menagerie of Martial Arts: Twenty martial arts styles based on man, nature, and animal
20 all-new martial-arts styles for Oriental Adventures for Advanced Dungeons & Dragons: Bear, Cat, Cobra,
Arcane Lore: Magic from East to West
From Oriental Adventures to Western campaigns: new spells for the casting in Advanced Dungeons &
Arrows of the East
What sort of arrow works well against an angry kappa? Expanded archery for Oriental Adventures. Bird Arrow; Target
At Your Store
Bazaar of the Bizarre: Treasures of the Orient
A collection of magical items for Oriental Adventures for Advanced Dungeons & Dragons: Cloth of Steel,
Q&A about Dungeons & Dragons/Advanced D&D: weapons & magic weapon qualities, yakuza\'s pick
Dragon Damage Revisited
Claw and bite damage altered to increase with age for the dragons in the Monster Manual II, Fiend Folio, and
AD&D Oriental Adventures
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