Take a bold step into a new world of sorcery, intrigue, and action with FFGs flagship RPG of 2004. This all-new, dynamic non-d20 system pulls the players back in time to a mythic age where the players, playing dragons, reign supreme. Yet they are opposed by fate as sorcerers make pacts with dark beings and threaten the world in their mad schemes for power
Simultaneously, players roleplay in the modern age, a dark and ominous time poisoned by mystery and the occult. Magic has returned, and every secret power is out to control it. The common man is caught in the middle of countless power struggles, and governments and police have their hands tied by lack of information. Luckily for the players, they are not common men. They are the dragons of old, reborn in human form, and they are the only ones with the knowledge and power to stop the catastrophe, the taint, that spelled the end of the mythic age so long ago . . . but in order to stop the end, the dragons must remember who they were in the beginning.