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From the Publisher:

Mythic Design creates and produces role-playing games, supplements, and accessories. The company is run as a privately owned studio integrating such technologies as print-on-demand, digital formatting, and a myriad of mutually-beneficial arrangements with our partners.

Rather than being a closed workshop segregated from other entities, Mythic Design's goal is to instead work hand-in-hand with these existing entities and organizations. It is our hope that whenever possible, these collaborations will allow us to provide funding and foundation to build upon and produce fun products that benefit the entire RPG and gaming community as a whole.

Mission Statement:

It is our long-term goal to continue to evolve into a platform with the ability to invest in new ideas and new independent game developers and designers.

To put it another way: We make stuff for role-playing games, and we work with (and hope to work with) some of the best partners in the industry to make these products the highest quality possible while maintaining lower overhead investments.

History:

Mythic Design was initially founded in 2006 by Justin Mason. A lifelong role-playing enthusiast, and avid fan of independent gaming materials and the Open Gaming movement.

Originally known as "Dungeon Crawlers", the company at that time created short plug-and-play dungeons for the d20 System; most were released as single PDF downloads and were sold over eBay's Merchant Solutions. However, when the announcement came along of the release of Dungeons & Dragons 4th Edition, Justin decided to take the company to the next level.

The company assumed its new name in 2007 when Justin combined Dungeon Crawlers with his free-lance web application development company, Mythic Design. Thus was born "Mythic Design, Inc."

The first year was spent primarily making contacts in the RPG community and industry, market research, and seeking out possible partner companies. However, during this time Mythic Design developed and released about a dozen role-playing related gadgets for the iGoogle platform (all of which are still available and being used by gamers). These gadgets ranged from advanced dice rollers, to dungeon map generators, to treasure and NPC generators.

In 2008, Justin worked with the AvatarArt studio on a personal project (his own Dungeons & Dragons campaign), and upon witnessing the quality of their work, quickly collaborated professionally with them -- eventually even becoming the CTO and developer for the studio's website.

In 2009, with this pairing in place (and after months of work on other in-development projects), the two companies in tandem released the first issue of "Adventure Art", which was met with completely unexpected, but very appreciated, enthusiasm from the gaming community at large.

The warm welcome and trust that gamers have placed in our products has set-in-stone the future of Mythic Design. Today, with a full staff of artists, writers, designers, and developers, we are working hard on new products, and moving towards our overall mission to build a quality, reliable independent RPG publishing company and community.

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