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Information
RPG
Genre
Setting
Series
Series Code
 
Category
Mechanic
Designer
Artist
Production Staff
Publisher
Honors
Year Published
1994
Primary Name
Werewolf: The Apocalypse (2nd Edition)
Alternate Names
Werewolf: The Apocalypse (Second Edition)
Werwolf: Die Apokalypse
Wilkołak: Apokalipsa
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ObjectID: 44019
Versions
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Pg. 1
Nick: 
Second Printing
Year: 1997
Hard Cover
Product Code: WW3600
ISBN-10: 1-56504-112-7
Size: Letter
English
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Nick: 
Wilkołak: Apokalipsa
Year: 1996
Soft Cover
ISBN-10: 83-86572-70-1
304 pages
Size: A4
Polish
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Nick: 
Werwolf: Die Apokalypse
Year: 1995
Hard Cover
352 pages
Size: 8.35 x 11.50 inches
German
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Werwolf: Die Apokalypse (Zweite Auflage)
Year: 1995
Hard Cover
ISBN-10: 3931612198
356 pages
Size: A4
German
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Nick: 
First Printing
Year: 1994
Hard Cover
Product Code: WW 3600
ISBN-10: 1565041127
336 pages
Size: 8.75 x 11.25 inches
English
View
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Description Edit | History

This is the core book for Werewolf: The Apocalypse. In this game, players play werewolves (the Garou). The Garou believe they were made by Gaia to protect the weaker species and fight against The Wyrm, who tries to corrupt the world.

This book mainly deals with the different characters a player can create. A characters abilities are governed by three important facts: his breed, auspice and tribe.

Breed denotes the character's parents: a Homid had human parents, a Metis had (two) Garou parents (and is sterile himself) and a Lupus had wolf parents. A Homid will have more aptitude for dealing with humans, a Lupus will better know his way in the wilds, while the Metis has the best understanding of Garou culture.

Auspice is the moon under which the character was born, which determines his role in the pack:
- Ragabash (New Moon - The Trickster: questioner of the ways)
- Theurge (Crescent Moon - The Seer: searcher of the ways)
- Philodox (Half Moon - The Judge: keeper of the ways)
- Galliard (Gibbous Moon - The Moon Dancer: lover of the ways)
- Ahroun (Full Moon - The Warrior: protector of the ways).

Tribe is the group of Garoun the character belongs to. These are like "nations" to the Garou, and have different territories and a different outlook on the world.

Character advancement is done in two ways. First of all, characters will earn experience and will grow in strenght because of that. However, a Garou also needs to accumulate Renown in order to advance in their society. Renown comes in three forms: Glory, Honor and Wisdom. A Garou will need all three to advance, though the emphasis does differ between the Auspices. An Ahroun will set less stock by Wisdom than a Theurge will.

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Linked Items Relationship: Periodical Articles | Podcast Episodes
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Pg. 26
A Bitter Tide

The first instalment of a two part adventure using the Selkie introduced in Valkyrie (Volume 1, Issue 3)

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Pg. 60
Anmeldelser Show More » Edit
Pg. 60
Anmeldelser Show More »

Reviews of Blood Bowl 3rd edition, Bram Stoker's Dracula, Werewolf 2nd edition, Germany Sourcebook and The Eternal

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Pg. 60
Bracia i siostry

About kinfolks

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Pg. 28
Cień z przeszłości
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Pg. 49
Cień z przeszłości, część 2
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Pg. 56
Daj wampirowi w kły
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Pg. 5
Notícias do Bardo

The growth of LARP in Brazil, the release of On the Edge and the Brazilian edition of Werewolf: The Apocalypse

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Pg. 15
Plants of Power

A guided tour through Gaia's Garden, with herbs and plants for Werewolf: The Apocalypse

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Pg. 15
Raport: Wilkołak w Polsce (Report: Werewolf in Poland)

On popularity of Werewolf: the Apocalypse in Poland.

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RPG Item Rank: 669
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Average Rating: 6.82
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