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	<title>RPG | BoardGameGeek</title>
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		<title>RPG | BoardGameGeek</title>
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	<description>BoardGameGeek features information related to the board gaming hobby</description>
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 	<pubDate>Tue, 22 May 2012 16:21:14 +0000</pubDate>
	<lastBuildDate>Tue, 22 May 2012 16:21:14 +0000</lastBuildDate>
   <link>http://boardgamegeek.com/</link>
   <webMaster>webmaster@boardgamegeek.com</webMaster>

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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/jaspermeer&#039;&gt;jaspermeer&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;MasterGeek wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;font color=#0B5C0D&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;cosine wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;font color=#6F0C0C&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;jaspermeer wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;See y'all at DragonCon.&lt;br/&gt;:whistle:&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;My impression of &quot;role playing&quot; at DragonCon&lt;div&gt;&lt;img border=0 src=&quot;http://img.photobucket.com/albums/v290/Luinsar/DCon%20pics%20for%20TandA%20illustrations/DragonCon_group1.jpg&quot;&gt;&lt;/div&gt;&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;*scratches head* So, are you posting that pic as a complaint or a reason to go? I'm confused.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;Neither role players nor roll players, we're more &lt;i&gt;roll-in-the-hay-and-play&lt;/i&gt; gamers down here in the wet and sweaty South. DragonCon, y'all...
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<link>http://boardgamegeek.com/article/9219204#9219204</link>
<guid>http://boardgamegeek.com/article/9219204#9219204</guid>
<pubDate>Tue, 22 May 2012 16:21:14 +0000</pubDate>
<dc:creator>jaspermeer</dc:creator>
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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/MonsterMike&#039;&gt;MonsterMike&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;cosine wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;br/&gt;I attend, annually, the following game conventions, all located around southeastern Wisconsin save Gencon;&lt;br/&gt;&lt;br/&gt;Midwinter Gaming Convention&lt;br/&gt;Fire &amp; Ice&lt;br/&gt;Spring Gaming Hoopla&lt;br/&gt;Fall Gaming Hoopla&lt;br/&gt;Gencon&lt;br/&gt;Oshcon&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;Off topic, but Y U NO GO TO GARYCON?!&lt;br/&gt;&lt;br/&gt;Awesome convention with loads of RPGs to play.&lt;br/&gt;&lt;br/&gt;I'd like to try Oshcon and Fire &amp; Ice one of these years, but they seem a little too small for me to justify the drive from Eau Claire.
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<link>http://boardgamegeek.com/article/9219131#9219131</link>
<guid>http://boardgamegeek.com/article/9219131#9219131</guid>
<pubDate>Tue, 22 May 2012 16:12:31 +0000</pubDate>
<dc:creator>MonsterMike</dc:creator>
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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/brumcg&#039;&gt;brumcg&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;sos1 wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;A goal of whom?  Eric has already said he doesn't mean the company.  He means fans.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;I guess I meant the indie &quot;community&quot; as a whole (whatever that means).  Without going through the thread,  I think Eric advocated companies trying to get their fans to run stuff.&lt;br/&gt;&lt;br/&gt;I did Eric's rant a few years ago, but I've scratched my head and moved on.  There's plenty of RPGs that I want to try.  I can't play something that's not there...&lt;br/&gt;&lt;br/&gt;  &lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;
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<link>http://boardgamegeek.com/article/9219113#9219113</link>
<guid>http://boardgamegeek.com/article/9219113#9219113</guid>
<pubDate>Tue, 22 May 2012 16:09:56 +0000</pubDate>
<dc:creator>brumcg</dc:creator>
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<title>Reply: Game Masters:: Re: If not Hero Lab, then what ?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/parrais&#039;&gt;parrais&lt;/a&gt;&lt;/p&gt;
	&lt;a href=&quot;http://www.wolflair.com/index.php?context=hero_lab&amp;page=pathfinder_rpg_packages&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;Here&lt;/a&gt; is the full list of Pathfinder RPG packages available for Hero Lab, excluding the $30 for the core rules.
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<link>http://boardgamegeek.com/article/9219112#9219112</link>
<guid>http://boardgamegeek.com/article/9219112#9219112</guid>
<pubDate>Tue, 22 May 2012 16:09:33 +0000</pubDate>
<dc:creator>parrais</dc:creator>
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<title>Reply: Game Masters:: Re: If not Hero Lab, then what ?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/vestige&#039;&gt;vestige&lt;/a&gt;&lt;/p&gt;
	For Pathfinder, they charge extra for the rules for each of the books - so another $10 per hardback to get all those rules, plus packs that contain the setting-specific rules in the other product lines.&lt;br/&gt;&lt;br/&gt;I think I calculated about $120 to get the currently-complete Pathfinder line, at least somewhere in that ballpark.
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<link>http://boardgamegeek.com/article/9219048#9219048</link>
<guid>http://boardgamegeek.com/article/9219048#9219048</guid>
<pubDate>Tue, 22 May 2012 16:01:04 +0000</pubDate>
<dc:creator>vestige</dc:creator>
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<title>Reply: Game Masters:: Re: If not Hero Lab, then what ?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Bazin&#039;&gt;Bazin&lt;/a&gt;&lt;/p&gt;
	Looks like $30, plus whatever additional &quot;Books&quot; you want cost.&lt;br/&gt;&lt;br/&gt;So, if I was doing Savage Worlds, it would cost me $30+$20 for the 'companion bundle'.&lt;br/&gt;&lt;br/&gt;Looks like additional rule sets are about $20 each (plus any supplements)
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<link>http://boardgamegeek.com/article/9219039#9219039</link>
<guid>http://boardgamegeek.com/article/9219039#9219039</guid>
<pubDate>Tue, 22 May 2012 15:59:28 +0000</pubDate>
<dc:creator>Bazin</dc:creator>
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<title>Reply: Game Masters:: Re: If not Hero Lab, then what ?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/MasterGeek&#039;&gt;MasterGeek&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;Military Muskrat wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;Out of curiosity, how much does Hero lab cost?&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;I think (I could be wrong, it's been a while since I got it for Mutants and Masterminds), it was 29.99. That gives you Hero Lab and one of the games it supports, then each additional game is purchased as an add-on (for close to the same price, if not the exact same price).
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<link>http://boardgamegeek.com/article/9219009#9219009</link>
<guid>http://boardgamegeek.com/article/9219009#9219009</guid>
<pubDate>Tue, 22 May 2012 15:56:12 +0000</pubDate>
<dc:creator>MasterGeek</dc:creator>
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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/vestige&#039;&gt;vestige&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;cosine wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;For years, the majors have created and operated event organizing activities like the RPGA and Pathfinder Society.  These are largely volunteer organizations - or at least they were in the years I participated in them.  They get volunteer judges to run events.  There are paid positions in the organization and maintenance of the society, but I never got a nickel out of all that Living City stuff I ran.  A packet in the mail with the scenario I'd run.  Bring your own rulebooks.  No con badges, no trips, no nothing.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;Except, as I noted above, that's &lt;i&gt;not&lt;/i&gt; true for the Pathfinder Society, and it never has been.  There are incentives for GMs, just like Stefan got.  By your definition, then, these are not done by volunteers.  &lt;i&gt;And&lt;/i&gt; the organization is not built by volunteers, it is built by paid employees of Paizo. There's a ton of groundwork to organize a system like that, who can do it from smaller publishers?&lt;br/&gt;&lt;br/&gt;You are complaining that nobody is offering the games you like at GenCon.  Because they are not, you assume nobody is playing those games.  Instead, fans should be stepping up to run the games that you want to play, at their own expense and trouble, just to spread the word about those games?  Sounds like a stretch to me.  &lt;br/&gt;&lt;br/&gt;Also, your original post complained about Savage Worlds.  Does anybody actually consider that an indie game (by any definition)?  Who are you really complaining about?&lt;br/&gt;&lt;br/&gt;As for whether GenCon is a good target, it's all about competition.  Yeah, you have a larger pool to draw from - but you also have a ton more competition for those peoples' attention than at a smaller con.  Can you really compete with the splashy booths from WotC, Paizo, Rio Grande, etc.?  It's not obvious to me that the answer is &quot;yes&quot;.
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<link>http://boardgamegeek.com/article/9218996#9218996</link>
<guid>http://boardgamegeek.com/article/9218996#9218996</guid>
<pubDate>Tue, 22 May 2012 15:54:17 +0000</pubDate>
<dc:creator>vestige</dc:creator>
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<title>Reply: Game Masters:: Re: If not Hero Lab, then what ?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Military+Muskrat&#039;&gt;Military Muskrat&lt;/a&gt;&lt;/p&gt;
	Out of curiosity, how much does Hero lab cost?
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<link>http://boardgamegeek.com/article/9218982#9218982</link>
<guid>http://boardgamegeek.com/article/9218982#9218982</guid>
<pubDate>Tue, 22 May 2012 15:52:46 +0000</pubDate>
<dc:creator>Military Muskrat</dc:creator>
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<title>Reply: General Role-Playing:: Re: QOTD May 21: What prompts you to buy new dice?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/dumwytgi&#039;&gt;dumwytgi&lt;/a&gt;&lt;/p&gt;
	Seeing dice for sale.
</description>
<link>http://boardgamegeek.com/article/9218864#9218864</link>
<guid>http://boardgamegeek.com/article/9218864#9218864</guid>
<pubDate>Tue, 22 May 2012 15:39:03 +0000</pubDate>
<dc:creator>dumwytgi</dc:creator>
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<title>Reply: Game Masters:: Re: GM Question #117: How much do your PCs affect your campaign world as a whole?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Munkwunk&#039;&gt;Munkwunk&lt;/a&gt;&lt;/p&gt;
	I usually don't bother writing stories and trying to railroad characters into them.  Rather, I come up with a couple of ideas of where I want any given session to start, and the players *always* take it from there.&lt;br/&gt;&lt;br/&gt;The last campaign I ran started out as being just some low-level PCs doing for-hire missions off of the local tavern's notice board, but eventually they wound up forming an entire island nation, complete with trade alliances, fortifications, temples, jail, a dance club (yep, that's right) and wizard's tower.  Something for everyone!
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<link>http://boardgamegeek.com/article/9218858#9218858</link>
<guid>http://boardgamegeek.com/article/9218858#9218858</guid>
<pubDate>Tue, 22 May 2012 15:38:17 +0000</pubDate>
<dc:creator>Munkwunk</dc:creator>
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		<title>Thread: Podcasts and Blogs:: Carnagecast 25: 7th Sea and Heroes of Altamira</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/DrFaust&#039;&gt;DrFaust&lt;/a&gt;&lt;/p&gt;
	In &lt;a href=&quot;http://www.carnagecon.com/2012/05/21/carnagecast-25-7th-sea-and-heroes-of-altamira/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;episode 25 of &lt;i&gt;Carnagecast&lt;/i&gt;&lt;/a&gt;, we switch up the format. Mark Edwards comes on the show to talk about the role-playing game of swashbuckling fantasy &lt;i&gt;7th Sea&lt;/i&gt; and the living campaign he runs in the game’s world of Theah, &lt;i&gt;Heroes of Altamira&lt;/i&gt;. &lt;i&gt;7th Sea&lt;/i&gt; combines the tropes of swashbuckling adventure movies and European history’s greatest hits with fantasy role-playing. Nimble fencers and sorcerers square off in the palaces and plazas to save the day — or ruin it.&lt;br/&gt;&lt;br/&gt;&lt;i&gt;Heroes of Altamira&lt;/i&gt; is a living campaign, one in which the actions of players affect future events and characters created in the first episode can, if their players desire, carry on all the way through the twenty-four episode arc. Mark also talks a bit about his philosophy of bringing new players into existing living campaigns and gives a peek ahead to what comes after &lt;i&gt;Heroes of Altamira&lt;/i&gt;.&lt;br/&gt;&lt;br/&gt;Additionally, discover the truth of DOMINGO GIGANTE!
