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Information
RPG
Genre
Setting
Series
Series Code
Berge des Wahnsinns, Kampagnenband 1
Category
Mechanic
Designer
Artist
Production Staff
Publisher
Year Published
2010
Primary Name
Aufbruch in die Antarktis
Alternate Names
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ObjectID: 86372
Versions
Pg. 1
Nick: 
German Hardcover Version
Publisher: Pegasus Spiele
Year: 2010
Hard Cover
Product Code: 43200G
ISBN-13: 978-3-939794-84-4
250 pages
Size: A4
1.10 pounds
German
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Description Edit | History

Part 1 of a 3 volume campaign.

This is not only the translated version of Beyond the Mountains of Madness, but also an updated, revised, and improved version, with lots of additional material added. Split into three seperate books.

From the publisher's website (in German):

Berge des Wahnsinns, so wird ein mystischer Gebirgszug in der Antarktis genannt, an dem die letzte große Expedition der Miskatonic-Universität Arkham gescheitert ist. Nur wenige kehrten aus dem Eis zurück, und die es taten, waren rasend vor Irrsinn oder geistig gebrochen.

Zwei Jahre später, 1933, soll die Starkweather-Moore-Expedition klären, was damals geschehen ist, und da anknüpfen, wo die Vorgänger umkehren mussten. Und natürlich nehmen die Charaktere an dieser Expedition teil.

In diesem ersten Band der dreibändigen Kampagne wird in der lichtglitzernden Metropole New York alles für die Abreise der Expedition vorbereitet, doch treibt ein Saboteur sein Unwesen. Hat er mit der Konkurrenz-Expedition zu tun, die von der umtriebigen Acacia Lexington mit demselben Ziel, der Antarktis, lanciert wird? Alles sieht nach einem Wettrennen aus, aber wer wird es gewinnen?

Die Schwierigkeiten setzen sich auf der langen Schiffsreise fort, und als die Charaktere schließlich in der Antarktis eintreffen, ist auch die Lexington-Expedition nicht weit.

Berge des Wahnsinns ist die größte und epischste Kampagne, die für das Cthulhu-Rollenspiel geschrieben wurde. Sie führt zu einem der faszinierendsten Orte des Cthulhu-Mythos und ermöglicht seine Erkundung weit über das hinaus, was der Leser aus Lovecrafts gleichnamiger Erzählung zu erfahren vermag. Nie kommen die Charaktere der Enträtselung der Geheimnisse unserer Welt näher als hier.

Berge des Wahnsinns wurde von dem amerikanischen Autor Charles Engan gegenüber der bekannten Vorlage von Chaosium für die vorliegende deutsche Ausgabe noch einmal von Grund auf neu verfasst, verbessert und stark erweitert.

---

Translation:

Mountains of Madness - a mythic mountain range deep in the Antarctic, where the last great expedition of Miskatonic University failed. Only a handful survivors escaped from the ice, and those who did, were either stark raving mad or mentally broken.

Two years later, 1933, the Starkweather-Moore expedition is trying to reveal what happened back then, starting where their predecessors had to turn back. And of course your characters are partaking in this new adventure.

In this first part of a three-volume campaign old New York is the starting point where everything is being prepared for the departure of the bold group, but a saboteur is on the loose! Is he hired by another rival expedition with the same goal, lead by one mysterious Acacia Lexington? It certainly looks like a race, but who will win?

The dangers and obstacles carry on during the long voyage across the seas, and when the investigators finally arrive in the Antarctic, so does the Lexington expedition.

Mountains of Madness is the biggest and most epic campaign ever written for Call of Cthulhu, leading the reader and investigators to one of the most fascinating places of the Cthulhu Mythos and offering the chance to reveal way more than one could ever gather from reading the original story of H.P. Lovecraft. Never do the characters come closer to uncovering the secrets of our world than during this campaign.

Written by author Charles Engan, this german edition has been thoroughly revised, improved and expanded as against the original version from Chaosium.

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