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Information
RPG
Genre
Setting
Series Code
 
Category
Mechanic
Designer
Artist
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Publisher
Year Published
1999
Primary Name
Villain's Kit
Alternate Names
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ObjectID: 44296
Versions
Pg. 1
Nick: 
Print on Demand Softcover
Publisher: 
Year: 2011
Soft Cover
Product Code: AEG 7104
64 pages
Size: Letter
English
View
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Nick: 
PDF Version
Publisher: 
Year: 2006
Electronic (PDF, DOC, eBook, HTML, etc.)
Product Code: AEG 7104
66 pages
Size: Letter
English
View
Corrections
Link Image
Nick: 
Soft Cover
Publisher: 
Year: 1999
Soft Cover
Product Code: AEG 7104
ISBN-10: 2922071004
64 pages
Size: Letter
0.45 pounds
English
View
Corrections
Link Image
Description Edit | History

The Villain's Kit includes an introductory adventure for Game Masters new to the 7th Sea world, a detailed description of a tavern generic enough to be placed in any campaign, and essays and game aids designed to make roleplaying villains easier for the GM.

A copy of the Villain's Kit came free with membership in Novus Ordem Mundi, the "secret society for Game Masters".

From back of the book:

The Villain's Kit includes:

  • Footprint Island: An introductory treasure hunt adventure for novice and experienced players.
  • The Powder Keg: A unique tavern full of NPCs, adventure hooks, and seven different backgrounds to make it fit within any of Theah's nations.
  • How To Build the Perfect Villain: An essay on building exciting, convincing, unique and balanced bad guys (and gals) for your 7th Sea games.
  • Four New Action Maps: Leveled and ready for swashbuckling action, Players can fight their way through a Theatre, a Stable and Coach House, a Vaticine Chapel and the Powder Keg Tavern.
  • Sixteen NPC head shots: Great visual aids for your game; develop these characters however you wish.
  • Campaign Construction Sheet: Design, organize and keep track of your adventures.
More Information Edit | History
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1 AEG 7th Sea Villain/Henchman Reference Sheet
The official 7th Sea Villain Reference Sheet as contained in the Villan's Kit. [AEG granted permission to photocopy this page for personal use.] This sheet contains a quick reference/character sheet for one villain character and one henchman character (like, say, the villain's lieutenant). It's a handy reference that saves time when GMing.
English
2010-07-12
1 GM's Player Quick Reference Record Sheet
As contained in the Villain's Kit [AEG granted permission to photocopy this page for personal use.] This sheet is designed to allow the GM quick and easy reference to any important details about the Player Characters. Each page has enough room for four characters and it contains most of the information you'd need to know quickly.
English
2010-07-12
1 7th Sea Campaign Handout
The original AEG GM Campaign Setup Handout as contained in the Villan's Kit. [AEG granted permission to photocopy this page for personal use.] This handout is used to try and tailor your campaign design to cater for your player's desires. After asking your players to assign their "other 100 points" (see GM's Guide page 134 for this) this sheet is used to record the outline of the campaign for your own reference. Copies should also be given to your players so they have an idea how the campaign will be framed. I've found it rather useful when writing 7th Sea campaigns from scratch.
English
2010-07-12
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