</description>
<link>http://boardgamegeek.com/thread/806469/carnagecast-25-7th-sea-and-heroes-of-altamira</link>
<guid>http://boardgamegeek.com/thread/806469/carnagecast-25-7th-sea-and-heroes-of-altamira</guid>
<pubDate>Tue, 22 May 2012 15:35:46 +0000</pubDate>
<dc:creator>DrFaust</dc:creator>
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<title>Reply: Game Masters:: Re: GM Question #117: How much do your PCs affect your campaign world as a whole?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Vaklam&#039;&gt;Vaklam&lt;/a&gt;&lt;/p&gt;
	In most of the games I run the potential to change things in a big way is high.  My environments are 100% destructible (Amber PbF players take note).&lt;br/&gt;&lt;br/&gt;I enjoy seeing what players do with what's presented to them.  I'm surprised nearly as often as they are.
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<link>http://boardgamegeek.com/article/9218797#9218797</link>
<guid>http://boardgamegeek.com/article/9218797#9218797</guid>
<pubDate>Tue, 22 May 2012 15:32:34 +0000</pubDate>
<dc:creator>Vaklam</dc:creator>
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<title>Reply: Game Masters:: Re: If not Hero Lab, then what ?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/parrais&#039;&gt;parrais&lt;/a&gt;&lt;/p&gt;
	You could try &lt;a href=&quot;http://venturecaptain.com/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;Venture Captain&lt;/a&gt; (currently in development).&lt;br/&gt;&lt;br/&gt;Personally I still use pencil &amp; paper, although I keep looking at Hero Lab. The two things stopping me are knowing that I'd need to spend quite a lot, given my tendency to build characters using lots of different sources (APG, UM, UC, etc.), plus the fact that I'm not in a position to have a laptop with me while gaming because of where and when my gaming sessions are.
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<link>http://boardgamegeek.com/article/9218681#9218681</link>
<guid>http://boardgamegeek.com/article/9218681#9218681</guid>
<pubDate>Tue, 22 May 2012 15:21:12 +0000</pubDate>
<dc:creator>parrais</dc:creator>
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<title>Reply: Press Releases:: Re: [Accessible Games] Announcing Melissa Gay as Psi-punk's New Artist</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Munkwunk&#039;&gt;Munkwunk&lt;/a&gt;&lt;/p&gt;
	Speaking of causing these sorts of things to happen:&lt;br/&gt;&lt;br/&gt;The announcement has received about 100 individual page views and been rseponsible for adding at least 2 new Followers to the blog and several more to @AccessibleGames on Twitter.&lt;br/&gt;&lt;br/&gt;Thanks to such a strong RPGGeek community, I have complete confidence that this will all work out!
</description>
<link>http://boardgamegeek.com/article/9218600#9218600</link>
<guid>http://boardgamegeek.com/article/9218600#9218600</guid>
<pubDate>Tue, 22 May 2012 15:12:42 +0000</pubDate>
<dc:creator>Munkwunk</dc:creator>
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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/sos1&#039;&gt;sos1&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;brumcg wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;font color=#0B5C0D&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;sos1 wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;They don't really get played at GenCon or Origins, no.  Probably not much, anyway.  But that's not really their scene, so I personally am not surprised.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;I think this is my disconnect.&lt;br/&gt;&lt;br/&gt;&lt;b&gt;If&lt;/b&gt; you want to attract more players to indie games, aren't Origins and Gen Con the places to go?  I'm thinking many (most?) indie gamers started as non-indie gamers.  Theoretically they should be great places to recruit.  Perhaps that's not a goal?&lt;br/&gt;&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;A goal of whom?  Eric has already said he doesn't mean the company.  He means fans.  Fans have a goal to have fun, but that's about all they can agree on.  If some want to run games at a convention, and can afford to get there to do so, they will.  But there won't be any unified goal to do anything like that - fans aren't organized that way.
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<link>http://boardgamegeek.com/article/9218560#9218560</link>
<guid>http://boardgamegeek.com/article/9218560#9218560</guid>
<pubDate>Tue, 22 May 2012 15:08:40 +0000</pubDate>
<dc:creator>sos1</dc:creator>
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<title>Reply: RPGG Bugs:: Re: There can be Only One: The Duplicates thread</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Therapnes&#039;&gt;Therapnes&lt;/a&gt;&lt;/p&gt;
	&lt;a  href=&quot;http://boardgamegeek.com/rpgdesigner/59686/age-of-fable&quot;   &gt;Age of Fable&lt;/a&gt;&lt;br/&gt;&lt;a  href=&quot;http://boardgamegeek.com/rpgdesigner/37566/james-hutchings&quot;   &gt;James Hutchings&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;The former is the name of a webgame maintained by the latter on his site (see: &lt;a target='_blank' href=&quot;http://www.apolitical.info/webgame/credits.php&quot; rel=&quot;nofollow&quot;&gt;http://www.apolitical.info/webgame/credits.php&lt;/a&gt;), which includes stories, other online games and, random generators and other tools for RPGs (including the Tables for Fables credited to AoF: &lt;a target='_blank' href=&quot;http://www.apolitical.info/webgame/tables.php&quot; rel=&quot;nofollow&quot;&gt;http://www.apolitical.info/webgame/tables.php&lt;/a&gt;)&lt;br/&gt;&lt;br/&gt;The designer wrote about his main project in this article: &lt;a  href=&quot;http://boardgamegeek.com/rpgissuearticle/32392/age-of-fable-online-text-based-roleplaying&quot;   &gt;Age of Fable: Online Text-Based Roleplaying&lt;/a&gt;.&lt;br/&gt;&lt;br/&gt;Maybe the two entries can be merged and Age of Fable kept as an alternate name for James Hutchings?
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<link>http://boardgamegeek.com/article/9218545#9218545</link>
<guid>http://boardgamegeek.com/article/9218545#9218545</guid>
<pubDate>Tue, 22 May 2012 15:06:58 +0000</pubDate>
<dc:creator>Therapnes</dc:creator>
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<title>Reply: Game Masters:: Re: GM Question #117: How much do your PCs affect your campaign world as a whole?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Tegarend&#039;&gt;Tegarend&lt;/a&gt;&lt;/p&gt;
	Ahhhh ... true.&lt;br/&gt;&lt;br/&gt;How much was changed by the NPCs? Well ... in the first example, not much, that mostly played out as planned.&lt;br/&gt;&lt;br/&gt;In the second example ... hmmm, things were changed, but mostly the *actors*^changed and not the events. Mostly because I wanted a stable reality for starting of the progeny campaign. &lt;br/&gt;&lt;br/&gt;Probably only interesting for Jules, but things that changed (none of them world-shocking I guess) were:&lt;br/&gt;* survival of Doji Shizue&lt;br/&gt;* survival of Toku (way back in the beginning)&lt;br/&gt;* rescue of Kitsuki Kaagi&lt;br/&gt;* Tonbo revival &amp; the Tonbo school&lt;br/&gt;* Falcon remain their own clan (I was going to have them join the Crab)&lt;br/&gt;&lt;br/&gt;[o]* Oh, the rewinding of the Moto Coup and the creation of the Khol Wall.&lt;br/&gt;* last but not least: rescue of Rokugan from 1000 Years of Darkness. Up until that final session, I had been keeping my options open. If you guys would have faltered in the escort, I would have had it fail. We'd still have played a second campaign, but one of a different nature :P[/o]
</description>
<link>http://boardgamegeek.com/article/9218524#9218524</link>
<guid>http://boardgamegeek.com/article/9218524#9218524</guid>
<pubDate>Tue, 22 May 2012 15:05:31 +0000</pubDate>
<dc:creator>Tegarend</dc:creator>
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<title>Reply: Conventions:: Re: [Gen Con] What events are you doing?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/galfridus&#039;&gt;galfridus&lt;/a&gt;&lt;/p&gt;
	I run a couple games (&lt;a href=&quot;https://registration.gencon.com/events/30538&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;Champions 2012&lt;/a&gt;, &lt;a href=&quot;https://registration.gencon.com/events/30591&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;Firefly Hero&lt;/a&gt;)...both are roleplay heavy, and though they use the Hero System are fine for people with no prior experience.&lt;br/&gt;&lt;br/&gt;I tend to play Hero System games, and managed to get into several. :)
</description>
<link>http://boardgamegeek.com/article/9218462#9218462</link>
<guid>http://boardgamegeek.com/article/9218462#9218462</guid>
<pubDate>Tue, 22 May 2012 14:59:12 +0000</pubDate>
<dc:creator>galfridus</dc:creator>
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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/stainlesssteelrat&#039;&gt;stainlesssteelrat&lt;/a&gt;&lt;/p&gt;
	For Stefan to have been paid, he would have had to have been given money to the tune of at least $10-$12/hour (assuming a $6 minimum wage that seems to be common in a number of states, more like $18/hour given the expertise Stefan brings if the minimum wage were $10/hour), in addition to having his expenses paid.&lt;br/&gt;&lt;br/&gt;That's like saying you're paid to show up in court and testify if you get a subpoena and your travel and hotel expenses are paid, but unlike an expert witness you don't actually get any money for the specific time. That's just making sure you're not out of pocket.
</description>
<link>http://boardgamegeek.com/article/9218400#9218400</link>
<guid>http://boardgamegeek.com/article/9218400#9218400</guid>
<pubDate>Tue, 22 May 2012 14:52:49 +0000</pubDate>
<dc:creator>stainlesssteelrat</dc:creator>
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<title>Reply: Game Masters:: Re: GM Question #117: How much do your PCs affect your campaign world as a whole?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/manyslayer&#039;&gt;manyslayer&lt;/a&gt;&lt;/p&gt;
	I'd say it depends on the campaign and the scope of the adventure(s) involved.  Usually, though, I tend to massive epic end goals that could affect (or destroy) the world.&lt;br/&gt;&lt;br/&gt;In one D&amp;D campaign, the characters were essentially trying to stop a evil, slain god from being reborn.  Their success or failure had a massive effect on the campaign world as a whole as it could re-introduce a deity as well as lead to other deity deaths.&lt;br/&gt;&lt;br/&gt;In my &lt;a  href=&quot;http://boardgamegeek.com/rpg/505/deadlands-original-edition&quot;   &gt;Deadlands (Original Edition)&lt;/a&gt; campaign (which unfortunately ended when several key players moved/stopped being able to play) the final goal of the main villain was to bring about hell on earth (a few years earlier than the standard Deadlands timeline).&lt;br/&gt;&lt;br/&gt;Other campaigns have had a smaller focus and scope so there was not the far reaching changes, but on a local level, the PCs were still very important and changed the fabric of the local area, even if someone a few towns away would not have heard of them or their exploits.
