Hello, and welcome to my page.
I am an avid lover of games. I am always creating games - anything can set me off on the path of designing another game, whether it is a historical tidbit, an interesting image, or a fun fact. I spend more time in my realms of fantasy than I do in reality some days.
Want to support me? Visit my Patreon page!
Resume in Brief:
- I have illustrated the RPG Awesome Adventures. I provided the art on the 2008 cover, as well as several interior pieces in pen-and-ink.
- I have also illustrated a non-RPG book, Sacred Stories. I provided the cover art and vector images for all the chapters.
I have worked on two iPhone games to date:
I have also worked in console game testing for several titles I can't talk about, and as a board game tester for this game: Pirates of the Caribbean: Master of the Seas Strategy Game.
I am also helping to host a board game night once a month through the Seattle Public Library. If you happen to live in the area, you are more than welcome to stop on by! It's the fourth Wednesday of the month, at the Ballard Branch from 6:00 pm to 8:00 pm.
Games I have Created for Contests:
I am heavily involved with many contests on BGG/RPGG/VGG, and some other sites. I can't resist a good challenge, and because of that, I have created quite a few games! In fact, I participate in so many contests, I have decided to list all my games here, instead of cluttering up my designer page.
Games from BGG/RPGG Challenges can be found here: Carrie's Created Games
Tidal Zone, a game of trawling for artifacts amidst the tide for 1-4 players, was created as part of the 24 hour contest - April 2016. The requirement was Atlantis.
The Labyrinth of Konoso, a solo game of finding your way, was created as part of the 24 hour contest - May 2016. The requirement was six.
Lost Mittens, a 1-3 player game of kittens with lost mittens, was created as part of the 24 hour contest - June 2016. The requirement was kitten.
The Perilous Plot, a solo game for the 2016 Solitaire Print and Play Contest.
The Chymical Wedding, a game of alchemy for 2-4 players, was created as part of the 24 hour contest - August 2016. The requirement was wedding.
Games from RPGG Challenges:
Any more information about me can be found on my user page, just click the book that is my avatar to learn more.