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Dice (-3000)

Average Rating: 9.12/10
RPG Item Rank: N/A
Information
RPG
Genre
Setting
Series
Series Code
 
Category
Mechanic
Designer
Artist
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Publisher
Honors
Year Published
-3000
Primary Name
Dice
Alternate Names
Die
Regular Dice
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ObjectID: 44964
Versions
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Nick: 
Spindown Dice
Year: 2000
Physical Accessory
Size: 1.00 x 1.00 inches
English
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Nick: 
Zocchihedron
Year: 1992
Physical Accessory
Product Code: 20ZZ
Size: 1.38 x 1.38 inches
0.05 pounds
(neutral)
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Nick: 
GameScience Precision Polydedral Dice
Physical Accessory
Size:  
English
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Nick: 
Weather Dice
Physical Accessory
Size:  
(neutral)
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Nick: 
Mood Dice
Physical Accessory
Size:  
(neutral)
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Nick: 
Cardinal and Ordinal direction dice
Physical Accessory
Size:  
(neutral)
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Nick: 
General Dice
Year: -3000
Physical Accessory
Size:  
English
View
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Link Image
Description Edit | History

Love them, hate them, it doesn't matter - these are the tools of the trade! While there are a few RPG systems which do not use dice, most RPG players have a slew of them.

Specific dice (Fudge Dice, D&D Premium Dice) are listed under their parent RPG.

More Information Edit | History

Microbadges available:

mb Dice (d6) fan
mb Dice (d8) fan
mb Dice (d10) fan
mb Dice (d12) fan
mb Dice (d20) fan
mb Dice (dF) fan
mb Exploding Dice Mechanic fan

What are dice?

Dice come in all shapes, sizes, colors. Dice are described by the number of sides. A standard 6 sided die is called a d6. Three standard 6 sided dice would be referred to as 3d6. The most common dice used in RPGs are:

d4 - A four sided die.

d6 - A six sided die.

d8 - An eight sided die.

d10 - A ten sided die. In the 80’s a d10 was a twenty sided die with the numbers 0 to 9 twice.

d12 - A twelve sided die.

d20 - A twenty sided die. In the 80’s, a d20 was a twenty sided die with the numbers 0 to 9 twice in two different colors, like black and red. Often a d20 was made from a d10 by using a marker to color in one set of the number (0 to 9) to signify they were 11 to 20.

d100 (two dice) - Are used to get a number from 1 to 100. Today there are special d10 with the numbers 00, 10, 20, 30, ... 90. You roll one of these and a regular d10 to get a number from 1 (00 + 1) to 100 (90 + 10). In the 80’s, you used 2d10 (d20) of different colors and used one as the 10 factor die and the other was the ones factor to generate a number from 0 to 99.

dF - Fudge dice are made for the Fudge roleplaying game. A fudge die contains two sides with a plus sign (+), which represent +1; two sides that are blank, which represent 0; and two sides with a minus sign (-), which represent -1. A Fudge die is functionally a three sided die (d3). While most d3s have sides 1,2 and 3, a dF has sides of -1, 0, and +1 - equivalent to a d3-2.

Special Dice - There are all kinds of special dice for PRG. Here are some examples.

Weather Dice
NPC Mood Dice
Amputee dice
Random dungeon creation dice
Random trap dice
Hit Location dice

A Standard set of PRG Dice includes seven dice; d4, d6, d8, d10, d10 (ten factor), d12 and d20.

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0 Mood Dice, what the faces mean
My interpretation of the meaning of the faces on the mood dice. [imageid=1129475 micro NPC Mood Dice]
2011-11-01
0 Weather Dice Instructions
How I use the weather dice. [imageid=1129476 micro Weather Dice] You can also use a regular d6
2011-11-01
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