</description>
<link>http://boardgamegeek.com/article/9218370#9218370</link>
<guid>http://boardgamegeek.com/article/9218370#9218370</guid>
<pubDate>Tue, 22 May 2012 14:49:02 +0000</pubDate>
<dc:creator>manyslayer</dc:creator>
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<title>Reply: Game Masters:: Re: GM Question #117: How much do your PCs affect your campaign world as a whole?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Juleske&#039;&gt;Juleske&lt;/a&gt;&lt;/p&gt;
	[q=&amp;quot;Tegarend&amp;quot;][q=&amp;quot;Benevolentgamemaster&amp;quot;]I normally run the type of epic stories where PCs start small but end up saving the world and/or becoming major players in it. So I would say: a lot. In Shadowrun, a PC couple (now retired to NPC status) became the Brangelina of the 2070ies, and some of the others have even greater things in store for them...&lt;br/&gt;&lt;br/&gt;Oh the fools, how little do they realize! MWAHAHA!&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;This! &lt;br/&gt;&lt;br/&gt;In my first-ever campaign, the PCs began as small adventurers hunting stolen property deeds to a plantation somewhere, then came across the path of a supervillain organization and ended stopping a world-ending ritual (in the meanwhile becoming Lords of several manors etc and foisting plots all over the continent).&lt;br/&gt;&lt;br/&gt;In my second-ever campaign, the PCs began as small-time aides to a magistrate and ended by ascending to Godhood after co-thwarting the plans of the Shadowlands to end the Cycle of Life.&lt;br/&gt;&lt;br/&gt;My third- and fourth-ever campaigns are still in the small-time stages :P&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;That's not the answer to the question, though, is it? Your players can become Epic heroes without ever affecting the campaign - they became heroes because that's what you had planned out, i.e. &amp;quot;I have a campaign idea in mind, and while PCs can make small changes to their immediate environs, it probably won't affect the overall campaign&amp;quot;. I don't have a point to make about your GM'ing or anything, I just found the original question more interesting :)
</description>
<link>http://boardgamegeek.com/article/9218367#9218367</link>
<guid>http://boardgamegeek.com/article/9218367#9218367</guid>
<pubDate>Tue, 22 May 2012 14:48:33 +0000</pubDate>
<dc:creator>Juleske</dc:creator>
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<title>Reply: Game Masters:: Re: If not Hero Lab, then what ?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/wavemotion&#039;&gt;wavemotion&lt;/a&gt;&lt;/p&gt;
	After looking around at PCGEN and some fillable XLS and PDF files, I ended up with Hero Lab. It's not super cheap, but it's really well done and kept up-to-date. The Beginner Box version is free... and the demo is nearly fully functional but you can't save or print. They let you install on 2 different machines (primary and secondary license) so I keep it on desktop and laptop (I think iPad will come eventually) and use Dropbox to keep my characters available across both.&lt;br/&gt;&lt;br/&gt;-Dave
</description>
<link>http://boardgamegeek.com/article/9218363#9218363</link>
<guid>http://boardgamegeek.com/article/9218363#9218363</guid>
<pubDate>Tue, 22 May 2012 14:48:08 +0000</pubDate>
<dc:creator>wavemotion</dc:creator>
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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/cosine&#039;&gt;cosine&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotebody'&gt;&lt;i&gt;I strongly disagree.  I was not paid...&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;You were given things of considerable value to perform a task.  That you or the IRS feel that the value of those things was not significant enough to warrant taxing them as income is totally irrelevant.  In one breath, you testify the high cost of such things, but in the next you vigorously deny that they have significant value.&lt;br/&gt;&lt;br/&gt;We agree that it is expensive to foot the bill for workers on the floor to do the job?  That's fine.  I'm not suggesting that any company spend any significant money to do that.  It is unnecessary to accomplish the main goal - see your games in rotation at the convention more.  Volunteers can do that.&lt;br/&gt;&lt;br/&gt;For years, the majors have created and operated event organizing activities like the RPGA and Pathfinder Society.  These are largely volunteer organizations - or at least they were in the years I participated in them.  They get volunteer judges to run events.  There are paid positions in the organization and maintenance of the society, but I never got a nickel out of all that Living City stuff I ran.  A packet in the mail with the scenario I'd run.  Bring your own rulebooks.  No con badges, no trips, no nothing.&lt;br/&gt;&lt;br/&gt;Perhaps it's time for a player organization that is not directly affiliated with one of the majors.
</description>
<link>http://boardgamegeek.com/article/9218251#9218251</link>
<guid>http://boardgamegeek.com/article/9218251#9218251</guid>
<pubDate>Tue, 22 May 2012 14:36:42 +0000</pubDate>
<dc:creator>cosine</dc:creator>
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		<title>Thread: Game Masters:: If not Hero Lab, then what ?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Mulligans&#039;&gt;Mulligans&lt;/a&gt;&lt;/p&gt;
	I am trying to find a good way to quickly and easily generate pathfinder characters - PCs and NPCs - and be able to print out the finished piece.&lt;br/&gt;&lt;br/&gt;Of course, Herolab seems like the obvious choice.&lt;br/&gt;&lt;br/&gt;Is there any other options that you don't actually buy software for ? I was hoping for something that could be accessed from any computer, that stores your info for easy retrieval. &lt;br/&gt;&lt;br/&gt;I wouldn't mind having to pay for using the site, I just wanted to avoid loading more stuff onto the laptop.
</description>
<link>http://boardgamegeek.com/thread/806445/if-not-hero-lab-then-what</link>
<guid>http://boardgamegeek.com/thread/806445/if-not-hero-lab-then-what</guid>
<pubDate>Tue, 22 May 2012 14:36:08 +0000</pubDate>
<dc:creator>Mulligans</dc:creator>
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		<title>Thread: The Tavern:: I just wanted to share something...</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/wizcreations&#039;&gt;wizcreations&lt;/a&gt;&lt;/p&gt;
	I spend must of my time over in Arcadia, but I just wanted to stop by and say, &quot;Look what I got!&quot;&lt;br/&gt;&lt;br/&gt;Found both of these in my inbox this morning [microbadge=10316] [microbadge=10317]&lt;br/&gt;&lt;br/&gt;Is that cool or what?!
</description>
<link>http://boardgamegeek.com/thread/806443/i-just-wanted-to-share-something</link>
<guid>http://boardgamegeek.com/thread/806443/i-just-wanted-to-share-something</guid>
<pubDate>Tue, 22 May 2012 14:31:10 +0000</pubDate>
<dc:creator>wizcreations</dc:creator>
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<title>Reply: Game Masters:: Re: GM Question #117: How much do your PCs affect your campaign world as a whole?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/MasterGeek&#039;&gt;MasterGeek&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;Tegarend wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;font color=#0B5C0D&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;Benevolentgamemaster wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;I normally run the type of epic stories where PCs start small but end up saving the world and/or becoming major players in it. So I would say: a lot. In Shadowrun, a PC couple (now retired to NPC status) became the Brangelina of the 2070ies, and some of the others have even greater things in store for them...&lt;br/&gt;&lt;br/&gt;Oh the fools, how little do they realize! MWAHAHA!&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;This! &lt;br/&gt;&lt;br/&gt;In my first-ever campaign, the PCs began as small adventurers hunting stolen property deeds to a plantation somewhere, then came across the path of a supervillain organization and ended stopping a world-ending ritual (in the meanwhile becoming Lords of several manors etc and foisting plots all over the continent).&lt;br/&gt;&lt;br/&gt;In my second-ever campaign, the PCs began as small-time aides to a magistrate and ended by ascending to Godhood after co-thwarting the plans of the Shadowlands to end the Cycle of Life.&lt;br/&gt;&lt;br/&gt;My third- and fourth-ever campaigns are still in the small-time stages :P&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;Very nice! My current F2F group ended last night's adventure making a decision between going after the treasure of an ancient advanced civilization or helping the dwarven representative to BrightBridge's council figure out why dwarven traders have been getting murdered en route to the city. Either option opens up a plethora of different campaign paths and will have a direct effect on the other when (or if) they choose to follow up on it.
</description>
<link>http://boardgamegeek.com/article/9218185#9218185</link>
<guid>http://boardgamegeek.com/article/9218185#9218185</guid>
<pubDate>Tue, 22 May 2012 14:29:57 +0000</pubDate>
<dc:creator>MasterGeek</dc:creator>
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<title>Reply: Game Masters:: Re: GM Question #117: How much do your PCs affect your campaign world as a whole?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Tegarend&#039;&gt;Tegarend&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;Benevolentgamemaster wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;I normally run the type of epic stories where PCs start small but end up saving the world and/or becoming major players in it. So I would say: a lot. In Shadowrun, a PC couple (now retired to NPC status) became the Brangelina of the 2070ies, and some of the others have even greater things in store for them...&lt;br/&gt;&lt;br/&gt;Oh the fools, how little do they realize! MWAHAHA!&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;This! &lt;br/&gt;&lt;br/&gt;In my first-ever campaign, the PCs began as small adventurers hunting stolen property deeds to a plantation somewhere, then came across the path of a supervillain organization and ended stopping a world-ending ritual (in the meanwhile becoming Lords of several manors etc and foisting plots all over the continent).&lt;br/&gt;&lt;br/&gt;In my second-ever campaign, the PCs began as small-time aides to a magistrate and ended by ascending to Godhood after co-thwarting the plans of the Shadowlands to end the Cycle of Life.&lt;br/&gt;&lt;br/&gt;My third- and fourth-ever campaigns are still in the small-time stages :P
</description>
<link>http://boardgamegeek.com/article/9218163#9218163</link>
<guid>http://boardgamegeek.com/article/9218163#9218163</guid>
<pubDate>Tue, 22 May 2012 14:25:43 +0000</pubDate>
<dc:creator>Tegarend</dc:creator>
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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/brumcg&#039;&gt;brumcg&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;sos1 wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;They don't really get played at GenCon or Origins, no.  Probably not much, anyway.  But that's not really their scene, so I personally am not surprised.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;I think this is my disconnect.&lt;br/&gt;&lt;br/&gt;&lt;b&gt;If&lt;/b&gt; you want to attract more players to indie games, aren't Origins and Gen Con the places to go?  I'm thinking many (most?) indie gamers started as non-indie gamers.  Theoretically they should be great places to recruit.  Perhaps that's not a goal?&lt;br/&gt;
</description>
<link>http://boardgamegeek.com/article/9218143#9218143</link>
<guid>http://boardgamegeek.com/article/9218143#9218143</guid>
<pubDate>Tue, 22 May 2012 14:22:17 +0000</pubDate>
<dc:creator>brumcg</dc:creator>
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<title>Reply: General Role-Playing:: Re: QOTD May 21: What prompts you to buy new dice?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/mothertruckin&#039;&gt;mothertruckin&lt;/a&gt;&lt;/p&gt;
	Since my last post I have spent $8.17 on dice.  
</description>
<link>http://boardgamegeek.com/article/9218130#9218130</link>
<guid>http://boardgamegeek.com/article/9218130#9218130</guid>
<pubDate>Tue, 22 May 2012 14:20:33 +0000</pubDate>
<dc:creator>mothertruckin</dc:creator>
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<title>Reply: Game Masters:: Re: GM Question #117: How much do your PCs affect your campaign world as a whole?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Zythal&#039;&gt;Zythal&lt;/a&gt;&lt;/p&gt;
	I write my chronicles and campaigns to be tailored for the PCs at hand, so, yes, they have a large impact upon it.  The fun part is when I run the &quot;same&quot; chronicle for another group of PCs, because it is then tailored to &lt;i&gt;them&lt;/i&gt;, and the whole thing ends up being another story altogether.  
</description>
<link>http://boardgamegeek.com/article/9218059#9218059</link>
<guid>http://boardgamegeek.com/article/9218059#9218059</guid>
<pubDate>Tue, 22 May 2012 14:11:01 +0000</pubDate>
<dc:creator>Zythal</dc:creator>
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<title>Reply: General Role-Playing:: Re: QOTD May 21: What prompts you to buy new dice?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Brichs&#039;&gt;Brichs&lt;/a&gt;&lt;/p&gt;
	When I need them, mostly. &lt;br/&gt;&lt;br/&gt;Last time I bought dice was when I started playing Shadowrun. My hands were to small for the regularsized dice I needed to roll, so I went and bought 72 6mm chessex d6's.
