From publisher blurb:
High-speed cycle racing on the ever-changing plasti-tracks of the Cyclon. It's high-speed thrills and danger in the deadly motorcycle racetracks of the future. Racers may live the high life, but it can all evaporate in an instant in a burst of fire and smoke. The fire and smoke of a deadly wreck.
In this series of Adventures, two of the Players will be playing “story characters.” Each story character has a single rule that must be obeyed during character generation. One of the Players will be the Kid. The only thing the Kid character must be is young. And a second Player will be the Parent's old racing Partner. The only thing the Partner must be is on the same team as the Kid. Other than that, the Players have full control over who these characters are, from name to sex to chosen skills. Also, the Kid has a few added benefits in return for having the character's age dictated.
The Parent of the Kid is a famed Cyclon racer. One day, though, the Parent dies on the track in a ball of flames. The only things most dead racers leave to their family are debts and the lease on the racing seat that they rented from the racing company that controls their cycle. In that situation, most families sell the racing seat back to the sponsor company, using the proceeds to pay off the debts, and then live of the remainder. But, this family decides to hold onto the seat until the Kid comes of age and can race in the Parent's place.