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Information
RPG
Genre
Series Code
 
Category
Mechanic Show More »
Designer
Artist
Production Staff
Publisher
Year Published
2011
Primary Name
The Mutant Epoch
Alternate Names
The Mutant Epoch Tabletop Adventure Role-playing Game
The Mutant Epoch Tabletop Adventure Roleplaying Game: Hub Rules
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ObjectID: 98110
Versions
Pg. 1
Nick: 
Softcover version
Publisher: 
Year: 2011
Soft Cover
ISBN-13: 978-0978258528
246 pages
Size: Letter
English
View
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Link Image
Description Edit | History

website blurb:
The Mutant Epoch™ post-apocalyptic RPG challenges your in-game persona to survive in an age of rediscovery, high adventure, savage conflict, and freakish mutants and machines. Characters work in small excavation teams making forays into ruined cities, through junk strewn wastelands, twisted forests, nightmarish swamps and across polluted seas. During their expeditions they must contend with mutant beasts, the environment, as well as raiders, cultists, and robotic forces, only to stake their place in the newly emerging barter forts and factional bastions of humanity.

Players can take on the roles of pure stocks, mutants, ghost mutants, cyborgs, beastial humans and an assortment of synthetic or engineered humans. All you need is the TME hub rules book, dice, paper and pencils, a few friends and your imagination.

The Mutant Epoch™ uses the Outland System™ game mechanic, which employs the full set of polyhedron dice, is easy to learn, logical, fast paced, and perfectly suited to the hard core action of post apocalyptic game play.

Inside this lavishly illustrated book you will find all the rules, art and content to generate characters, challenge them with perils, and then reward them with potent relics.

This core book includes:

  • 8 character types
  • 30 castes
  • 36 skills
  • over a 111 mutations
  • 68 cybernetic implants
  • 104 creatures
  • 9 robots and 10 androids
  • complete encounter tables
  • hazards, traps and insanity
  • typical humans
  • rules for called shots, parrying and chases
  • 9 relic vehicles, 44 weapon relics, 14 armor relics and 70+ miscellaneous relics
  • common PA vehicles and 10 scrap built Vehicles
  • dozens of helpful tables
  • character sheet
  • GMs party record sheet
  • grid and hex paper,

and much more!

More Information Edit | History

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Pg. 15
Evolutions

The Creeping Digester, Jaw Hog and Howling Eviscerator. New monsters to challenge your players.

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Pg. 3
From HQ

An introduction to this issue, to the magazine in general, and to \'\'The Mutant Epoch\'\' game.

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Pg. 47
Gamma Gobblers

Giant turkeys for use in the \'\'Mutant Epoch\'\' RPG.

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Pg. 5
GM’s Bunker

Introduces the concept of Game Master Rewarded Bonus Experience Factors and gives advice on how to use them.

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Pg. 12
Inhabitants

Boka the Snitch - Thief and Spy and Breekola the Guider \'\'(Illustrations by W.McAusland)\'\'

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Pg. 2
Outland Arts: Mutant Epoch RPG

News of the forthcoming release

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Pg. 7
Player’s Perspective

The Question of Multiple Player Characters - How and why a player would want to play multiple PCs

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Pg. 21
Relics Recovered

New relic devices (liquid flesh and net gun) for your players to find.

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Pg. 32
Spiderborgs Friend or Foe?

Spiderform cyborgs, their history, their stats, and their use in the game. Illustrated by William McAusland.

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Pg. 3
The Mutant Epoch

News about the forthcoming game

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Num Ratings: 7
Average Rating: 8.93
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