</description>
<link>http://boardgamegeek.com/article/9218057#9218057</link>
<guid>http://boardgamegeek.com/article/9218057#9218057</guid>
<pubDate>Tue, 22 May 2012 14:10:48 +0000</pubDate>
<dc:creator>Brichs</dc:creator>
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<title>Reply: General Role-Playing:: Re: latest Dungeon terrain set is complete..</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/wavemotion&#039;&gt;wavemotion&lt;/a&gt;&lt;/p&gt;
	Awesome! I'm on my way over :)
</description>
<link>http://boardgamegeek.com/article/9218046#9218046</link>
<guid>http://boardgamegeek.com/article/9218046#9218046</guid>
<pubDate>Tue, 22 May 2012 14:09:08 +0000</pubDate>
<dc:creator>wavemotion</dc:creator>
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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/brumcg&#039;&gt;brumcg&lt;/a&gt;&lt;/p&gt;
	The issue of game space is a non-issue.  Get your events submitted by the deadline (mid-March this year), you'll get space.  Even better, for example, Games on Demand is organized and they get a dedicated room (last year it was in a great location).&lt;br/&gt;&lt;br/&gt;&lt;a  href=&quot;http://boardgamegeek.com/rpgdesigner/14826/peter-adkison&quot;   &gt;Peter Adkison&lt;/a&gt; is a HUGE indie game fan; I'd bet he would help.  I'm pretty sure I've even heard him talk about the possibility of a dedicated indie vendor space that would greatly reduce the cost to do business.  The problems were trying to determine who qualified as an indie vendor and that it probably wasn't the best idea to segregate indie gamers from everyone else.&lt;br/&gt;&lt;br/&gt;It takes organization and planning to overcome the logistics of Gen Con. From the publisher side, due to the cost factor as Brad and Steffan have pointed out (and I saw first hand 20 years ago), that's daunting due to having hundreds of designers and probably thousands of games.  &lt;br/&gt;&lt;br/&gt;If that could be cracked, the reward is having your game potentially exposed to 35k gamers.&lt;br/&gt;&lt;br/&gt;Volunteerism, like Eric has said, is another to way to go at things.  That seems to be focused on the Games on Demand room.  Unfortunately, I've been to the GoD room twice and they weren't offering anything I wanted to play.  I'd rather see more specific events in the catalog.&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;
</description>
<link>http://boardgamegeek.com/article/9218022#9218022</link>
<guid>http://boardgamegeek.com/article/9218022#9218022</guid>
<pubDate>Tue, 22 May 2012 14:06:40 +0000</pubDate>
<dc:creator>brumcg</dc:creator>
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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/sos1&#039;&gt;sos1&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;cosine wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;That's totally employment.  You were paid by the company to do a job.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;I strongly disagree.  I was not paid, and the IRS agrees with me. (Except for the product as trade bait, but that was too small to declare as income.  Heck, my current royalties from SJG are too small to declare as income!)  But that's off topic, so I'll let it go.&lt;br/&gt;&lt;br/&gt;&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotebody'&gt;&lt;i&gt;Why am I not running games there?  Because the games I'm interested in playing I don't know how to run.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;Good answer, thanks.&lt;br/&gt;&lt;br/&gt;&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotebody'&gt;&lt;i&gt;Because despite the impression of popularity and success they enjoy, there apparently aren't really any fans well versed in them to be able to put on much of anything at conventions.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;I think this is a false assumption.  The problem is that most large convention attendees are fans of the big systems.  It's primarily their party, and anyone else really feels like they're trying to walk up a crowded down escalator.  It's not as much fun as it sounds.&lt;br/&gt;&lt;br/&gt;&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotebody'&gt;&lt;i&gt;Foolish me.  I thought the largest role playing game convention in the world would have some opportunity to try out some of these interesting role playing games.  Guess not.  Apparently, they don't really get played.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;They don't really get played at GenCon or Origins, no.  Probably not much, anyway.  But that's not really their scene, so I personally am not surprised.
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<link>http://boardgamegeek.com/article/9218007#9218007</link>
<guid>http://boardgamegeek.com/article/9218007#9218007</guid>
<pubDate>Tue, 22 May 2012 14:05:38 +0000</pubDate>
<dc:creator>sos1</dc:creator>
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<title>Reply: Play By Forum:: Re: 4e PBF?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Unknown+Ediology&#039;&gt;Unknown Ediology&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;downeymb wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;I'm sure you could start a quick thread asking for one more player.  This thread is two months old now, so I'm sure a newer one will get additional interest.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;Thanks!  I posted a message on the PbF - Looking for Players Geeklist.  That elicited only one response (and that was JediPearce). 
</description>
<link>http://boardgamegeek.com/article/9218003#9218003</link>
<guid>http://boardgamegeek.com/article/9218003#9218003</guid>
<pubDate>Tue, 22 May 2012 14:04:58 +0000</pubDate>
<dc:creator>Unknown Ediology</dc:creator>
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<title>Reply: Play By Forum:: Re: 4e PBF?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/downeymb&#039;&gt;downeymb&lt;/a&gt;&lt;/p&gt;
	I'm sure you could start a quick thread asking for one more player.  This thread is two months old now, so I'm sure a newer one will get additional interest.
</description>
<link>http://boardgamegeek.com/article/9217965#9217965</link>
<guid>http://boardgamegeek.com/article/9217965#9217965</guid>
<pubDate>Tue, 22 May 2012 13:59:16 +0000</pubDate>
<dc:creator>downeymb</dc:creator>
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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/vestige&#039;&gt;vestige&lt;/a&gt;&lt;/p&gt;
	Paizo gets their boatload of volunteer GMs by giving them similar incentives (though not to the level the celebrity creator of Fudge got :) ).  See &lt;a href=&quot;http://paizo.com/paizo/blog/v5748dyo5ld6d?Gen-Con-2012-and-Official-Call-for&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt; for a summary of how their system works.&lt;br/&gt;&lt;br/&gt;(To address Barad's concern, this kind of organized play can also incorporate quality control based on a GM's past history with the organization.)&lt;br/&gt;&lt;br/&gt;Anyway, even at these more limited levels that's a pretty substantial investment for a small company.
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<link>http://boardgamegeek.com/article/9217938#9217938</link>
<guid>http://boardgamegeek.com/article/9217938#9217938</guid>
<pubDate>Tue, 22 May 2012 13:55:28 +0000</pubDate>
<dc:creator>vestige</dc:creator>
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<title>Reply: Game Masters:: Re: GM Question #117: How much do your PCs affect your campaign world as a whole?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Benevolentgamemaster&#039;&gt;Benevolentgamemaster&lt;/a&gt;&lt;/p&gt;
	I normally run the type of epic stories where PCs start small but end up saving the world and/or becoming major players in it. So I would say: a lot. In Shadowrun, a PC couple (now retired to NPC status) became the Brangelina of the 2070ies, and some of the others have even greater things in store for them...&lt;br/&gt;&lt;br/&gt;Oh the fools, how little do they realize! MWAHAHA!
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<link>http://boardgamegeek.com/article/9217901#9217901</link>
<guid>http://boardgamegeek.com/article/9217901#9217901</guid>
<pubDate>Tue, 22 May 2012 13:49:05 +0000</pubDate>
<dc:creator>Benevolentgamemaster</dc:creator>
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<title>Reply: General Role-Playing:: Re: latest Dungeon terrain set is complete..</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Stone+Dwarf&#039;&gt;Stone Dwarf&lt;/a&gt;&lt;/p&gt;
	:thumbsup::cool:
</description>
<link>http://boardgamegeek.com/article/9217900#9217900</link>
<guid>http://boardgamegeek.com/article/9217900#9217900</guid>
<pubDate>Tue, 22 May 2012 13:49:03 +0000</pubDate>
<dc:creator>Stone Dwarf</dc:creator>
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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/cosine&#039;&gt;cosine&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;sos1 wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;font color=#0B5C0D&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;cosine wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;font color=#6F0C0C&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;sos1 wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;It is not cheap.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;That's employment.  I'm talking about volunteers.  Fans.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;So why aren't you running them then?&lt;br/&gt;&lt;br/&gt;[Edit: and, just so we're clear, I was not an employee of either of those companies.]&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;That's totally employment.  You were paid by the company to do a job.  That's work.  Compensated work.  Very little of what goes on at most conventions consists of paid work.  Even for very wealthy companies, it is very expensive to put lots of employees on the floor for a few days in a distant city.  You were paid; it's employment.  Call it &quot;temp work&quot; if you like.  You could put it on your resume.&lt;br/&gt;&lt;br/&gt;Why am I not running games there?  Because the games I'm interested in playing I don't know how to run.  Or at least I don't know how to run them well enough to volunteer to run them for other people.&lt;br/&gt;&lt;br/&gt;That's the Catch 22 here.  I want to learn them.  But I can't.  Because no one can teach me.  Because despite the impression of popularity and success they enjoy, there apparently aren't really any fans well versed in them to be able to put on much of anything at conventions.&lt;br/&gt;&lt;br/&gt;I attend, annually, the following game conventions, all located around southeastern Wisconsin save Gencon;&lt;br/&gt;&lt;br/&gt;Midwinter Gaming Convention&lt;br/&gt;Fire &amp; Ice&lt;br/&gt;Spring Gaming Hoopla&lt;br/&gt;Fall Gaming Hoopla&lt;br/&gt;Gencon&lt;br/&gt;Oshcon&lt;br/&gt;&lt;br/&gt;And about 2 or 3 more major events that I attend every year, although not always the same ones.  I run lots of events at all of these except Gencon, where in recent years I've run events too.&lt;br/&gt;&lt;br/&gt;But I can't run an event for a system where I cannot provide a decent experience for the people playing it.  If I were to try to run an event for any of the games I've listed in this thread, it would fall as flat as the attempts I already made with my friends.&lt;br/&gt;&lt;br/&gt;Foolish me.  I thought the largest role playing game convention in the world would have some opportunity to try out some of these interesting role playing games.  Guess not.  Apparently, they don't really get played.
</description>
<link>http://boardgamegeek.com/article/9217897#9217897</link>
<guid>http://boardgamegeek.com/article/9217897#9217897</guid>
<pubDate>Tue, 22 May 2012 13:48:57 +0000</pubDate>
<dc:creator>cosine</dc:creator>
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<title>Reply: General Role-Playing:: Re: QOTD May 20: What's on your rpggeek &quot;to-do&quot; list right now?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Vaklam&#039;&gt;Vaklam&lt;/a&gt;&lt;/p&gt;
	:bd6-1: Get caught up on my article submissions.&lt;br/&gt;&lt;br/&gt;:bd6-2: Get back to more frequent posting on the PBF I'm running.
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<link>http://boardgamegeek.com/article/9217890#9217890</link>
<guid>http://boardgamegeek.com/article/9217890#9217890</guid>
<pubDate>Tue, 22 May 2012 13:48:08 +0000</pubDate>
<dc:creator>Vaklam</dc:creator>
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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Barad_the_dwarf&#039;&gt;Barad_the_dwarf&lt;/a&gt;&lt;/p&gt;
	Working with volunteers off course is an option, but in those cases you need to watch at the quality of what they are doing.  I myself did demo boardgames from time to time and I always saw a big difference between all off us, I seen even with small games people explaining the games wrong and those are boardgames, those should be easy compared to RPG's!&lt;br/&gt;&lt;br/&gt;It is sometimes hard to find good demoërs for boardgames, so it's much harder to find good demo GM's.  Hell I think it's hard enough to find any GM whatsoever, look at all the people standing in line here at the geek at the play by forum.  Now I know that I would GM something at a con like that, I woudn't mind.  But what would I do?  I would stick to the games I know through and through and I think that for most people will always be the same games.
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<link>http://boardgamegeek.com/article/9217889#9217889</link>
<guid>http://boardgamegeek.com/article/9217889#9217889</guid>
<pubDate>Tue, 22 May 2012 13:47:34 +0000</pubDate>
<dc:creator>Barad_the_dwarf</dc:creator>
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<title>Reply: Game Masters:: Re: GM Question #117: How much do your PCs affect your campaign world as a whole?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/E+Decker&#039;&gt;E Decker&lt;/a&gt;&lt;/p&gt;
	Depends on whether one of my current PCs winds up being elected president or not. If he does, all bets are off.
