I grew Up in Brattleboro, a small but lively town in southeastern Vermont. Raised on snow, leaves, Star Wars, and Tron, my first foray into computer animation started with the Texas Instruments 99/4a home computer. Although the system was limited to 16 colors and 32k of ram (that's with the upgrade), i enjoyed programming simple games. I think i might have been addicted to the process, actually, but i was quite frustrated with the machine's limitations, not knowing then how quickly that would change. Later, I attended Syracuse University's school of Visual and Performing Arts, and entered the computer graphics program there. I ended up graduating with a BFA in illustration, but continued my interests in digital animation. I arrived in New York in 1994, and have been working in the broad field of digital animation and design since. I've had the oppotunity to work with many cool artists here in NYC. I am still hooked on sci fi & video games. UT anyone?