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Advanced Rules for Beginners
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ObjectID: 55303
Pg. 1
PDF Version
Year: 2008
Electronic (PDF, DOC, eBook, HTML, etc.)
43 pages
Size: Letter
Link Image
Description Edit | History

From the back of the book:
A gorgeous, full-color, illustrated compilation of EN Publishing's four bestselling and critically acclaimed For Beginners d20 rulebooks.
Grappling for Beginners: How to Strike, Hold & Throw: a set of amended rules which make grappling in your game a little more fun, as well as being smoother, simpler and more intuitive. After trying these rules, you'll never go back to the core d20 grappling rules again!
'Advanced Grappling for Beginers: How to Master Your Chi (originally called Grappling for Advanced Students): these rules expand the grappling rules introduced in Grappling for Beginners, introducing new unarmed combat feats and prestige classes while keeping the elegant simplicity of Grappling for Beginners grappling rules.
Carnage for Beginners: How to Fight with Flair: a set of mini plug-in systems designed to add a swashbuckling edge to your combats. A simple system for critical hits and fumbles, rules for random battlefield events which affect the combatants or the environment, and introducing Stunt Areas, colorful maneuvers which characters may use while in combat, and which serve to liven up combats, creating more interesting and varied battles - now your character can easily swing from that chandelier!
Drinking for Beginners: How to Survive Dwarf Spirits: these are EN Publishing's drinking rules, revised after appearances in EN World Gamer and Tournaments, Fairs & Taverns. Never again will you scramble to invent rules for drinking on the fly as your characters engage in an impromptu drinking match!

Grappling for Beginners: How to Strike, Hold, and Throw
by Russell Morrissey
Grappling for Advanced Students: How to Master Your Chi
by Russell Morrissey
Carnage for Beginners: How to Fight with Flair
by Russell Morrissey
Drinking for Beginners: How to Survive Dwarf Spirits
by Russell Morrissey and Ryan Nock
with artwork by Joe Calkins of Cerberus Illustration
and additional artwork from the public domain
and updated layout by Eric Life-Putnam

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