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<link>http://boardgamegeek.com/article/9217858#9217858</link>
<guid>http://boardgamegeek.com/article/9217858#9217858</guid>
<pubDate>Tue, 22 May 2012 13:43:31 +0000</pubDate>
<dc:creator>E Decker</dc:creator>
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<title>Reply: General Role-Playing:: Re: QOTD May 21: What prompts you to buy new dice?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/ctalbot&#039;&gt;ctalbot&lt;/a&gt;&lt;/p&gt;
	Only when a need arises. I bought Fudge dice with the intention of running Fudge (still hasn't happened). I bought a lot of extra six-siders when I made a Liar's Dice board several years ago. I have more than enough dice (although now all packed away in storage).&lt;br/&gt;&lt;br/&gt;Chris
</description>
<link>http://boardgamegeek.com/article/9217814#9217814</link>
<guid>http://boardgamegeek.com/article/9217814#9217814</guid>
<pubDate>Tue, 22 May 2012 13:37:23 +0000</pubDate>
<dc:creator>ctalbot</dc:creator>
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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/E+Decker&#039;&gt;E Decker&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;sos1 wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;It is not cheap to run games at a convention.  For ten years, one company or another paid for me to run games at the two big conventions in the US each year (Origins, GenCon) and at some smaller ones.&lt;br/&gt;&lt;br/&gt;To do this, they paid:&lt;br/&gt;&lt;br/&gt;* My round-trip air fare.&lt;br/&gt;* My hotel bill for four nights.&lt;br/&gt;* A per diem food allowance.&lt;br/&gt;* My badge fee.&lt;br/&gt;* Some product as &quot;trade bait&quot;.&lt;br/&gt;&lt;br/&gt;In return, they got four days of my GMing.  This came to 14 two-hour demo games (four each Thurs-Sat and two on Sunday).&lt;br/&gt;&lt;br/&gt;I like to think I ran good games, but still: that's a lot of money to have to pay to get your game out there.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;That is a lot of money. Perhaps a viable option for smaller companies would be to find somebody local who wouldn't need air fare or a hotel?
</description>
<link>http://boardgamegeek.com/article/9217803#9217803</link>
<guid>http://boardgamegeek.com/article/9217803#9217803</guid>
<pubDate>Tue, 22 May 2012 13:35:14 +0000</pubDate>
<dc:creator>E Decker</dc:creator>
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<title>Reply: How To RPGG:: Re: The GM Question List/Subscription Thread</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/MasterGeek&#039;&gt;MasterGeek&lt;/a&gt;&lt;/p&gt;
	Question up!&lt;br/&gt;&lt;br/&gt;&lt;a  href=&quot;http://boardgamegeek.com/thread/806413/gm-question-117-how-much-do-your-pcs-affect-your-c&quot;   &gt;GM Question #117: How much do your PCs affect your campaign world as a whole?&lt;/a&gt;
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<link>http://boardgamegeek.com/article/9217731#9217731</link>
<guid>http://boardgamegeek.com/article/9217731#9217731</guid>
<pubDate>Tue, 22 May 2012 13:25:45 +0000</pubDate>
<dc:creator>MasterGeek</dc:creator>
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		<title>Thread: Game Masters:: GM Question #117: How much do your PCs affect your campaign world as a whole?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/MasterGeek&#039;&gt;MasterGeek&lt;/a&gt;&lt;/p&gt;
	I've always generally been a &quot;I have a campaign idea in mind, and while PCs can make small changes to their immediate environs, it probably won't affect the overall campaign&quot; kind of GM. &lt;br/&gt;&lt;br/&gt;However, more recently I've tried to create a &quot;living world&quot; with the Pathfinder campaign world I've created. Each decision my players make will have a butterfly effect of consequences on the world as a whole. Between the three campaigns (two here on PbF and one F2F) set in this world, actions by all three groups will affect the world and the campaigns of the other two groups, possibly changing the route each campaign takes as a whole.&lt;br/&gt;&lt;br/&gt;For example &lt;b&gt;(for those of you in my PbFs, potential minor spoilers, but nothing gamekilling for your current situations)&lt;/b&gt;: &lt;br/&gt;&lt;br/&gt;[o]In last night's session, the PCs came across undead for the first time in hundreds (or thousands) of years. They fought some and stumbled across a certain object. The rogue rolled horrendously on an appraisal check and said that the item was essentially worthless (even though it was healing the undead each round). The PCs opted to destroy it. The result of this was that the rest of the undead in the dungeon dropped. They walked through to the end of the dungeon to find the book they were searching for and came across a man who they discovered to be the creator of these undead (and was trapped down here for the hundreds of years since undead were last seen). By destroying this item they defeated the undead, but the item was also what was keeping the man trapped in the dungeon so instead of fighting and defeating him, he escaped.&lt;br/&gt;&lt;br/&gt;Now there is the potential for a return of undead to the world as a whole, where prior to the session none existed. If they had not destroyed the item and fought the man, there would be no return of the undead as he was the only one capable of creating them (or at least, a return of undead would have been avoided for much much longer). And all this because they opted to destroy something.[/o]&lt;br/&gt;&lt;br/&gt;OK, that's an extremely long story, for which I apologize. To sum up, because of an action the PCs chose to take (which I really hadn't forseen them doing), the campaign world as a whole is possibly forever altered, and they loved that they have the potential to have such an effect on the world around them.
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<link>http://boardgamegeek.com/thread/806413/gm-question-117-how-much-do-your-pcs-affect-your-c</link>
<guid>http://boardgamegeek.com/thread/806413/gm-question-117-how-much-do-your-pcs-affect-your-c</guid>
<pubDate>Tue, 22 May 2012 13:24:49 +0000</pubDate>
<dc:creator>MasterGeek</dc:creator>
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<title>Reply: RPGG News:: Re: Iron Reviewer Discussion Thread</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/vestige&#039;&gt;vestige&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;oninowon wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;I'm curious..what is this iron review contest thingy?  Sorry I'm late to the party.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;Basically an endurance competition for review writers.  sdonohue suggested it in late 2010 as incentive to get more reviews on the site.  We started with about 40 entrants, each of whom had to write one review every 2 weeks in 2011.  Once 2012 hit, we were down to 11 people and have to write one review per week for the year.  Once 2013 arrives, it will be one review per day.
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<link>http://boardgamegeek.com/article/9217722#9217722</link>
<guid>http://boardgamegeek.com/article/9217722#9217722</guid>
<pubDate>Tue, 22 May 2012 13:24:21 +0000</pubDate>
<dc:creator>vestige</dc:creator>
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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/sos1&#039;&gt;sos1&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;cosine wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;font color=#0B5C0D&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;sos1 wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;It is not cheap.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;That's employment.  I'm talking about volunteers.  Fans.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;So why aren't you running them then?&lt;br/&gt;&lt;br/&gt;[Edit: and, just so we're clear, I was not an employee of either of those companies.]
</description>
<link>http://boardgamegeek.com/article/9217674#9217674</link>
<guid>http://boardgamegeek.com/article/9217674#9217674</guid>
<pubDate>Tue, 22 May 2012 13:17:01 +0000</pubDate>
<dc:creator>sos1</dc:creator>
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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/cosine&#039;&gt;cosine&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;sos1 wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;It is not cheap.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;That's employment.  I'm talking about volunteers.  Fans.
</description>
<link>http://boardgamegeek.com/article/9217655#9217655</link>
<guid>http://boardgamegeek.com/article/9217655#9217655</guid>
<pubDate>Tue, 22 May 2012 13:14:15 +0000</pubDate>
<dc:creator>cosine</dc:creator>
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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/cosine&#039;&gt;cosine&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;MJ Harnish wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;font color=#0B5C0D&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;cosine wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;This is surely the biggest show on Earth.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;In terms of size, Essen beats it by nearly an order of magnitude, although the overall RPG presence (in terms of vendors and actual tables playing) at Spiel is much lower.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;I am talking about role playing games.
</description>
<link>http://boardgamegeek.com/article/9217621#9217621</link>
<guid>http://boardgamegeek.com/article/9217621#9217621</guid>
<pubDate>Tue, 22 May 2012 13:09:43 +0000</pubDate>
<dc:creator>cosine</dc:creator>
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<title>Reply: RPGG News:: Re: Iron Reviewer Discussion Thread</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/oninowon&#039;&gt;oninowon&lt;/a&gt;&lt;/p&gt;
	I'm curious..what is this iron review contest thingy?  Sorry I'm late to the party.
</description>
<link>http://boardgamegeek.com/article/9217556#9217556</link>
<guid>http://boardgamegeek.com/article/9217556#9217556</guid>
<pubDate>Tue, 22 May 2012 13:01:42 +0000</pubDate>
<dc:creator>oninowon</dc:creator>
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<title>Reply: Play By Forum:: Re: 4e PBF?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/not2fear&#039;&gt;not2fear&lt;/a&gt;&lt;/p&gt;
	Just to clarify, by running 2 PCs I mean running 1 for each adventure, so there is no confusion for the GM as to which PC is acting when he calls for actions.
</description>
<link>http://boardgamegeek.com/article/9217549#9217549</link>
<guid>http://boardgamegeek.com/article/9217549#9217549</guid>
<pubDate>Tue, 22 May 2012 13:00:56 +0000</pubDate>
<dc:creator>not2fear</dc:creator>
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<title>Reply: Play By Forum:: Re: 4e PBF?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/not2fear&#039;&gt;not2fear&lt;/a&gt;&lt;/p&gt;
	Hmmm... Can I offer to run 2 PCs? I'd much rather run 2 than not getting to run any at all! Twice the fun for me. Whoopee! :D
</description>
<link>http://boardgamegeek.com/article/9217538#9217538</link>
<guid>http://boardgamegeek.com/article/9217538#9217538</guid>
<pubDate>Tue, 22 May 2012 12:58:23 +0000</pubDate>
<dc:creator>not2fear</dc:creator>
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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/sos1&#039;&gt;sos1&lt;/a&gt;&lt;/p&gt;
	It is not cheap to run games at a convention.  For ten years, one company or another paid for me to run games at the two big conventions in the US each year (Origins, GenCon) and at some smaller ones.&lt;br/&gt;&lt;br/&gt;To do this, they paid:&lt;br/&gt;&lt;br/&gt;* My round-trip air fare.&lt;br/&gt;* My hotel bill for four nights.&lt;br/&gt;* A per diem food allowance.&lt;br/&gt;* My badge fee.&lt;br/&gt;* Some product as &quot;trade bait&quot;.&lt;br/&gt;&lt;br/&gt;In return, they got four days of my GMing.  This came to 14 two-hour demo games (four each Thurs-Sat and two on Sunday).&lt;br/&gt;&lt;br/&gt;I like to think I ran good games, but still: that's a lot of money to have to pay to get your game out there.
</description>
<link>http://boardgamegeek.com/article/9217417#9217417</link>
<guid>http://boardgamegeek.com/article/9217417#9217417</guid>
<pubDate>Tue, 22 May 2012 12:39:43 +0000</pubDate>
<dc:creator>sos1</dc:creator>
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<title>Reply: General Role-Playing:: Re: QOTD May 20: What's on your rpggeek &quot;to-do&quot; list right now?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/brumcg&#039;&gt;brumcg&lt;/a&gt;&lt;/p&gt;
	:A:  I've got a few images to scan and upload.&lt;br/&gt;:B:  I should do a sweep through the &lt;a  href=&quot;http://boardgamegeek.com/geeklist/69139/rpg-planned-releases-in-2012&quot;   &gt;RPG Planned Releases in 2012&lt;/a&gt; and clean it up a bit.  I'd like to try to add things to the list that have been added to the database over the last few months.&lt;br/&gt;:C:  Really, I should make a sweep through all of my geeklists.  Some have gone stale.
</description>
<link>http://boardgamegeek.com/article/9217407#9217407</link>
<guid>http://boardgamegeek.com/article/9217407#9217407</guid>
<pubDate>Tue, 22 May 2012 12:38:19 +0000</pubDate>
<dc:creator>brumcg</dc:creator>
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<title>Reply: Play By Forum:: Re: 4e PBF?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Unknown+Ediology&#039;&gt;Unknown Ediology&lt;/a&gt;&lt;/p&gt;
	Okay, as of right now, I have the following interested parties:&lt;br/&gt;[user=JediPearce][/user]&lt;br/&gt;&lt;br/&gt;[user=FoggyPlanet][/user]&lt;br/&gt;&lt;br/&gt;[user=PocketAtomic][/user]&lt;br/&gt;&lt;br/&gt;[user=Flynn Lives][/user]&lt;br/&gt;&lt;br/&gt;[user=not2fear][/user]&lt;br/&gt;&lt;br/&gt;[user=nadgamgee][/user]&lt;br/&gt;&lt;br/&gt;and&lt;br/&gt;&lt;br/&gt;NadGamGee's Significant Other.  Speaking of which, does your SO have an account on here?  If not, will he be getting one so he can join in?  I admit, I much prefer each character having their own account.&lt;br/&gt;&lt;br/&gt;That total brings us to 7.  If I can get one more player, then I can run two tables of four.  Otherwise, I'll have to do a raffle to see who gets in to the game.&lt;br/&gt;&lt;br/&gt;FYI: I'm going to run &lt;a  href=&quot;http://boardgamegeek.com/rpgitem/72168/into-the-shadowhaunt&quot;   &gt;Into the Shadowhaunt&lt;/a&gt;, as it will allow for a quick one-shot; and should be over in a month or two.&lt;br/&gt;
</description>
<link>http://boardgamegeek.com/article/9217389#9217389</link>
<guid>http://boardgamegeek.com/article/9217389#9217389</guid>
<pubDate>Tue, 22 May 2012 12:35:39 +0000</pubDate>
<dc:creator>Unknown Ediology</dc:creator>
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<title>Reply: General Role-Playing:: Re: Recommendation for a noob.</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/andyl&#039;&gt;andyl&lt;/a&gt;&lt;/p&gt;
	And for the OP &lt;a target='_blank' href=&quot;http://rpg.drivethrustuff.com/product/97239/Legend&quot; rel=&quot;nofollow&quot;&gt;http://rpg.drivethrustuff.com/product/97239/Legend&lt;/a&gt; is the link for the Legend core rulebook.
</description>
<link>http://boardgamegeek.com/article/9217137#9217137</link>
<guid>http://boardgamegeek.com/article/9217137#9217137</guid>
<pubDate>Tue, 22 May 2012 11:38:31 +0000</pubDate>
<dc:creator>andyl</dc:creator>
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<title>Reply: RPGG News:: Re: RPG Geek of the Week # 124  Paul Bradley  (batcut)</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Brichs&#039;&gt;Brichs&lt;/a&gt;&lt;/p&gt;
	Congrats!
</description>
<link>http://boardgamegeek.com/article/9217063#9217063</link>
<guid>http://boardgamegeek.com/article/9217063#9217063</guid>
<pubDate>Tue, 22 May 2012 11:21:30 +0000</pubDate>
<dc:creator>Brichs</dc:creator>
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<title>Reply: RPGG News:: Re: RPG Geek of the Week # 124  Paul Bradley  (batcut)</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/not2fear&#039;&gt;not2fear&lt;/a&gt;&lt;/p&gt;
	What is your favourite fantasy series?&lt;br/&gt;&lt;br/&gt;Your favourite fantasy author?&lt;br/&gt;&lt;br/&gt;Favourite fantasy movie? TV series?&lt;br/&gt;&lt;br/&gt;What's the Aussie gaming scene like in your area?
</description>
<link>http://boardgamegeek.com/article/9217024#9217024</link>
<guid>http://boardgamegeek.com/article/9217024#9217024</guid>
<pubDate>Tue, 22 May 2012 11:12:31 +0000</pubDate>
<dc:creator>not2fear</dc:creator>
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<title>Reply: Game Masters:: Re: GM Question #115: How do you successfully make time for gaming while keeping your significant other happy with the time you spend with your family? What if your kids are too young to game?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Tegarend&#039;&gt;Tegarend&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;Benevolentgamemaster wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;Not a problem. My SO is probably even more bitten by the gaming bug than I am... We game together almost all the time.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;this.
</description>
<link>http://boardgamegeek.com/article/9217013#9217013</link>
<guid>http://boardgamegeek.com/article/9217013#9217013</guid>
<pubDate>Tue, 22 May 2012 11:08:43 +0000</pubDate>
<dc:creator>Tegarend</dc:creator>
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<title>Reply: General Role-Playing:: Re: latest Dungeon terrain set is complete..</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Narl&#039;&gt;Narl&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;wellsmv wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;font color=#0B5C0D&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;Narl wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;Beautiful, time consuming as well I suppose. :)&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;actually not as bad as you think...&lt;br/&gt;&lt;br/&gt;I have a whole set of how to videos on you-tube if interested...&lt;br/&gt;&lt;br/&gt;I think this set I put maybe 8 hours into counting painting in my free time..&lt;br/&gt;&lt;br/&gt;&lt;br/&gt;&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;Free time, what's that? ;) I love to see it, to play it but building I will leave to capable hands. &lt;br/&gt;&lt;br/&gt;Good job.
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<link>http://boardgamegeek.com/article/9216980#9216980</link>
<guid>http://boardgamegeek.com/article/9216980#9216980</guid>
<pubDate>Tue, 22 May 2012 10:57:34 +0000</pubDate>
<dc:creator>Narl</dc:creator>
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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Barad_the_dwarf&#039;&gt;Barad_the_dwarf&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;MJ Harnish wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;font color=#0B5C0D&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;cosine wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;This is surely the biggest show on Earth.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;In terms of size, Essen beats it by nearly an order of magnitude, although the overall RPG presence (in terms of vendors and actual tables playing) at Spiel is much lower.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;And you have almost the same thing at Essen.  The big publishers take up most of the space there and when you are a small compagny you can only hope to afford a small booth somewhere in one of the back halls (my favorite halls to be honest) and you get 1 table of your game going, to be honest they can change quicker with boardgames but it's the same thing, as a player you must be lucky to find the table free.&lt;br/&gt;&lt;br/&gt;RPG's, been there twice and never see anyone play an rpg though.  For me it was always the best place to get my hands on rpg's, other places there is much much less.
</description>
<link>http://boardgamegeek.com/article/9216912#9216912</link>
<guid>http://boardgamegeek.com/article/9216912#9216912</guid>
<pubDate>Tue, 22 May 2012 10:40:11 +0000</pubDate>
<dc:creator>Barad_the_dwarf</dc:creator>
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<title>Reply: RPGG News:: Re: RPG Geek of the Week # 124  Paul Bradley  (batcut)</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/batcut&#039;&gt;batcut&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;vestige wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;Congratulations, Paul!  Nice to see new faces coming in and getting some spotlight time!&lt;br/&gt;&lt;br/&gt;Here are my usual questions and some unusual ones:&lt;br/&gt;&lt;br/&gt;:d10-1: What's your favorite place to visit (either local or exotic)? &lt;br/&gt;&lt;br/&gt;:d10-2: Is there an RPG product that you think is vastly underrated and deserves some spotlight?&lt;br/&gt;&lt;br/&gt;:d10-3: Play-by-forum - why is it &lt;b&gt;AWESOME&lt;/b&gt;?  'Cause you know it is.&lt;br/&gt;&lt;br/&gt;:d10-4: Beach, countryside, or mountains?&lt;br/&gt;&lt;br/&gt;:d10-5: Do you attend gaming conventions?&lt;br/&gt;&lt;br/&gt;:d10-6: Did you have a favorite game as a kid? &lt;br/&gt;&lt;br/&gt;:d10-7: What kind of stories appeal to you most?&lt;br/&gt;&lt;br/&gt;:d10-8: Is there a particular character type to which you gravitate, either through mechanics or personality?&lt;br/&gt;&lt;br/&gt;:d10-9: What's your favorite Australian shiraz?&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;Hey Steve, thanks - thse are some excellent questions ...&lt;br/&gt;&lt;br/&gt;:d10-1: I love going to Darwin, NT, especially from May through winter. Also, some friends of ours have a acres outside Braidwood, NSW with river frontage and a great campsite.&lt;br/&gt;&lt;br/&gt;:d10-2: I think there should be more love for HackMaster Basic - it's grown up from it's early incarnation.&lt;br/&gt;&lt;br/&gt;:d10-3: Play-by-forum has enabled me to get back into RPGs, forge friendships (albeit long-distance and over the interweb), it has opened up a creative side of me that I didn't think I had - plus it's great fun.&lt;br/&gt;&lt;br/&gt;:d10-4: Countryside - more variety.&lt;br/&gt;&lt;br/&gt;:d10-5: Yes, I regulary attend CanCon in January. There are others I would like to attend, but the timing is not right for various reasons over the years.&lt;br/&gt;&lt;br/&gt;:d10-6: I loved to play &lt;a  href=&quot;http://boardgamegeek.com/boardgame/1294/clue&quot;   &gt;Cluedo&lt;/a&gt;, &lt;a  href=&quot;http://boardgamegeek.com/boardgame/2392/mastermind&quot;   &gt;Mastermind&lt;/a&gt;, &lt;a  href=&quot;http://boardgamegeek.com/boardgame/2866/the-london-game&quot;   &gt;The London Game&lt;/a&gt; and &lt;a  href=&quot;http://boardgamegeek.com/boardgame/2679/mouse-trap&quot;   &gt;Mouse Trap&lt;/a&gt;.&lt;br/&gt;&lt;br/&gt;:d10-7: Fantastic stories - typical fantasy, historical and modern fantasy.&lt;br/&gt;&lt;br/&gt;:d10-8: Too early to tell - ranger in 2 of the 5 PbFs, yeah too early to call. Two of characters are also female.&lt;br/&gt;&lt;br/&gt;:d10-9: My wife and don't drink shiraz, preferring pinot noir, merlot and cabernet merlot. We don't drink much, so I don't even know if shiraz is popular here.&lt;br/&gt;&lt;br/&gt;Thanks for the questions, a nice eclectic mix.&lt;br/&gt;
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<link>http://boardgamegeek.com/article/9216837#9216837</link>
<guid>http://boardgamegeek.com/article/9216837#9216837</guid>
<pubDate>Tue, 22 May 2012 10:13:03 +0000</pubDate>
<dc:creator>batcut</dc:creator>
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<title>Reply: General Role-Playing:: Re: latest Dungeon terrain set is complete..</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Brichs&#039;&gt;Brichs&lt;/a&gt;&lt;/p&gt;
	Looks great!
</description>
<link>http://boardgamegeek.com/article/9216800#9216800</link>
<guid>http://boardgamegeek.com/article/9216800#9216800</guid>
<pubDate>Tue, 22 May 2012 10:00:41 +0000</pubDate>
<dc:creator>Brichs</dc:creator>
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		<title>Thread: The Tavern:: Geek Loud Mouth Celebratory Hoopy Dance</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/wysire&#039;&gt;wysire&lt;/a&gt;&lt;/p&gt;
	[microbadge=20328][microbadge=4350][microbadge=10466]&lt;br/&gt;&lt;br/&gt;&lt;font color='#0000FF'&gt;&lt;b&gt;Drinks for Everyone!!!&lt;/b&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;Paul's buying since he's geek of the week. &lt;img src=&quot;http://geekdo-images.com/images/tongue.gif&quot; alt=&quot;&quot; border=&quot;0&quot;&gt;
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<link>http://boardgamegeek.com/thread/806362/geek-loud-mouth-celebratory-hoopy-dance</link>
<guid>http://boardgamegeek.com/thread/806362/geek-loud-mouth-celebratory-hoopy-dance</guid>
<pubDate>Tue, 22 May 2012 09:55:11 +0000</pubDate>
<dc:creator>wysire</dc:creator>
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<title>Reply: RPGG News:: Re: RPG Geek of the Week # 124  Paul Bradley  (batcut)</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/batcut&#039;&gt;batcut&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;Hida Mann wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;Congratulations, Paul, you've been an awesome contributor to the Tavern in recent times and this is well deserved! I'll try and make it back later this week with some questions!&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;Cheerz, Jaime.
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<link>http://boardgamegeek.com/article/9216727#9216727</link>
<guid>http://boardgamegeek.com/article/9216727#9216727</guid>
<pubDate>Tue, 22 May 2012 09:34:30 +0000</pubDate>
<dc:creator>batcut</dc:creator>
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<title>Reply: General Role-Playing:: Re: Recommendation for a noob.</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/stainlesssteelrat&#039;&gt;stainlesssteelrat&lt;/a&gt;&lt;/p&gt;
	You're right, that is a drawback of BRP, but I'd say given the high level of customisation desired, it's not really a problem. Since he also wants a detailed setting, getting a full 200+ pages dedicated to the setting in addition to all the rules hits the spot a bit more than just getting a 250 page rulebook with system and setting in one.&lt;br/&gt;&lt;br/&gt;I didn't remember about the $1 for Legend, but now that you mention it, it's almost the best suggestion. Sink $2 in for the PDFs, if it hits the spot, only $2 and easy to supply all the other players with materials if you want hard copies, if there's something wrong with it, $2 to find that out and come back with some very specific questions to get much more detailed recommendations.&lt;br/&gt;&lt;br/&gt;I just did some digging to find the links.&lt;br/&gt;&lt;br/&gt;&lt;a target='_blank' href=&quot;http://rpg.drivethrustuff.com/index.php?&amp;manufacturers_id=4057&quot; rel=&quot;nofollow&quot;&gt;http://rpg.drivethrustuff.com/index.php?&amp;manufacturers_id=40...&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;That's a ton of stuff, each for $1. If Glorantha is at all appealing, it's a very detailed setting with a lot of races.
</description>
<link>http://boardgamegeek.com/article/9216635#9216635</link>
<guid>http://boardgamegeek.com/article/9216635#9216635</guid>
<pubDate>Tue, 22 May 2012 09:03:33 +0000</pubDate>
<dc:creator>stainlesssteelrat</dc:creator>
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<title>Reply: General Role-Playing:: Re: Recommendation for a noob.</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/andyl&#039;&gt;andyl&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;stainlesssteelrat wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;font color=#0B5C0D&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;savagehominid wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;font color=#6F0C0C&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;Javisoft wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;font color=#6F4C0C&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;andyl wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;br/&gt;&lt;br/&gt;Yep.  But it seems to be the exact opposite of what you are asking for.&lt;br/&gt;&lt;br/&gt;Rolemaster is quite a mechanically heavy system with overlapping rules and alternate rules for a lot of things.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;Then i was totally wrong about that. That's not what i want, i want kind of Rolemaster rules, with all the options detailed on the book.But not heavy math.&lt;br/&gt;&lt;br/&gt;Sorry about that.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;Check out &lt;a  href=&quot;http://boardgamegeek.com/rpgitem/46400/harp-high-adventure-role-playing-revised&quot;   &gt;HARP&lt;/a&gt;, its a lightened up Rolemaster.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;Yep. Or again, BRP. I don't mean to be flogging it overly, but each time you explain what you want, I keep going back to it. BRP and RoleMaster both come from an era when all RPG systems were mostly the same, so, BRP, HARP, Legend, Harn... they're all going to be pretty much the same and pretty much what you're used to. You know you like it, so that's really your safest bet. The reason I suggest BRP is thanks to Call of Cthulhu it's one of the most popular systems around, &lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;The problem I have with BRP is that the Gold Brick is a bit of a toolkit and offers lots of different optional rules and no setting. For someone who is pretty new that can be a little daunting.  &lt;br/&gt;&lt;br/&gt;So maybe I would go for &lt;a  href=&quot;http://boardgamegeek.com/rpg/1901/openquest&quot;   &gt;OpenQuest&lt;/a&gt; to begin with.  &lt;br/&gt;&lt;br/&gt;&lt;a  href=&quot;http://boardgamegeek.com/rpg/12019/legend&quot;   &gt;Legend&lt;/a&gt; would also work, but there is a bit more for the GM to get their head around - it is still not difficult and is in essence the same system.  Combat is the main difference and maybe the OP would like the combat manoeuvre part of the game.  At least Legend is dirt cheap, $1 in PDF, so it won't break the bank to look at it.  I would also recommend the Vikings supplement which is also $1 in PDF (if you get it from the Design Mechanism and not Vikings of Legend - they are pretty much identical).&lt;br/&gt;
</description>
<link>http://boardgamegeek.com/article/9216565#9216565</link>
<guid>http://boardgamegeek.com/article/9216565#9216565</guid>
<pubDate>Tue, 22 May 2012 08:40:38 +0000</pubDate>
<dc:creator>andyl</dc:creator>
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<title>Reply: RPGG News:: Re: Iron Reviewer Discussion Thread</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Barad_the_dwarf&#039;&gt;Barad_the_dwarf&lt;/a&gt;&lt;/p&gt;
	And I don't have a grudge against river song
</description>
<link>http://boardgamegeek.com/article/9216462#9216462</link>
<guid>http://boardgamegeek.com/article/9216462#9216462</guid>
<pubDate>Tue, 22 May 2012 08:05:26 +0000</pubDate>
<dc:creator>Barad_the_dwarf</dc:creator>
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<title>Reply: General Role-Playing:: Re: Recommendation for a noob.</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/stainlesssteelrat&#039;&gt;stainlesssteelrat&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;savagehominid wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;font color=#0B5C0D&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;Javisoft wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;font color=#6F0C0C&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;andyl wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;br/&gt;&lt;br/&gt;Yep.  But it seems to be the exact opposite of what you are asking for.&lt;br/&gt;&lt;br/&gt;Rolemaster is quite a mechanically heavy system with overlapping rules and alternate rules for a lot of things.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;Then i was totally wrong about that. That's not what i want, i want kind of Rolemaster rules, with all the options detailed on the book.But not heavy math.&lt;br/&gt;&lt;br/&gt;Sorry about that.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;Check out &lt;a  href=&quot;http://boardgamegeek.com/rpgitem/46400/harp-high-adventure-role-playing-revised&quot;   &gt;HARP&lt;/a&gt;, its a lightened up Rolemaster.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;Yep. Or again, BRP. I don't mean to be flogging it overly, but each time you explain what you want, I keep going back to it. BRP and RoleMaster both come from an era when all RPG systems were mostly the same, so, BRP, HARP, Legend, Harn... they're all going to be pretty much the same and pretty much what you're used to. You know you like it, so that's really your safest bet. The reason I suggest BRP is thanks to Call of Cthulhu it's one of the most popular systems around, so as far as finding new players goes that's your best bet. All you need to say is the system is like CoC/RuneQuest/anything old school, and at the very least there won't be the &quot;I don't want to learn a new system&quot; objection as any rules differences might as well just be house rules.
</description>
<link>http://boardgamegeek.com/article/9216347#9216347</link>
<guid>http://boardgamegeek.com/article/9216347#9216347</guid>
<pubDate>Tue, 22 May 2012 07:20:25 +0000</pubDate>
<dc:creator>stainlesssteelrat</dc:creator>
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<title>Reply: General Role-Playing:: Re: Sell Me on a game that will rekindle my interest...</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/MJ+Harnish&#039;&gt;MJ Harnish&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;Blammo wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;Thank you in advance for any suggestions. &lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;Have you tried any GM-less, story-games? They're generally zero prep and all about just telling a good story and not about moving minis around, or building a character, or monster stats. They also tend to get the creative juices flowing. &lt;a  href=&quot;http://boardgamegeek.com/rpg/4279/fiasco&quot;   &gt;Fiasco&lt;/a&gt;, &lt;a  href=&quot;http://boardgamegeek.com/rpg/559/the-shab-al-hiri-roach&quot;   &gt;The Shab Al-Hiri Roach&lt;/a&gt;, &lt;a  href=&quot;http://boardgamegeek.com/rpg/620/a-penny-for-my-thoughts&quot;   &gt;A Penny for My Thoughts&lt;/a&gt;, and &lt;a  href=&quot;http://boardgamegeek.com/rpg/692/montsegur-1244&quot;   &gt;Montsegur 1244&lt;/a&gt; are all great games, though with very different styles. They're all designed for one-shot, pick-up and play, gaming. Of all of them, Fiasco is the most &quot;generic&quot; (since the playset you choose determines the setting). All of these games are also a single purchase, reasonably priced, and available in either PDF or soft cover. &lt;br/&gt;&lt;br/&gt;&lt;a  href=&quot;http://boardgamegeek.com/rpg/840/primetime-adventures-1st-2nd-editions&quot;   &gt;Primetime Adventures (1st &amp; 2nd Editions)&lt;/a&gt; is another low prep, story-focused, simple mechanics game that works great with groups who want something focused more on the story and less on the character sheet. It's also a great game for an ongoing &quot;campaign&quot; that doesn't require a lot of prep work. You can use virtually any setting as the basis of your program.&lt;br/&gt;&lt;br/&gt;&lt;a  href=&quot;http://boardgamegeek.com/rpg/1869/lady-blackbird&quot;   &gt;Lady Blackbird&lt;/a&gt; is a fantastic, free RPG with simple rules and a great set-up. The only down side is that you ideally need at least 4 people to get the most mileage out the game (I love it with 6: 5 + GM).
</description>
<link>http://boardgamegeek.com/article/9216324#9216324</link>
<guid>http://boardgamegeek.com/article/9216324#9216324</guid>
<pubDate>Tue, 22 May 2012 07:13:09 +0000</pubDate>
<dc:creator>MJ Harnish</dc:creator>
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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/MJ+Harnish&#039;&gt;MJ Harnish&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;cosine wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;This is surely the biggest show on Earth.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;In terms of size, Essen beats it by nearly an order of magnitude, although the overall RPG presence (in terms of vendors and actual tables playing) at Spiel is much lower.
</description>
<link>http://boardgamegeek.com/article/9216194#9216194</link>
<guid>http://boardgamegeek.com/article/9216194#9216194</guid>
<pubDate>Tue, 22 May 2012 06:33:37 +0000</pubDate>
<dc:creator>MJ Harnish</dc:creator>
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		<title>Thread: Press Releases:: A new fantasy RPG on Kickstarter: BLADE RAIDERS</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/grantgoboom&#039;&gt;grantgoboom&lt;/a&gt;&lt;/p&gt;
	Hi, everyone -- I have a new tabletop RPG in development. Please check it out over at Kickstarter (pledging ends June 14, 2012).&lt;br/&gt;&lt;br/&gt;&lt;a href=&quot;http://www.kickstarter.com/projects/165903443/blade-raiders-fantasy-roleplaying-game&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;http://www.kickstarter.com/projects/165903443/blade-raiders-...&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;&lt;a href=&quot;http://bladeraiders.com&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;http://bladeraiders.com&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;Thanks so much! :) And a special thank you to John Taber, who introduced me to RPGgeek and told me I should post about this here --&lt;br/&gt;Grant&lt;br/&gt;&lt;br/&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://grantgould.com/art/GrantGould_BRCOV.jpg&quot;&gt;&lt;/div&gt;
</description>
<link>http://boardgamegeek.com/thread/806325/a-new-fantasy-rpg-on-kickstarter-blade-raiders</link>
<guid>http://boardgamegeek.com/thread/806325/a-new-fantasy-rpg-on-kickstarter-blade-raiders</guid>
<pubDate>Tue, 22 May 2012 06:30:56 +0000</pubDate>
<dc:creator>grantgoboom</dc:creator>
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<title>Reply: Press Releases:: Re: RPG Kickstarter Announcement Thread - 2012 Edition</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/grantgoboom&#039;&gt;grantgoboom&lt;/a&gt;&lt;/p&gt;
	Hi, I have a new fantasy RPG project on Kickstarter called &quot;Blade Raiders&quot; (ends June 14, 2012). People can check it out at:&lt;br/&gt;&lt;a href=&quot;http://www.kickstarter.com/projects/165903443/blade-raiders-fantasy-roleplaying-game&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;http://www.kickstarter.com/projects/165903443/blade-raiders-...&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;Thank you! :)&lt;br/&gt;- Grant Gould, &lt;a href=&quot;http://BladeRaiders.com&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;http://BladeRaiders.com&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://grantgould.com/art/GrantGould_BRCOV.jpg&quot;&gt;&lt;/div&gt;
</description>
<link>http://boardgamegeek.com/article/9216171#9216171</link>
<guid>http://boardgamegeek.com/article/9216171#9216171</guid>
<pubDate>Tue, 22 May 2012 06:27:11 +0000</pubDate>
<dc:creator>grantgoboom</dc:creator>
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<title>Reply: Trades:: Re: classic RPG's for sale (possible trade)</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/gantrell&#039;&gt;gantrell&lt;/a&gt;&lt;/p&gt;
	its the tri tac systems edition - 1992
</description>
<link>http://boardgamegeek.com/article/9216157#9216157</link>
<guid>http://boardgamegeek.com/article/9216157#9216157</guid>
<pubDate>Tue, 22 May 2012 06:23:06 +0000</pubDate>
<dc:creator>gantrell</dc:creator>
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		<title>Thread: Indie RPGs:: Kickstarter for Blade Raiders fantasy RPG</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/grantgoboom&#039;&gt;grantgoboom&lt;/a&gt;&lt;/p&gt;
	Hi, everyone -- I have a new tabletop RPG in development. Please check it out over at Kickstarter.&lt;br/&gt;&lt;br/&gt;&lt;a href=&quot;http://www.kickstarter.com/projects/165903443/blade-raiders-fantasy-roleplaying-game&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;http://www.kickstarter.com/projects/165903443/blade-raiders-...&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;&lt;a href=&quot;http://bladeraiders.com&quot; target=&quot;_blank&quot; class=&quot;postlink&quot; rel=&quot;nofollow&quot;&gt;http://bladeraiders.com&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;Thanks so much! :) And a special thank you to John Taber, who introduced me to RPGgeek and told me I should post about this here --&lt;br/&gt;Grant&lt;br/&gt;&lt;br/&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://grantgould.com/art/GrantGould_BRCOV.jpg&quot;&gt;&lt;/div&gt;
</description>
<link>http://boardgamegeek.com/thread/806320/kickstarter-for-blade-raiders-fantasy-rpg</link>
<guid>http://boardgamegeek.com/thread/806320/kickstarter-for-blade-raiders-fantasy-rpg</guid>
<pubDate>Tue, 22 May 2012 06:19:16 +0000</pubDate>
<dc:creator>grantgoboom</dc:creator>
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<title>Reply: General Role-Playing:: Re: QOTD May 19: What's on your rpg &quot;to-do&quot; list right now?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Hida+Mann&#039;&gt;Hida Mann&lt;/a&gt;&lt;/p&gt;
	Do all the things!
</description>
<link>http://boardgamegeek.com/article/9215881#9215881</link>
<guid>http://boardgamegeek.com/article/9215881#9215881</guid>
<pubDate>Tue, 22 May 2012 04:58:36 +0000</pubDate>
<dc:creator>Hida Mann</dc:creator>
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<title>Reply: General Role-Playing:: Re: QOTD May 21: What prompts you to buy new dice?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/bulldog93&#039;&gt;bulldog93&lt;/a&gt;&lt;/p&gt;
	Seeing cool unique dice sets that'll make the game even awesomer!  Like my bone-colored Arkham Horror dice.
</description>
<link>http://boardgamegeek.com/article/9215864#9215864</link>
<guid>http://boardgamegeek.com/article/9215864#9215864</guid>
<pubDate>Tue, 22 May 2012 04:54:20 +0000</pubDate>
<dc:creator>bulldog93</dc:creator>
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<title>Reply: RPGG News:: Re: RPG Geek of the Week # 124  Paul Bradley  (batcut)</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Hida+Mann&#039;&gt;Hida Mann&lt;/a&gt;&lt;/p&gt;
	Congratulations, Paul, you've been an awesome contributor to the Tavern in recent times and this is well deserved! I'll try and make it back later this week with some questions!
</description>
<link>http://boardgamegeek.com/article/9215852#9215852</link>
<guid>http://boardgamegeek.com/article/9215852#9215852</guid>
<pubDate>Tue, 22 May 2012 04:51:44 +0000</pubDate>
<dc:creator>Hida Mann</dc:creator>
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<title>Reply: General Role-Playing:: Re: Sell Me on a game that will rekindle my interest...</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Hida+Mann&#039;&gt;Hida Mann&lt;/a&gt;&lt;/p&gt;
	Go read some L5R fiction and have a look back at it. 4th ed is beautiful.
</description>
<link>http://boardgamegeek.com/article/9215791#9215791</link>
<guid>http://boardgamegeek.com/article/9215791#9215791</guid>
<pubDate>Tue, 22 May 2012 04:37:13 +0000</pubDate>
<dc:creator>Hida Mann</dc:creator>
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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/cosine&#039;&gt;cosine&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;MasterGeek wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;*scratches head* So, are you posting that pic as a complaint or a reason to go? I'm confused.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;You're not really here for the role playing, are you?&lt;br/&gt;&lt;br/&gt;To paraphrase an old joke.
</description>
<link>http://boardgamegeek.com/article/9215730#9215730</link>
<guid>http://boardgamegeek.com/article/9215730#9215730</guid>
<pubDate>Tue, 22 May 2012 04:19:56 +0000</pubDate>
<dc:creator>cosine</dc:creator>
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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/dysjunct&#039;&gt;dysjunct&lt;/a&gt;&lt;/p&gt;
	That was a great rant and I approve.&lt;br/&gt;&lt;br/&gt;Also, fly out to the Lost Coast and I will run any indie game I have for you and maybe some I don't have. We have good beer, redwoods, and lots of fog; AND they filmed the foresty parts of both Return of the Jedi and E.T. a few miles from my house.  We were also ground zero for yesterday's eclipse, so bring your Tardis. You would barely be able to see it, due to the fog, but it was still pretty cool.&lt;br/&gt;&lt;br/&gt;Edit: please add a WHY U NO graphic for maximum effect. 
</description>
<link>http://boardgamegeek.com/article/9215512#9215512</link>
<guid>http://boardgamegeek.com/article/9215512#9215512</guid>
<pubDate>Tue, 22 May 2012 03:28:31 +0000</pubDate>
<dc:creator>dysjunct</dc:creator>
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<title>Reply: General Role-Playing:: Re: World War II Minis and Terrain</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Bazin&#039;&gt;Bazin&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;Military Muskrat wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;font color=#0B5C0D&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;Bazin wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;I was looking at &lt;a  href=&quot;http://boardgamegeek.com/boardgame/17970/axis-allies-miniatures&quot;   &gt;Axis &amp; Allies Miniatures&lt;/a&gt;&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;I got some I would trade ya!&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;Hrm, that might work, if we can find a common ground for trading!  I'll GM you.
</description>
<link>http://boardgamegeek.com/article/9215489#9215489</link>
<guid>http://boardgamegeek.com/article/9215489#9215489</guid>
<pubDate>Tue, 22 May 2012 03:22:18 +0000</pubDate>
<dc:creator>Bazin</dc:creator>
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<title>Reply: General Role-Playing:: Re: [RANT] Y u no run events at Gencon indie flunkies?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/MasterGeek&#039;&gt;MasterGeek&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;cosine wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;font color=#0B5C0D&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;jaspermeer wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;See y'all at DragonCon.&lt;br/&gt;:whistle:&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;My impression of &quot;role playing&quot; at DragonCon;&lt;br/&gt;&lt;br/&gt;&lt;div&gt;&lt;img border=0 src=&quot;http://img.photobucket.com/albums/v290/Luinsar/DCon%20pics%20for%20TandA%20illustrations/DragonCon_group1.jpg&quot;&gt;&lt;/div&gt;&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;*scratches head* So, are you posting that pic as a complaint or a reason to go? I'm confused.
</description>
<link>http://boardgamegeek.com/article/9215469#9215469</link>
<guid>http://boardgamegeek.com/article/9215469#9215469</guid>
<pubDate>Tue, 22 May 2012 03:18:04 +0000</pubDate>
<dc:creator>MasterGeek</dc:creator>
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<title>Reply: RPGG News:: Re: RPG Geek of the Week # 124  Paul Bradley  (batcut)</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/batcut&#039;&gt;batcut&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;Ashitaka wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;:C::O::N::G::R::A::T::U::L::A::T::I::O::N::S:&lt;br/&gt;&lt;br/&gt;&lt;b&gt;Enjoy your week in the spotlight!&lt;/b&gt;&lt;br/&gt;&lt;br/&gt;Questions:&lt;br/&gt;&lt;br/&gt;:d10-1: What is your most favorite RPG system and why?&lt;br/&gt;:d10-2: What new RPG release are you most looking forward to in 2012?&lt;br/&gt;:d10-3: Are you interested in the upcoming Hobbit movie and why/why not?&lt;br/&gt;:d10-4: Gimli vs. Legolis who wins in a fight?&lt;br/&gt;&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;Thanks Bob.&lt;br/&gt;&lt;br/&gt;:d10-1: I don't have one yet - as I mentioned before I last played AD&amp;D over 20 years ago. I am currently playing in 5 PbFs for different RPGs and loving them all.&lt;br/&gt;&lt;br/&gt;:d10-2: I have backed Everything is Dolphins and Mermaid Adventures on Kickstarter.&lt;br/&gt;&lt;br/&gt;:d10-3: It's &lt;i&gt;The Hobbit&lt;/i&gt; and done properly. Can't wait.&lt;br/&gt;&lt;br/&gt;:d10-4: Legolas - he could easily tire him out. Although I would be rooting for Gimli.&lt;br/&gt;&lt;br/&gt;Thanks for the questions.
</description>
<link>http://boardgamegeek.com/article/9215380#9215380</link>
<guid>http://boardgamegeek.com/article/9215380#9215380</guid>
<pubDate>Tue, 22 May 2012 02:59:52 +0000</pubDate>
<dc:creator>batcut</dc:creator>
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<title>Reply: RPGG News:: Re: RPG Geek of the Week # 124  Paul Bradley  (batcut)</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/wysire&#039;&gt;wysire&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;batcut wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;Government Department policy - no way around. Oh wait - phone or laptop.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;Oh, never mind. Shhh&lt;br/&gt;&lt;br/&gt;:ninja::sauron::ninja:
</description>
<link>http://boardgamegeek.com/article/9215376#9215376</link>
<guid>http://boardgamegeek.com/article/9215376#9215376</guid>
<pubDate>Tue, 22 May 2012 02:59:00 +0000</pubDate>
<dc:creator>wysire</dc:creator>
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<title>Reply: RPGG News:: Re: RPG Geek of the Week # 124  Paul Bradley  (batcut)</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/batcut&#039;&gt;batcut&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;brumcg wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;Congrats Paul!&lt;br/&gt;&lt;br/&gt;:1vp:  What's the best RPG related acquisition you've made in the last year or so?  Why?&lt;br/&gt; &lt;br/&gt;:B:  What's next on your RPG acquisition list?  Why again?&lt;br/&gt;&lt;br/&gt;:bd6-3:  Favorite Bloom County character?  &lt;br/&gt;&lt;br/&gt;Enjoy your week!&lt;br/&gt;&lt;br/&gt;&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;Hey Bruce&lt;br/&gt;&lt;br/&gt;:1vp: Pathfinder Core Rulebook and HackMaster Basic - got them for the PbFs and they are great to read.&lt;br/&gt;&lt;br/&gt;:B: I have backed Everything is Dolphins and Mermaid Adventures on Kickstarter and I would love to get the Mouse Guard box set. So I can get my wife and daughter hooked.&lt;br/&gt;&lt;br/&gt;:bd6-3: Although I sport Bill the Cat MB, I love Steve Dallas.&lt;br/&gt;&lt;br/&gt;Thanks I will.
</description>
<link>http://boardgamegeek.com/article/9215359#9215359</link>
<guid>http://boardgamegeek.com/article/9215359#9215359</guid>
<pubDate>Tue, 22 May 2012 02:54:25 +0000</pubDate>
<dc:creator>batcut</dc:creator>
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<title>Reply: RPGG News:: Re: RPG Geek of the Week # 124  Paul Bradley  (batcut)</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/batcut&#039;&gt;batcut&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;wysire wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;font color=#0B5C0D&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;batcut wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;font color=#6F0C0C&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;bryces wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;Congratulations!&lt;br/&gt;&lt;br/&gt;From the Videogame Geek of the Week!&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;Thanks, Steve - now I can respond in kind as I've been waiting for the new one to be announced. Funny that the VGG GotW lags behing the GotW and RPGG GotW. :p&lt;br/&gt;&lt;br/&gt;Work is blocking VGG - category games. :angry:&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;I thought you were the IT guy!?&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;Government Department policy - no way around. Oh wait - phone or laptop.
</description>
<link>http://boardgamegeek.com/article/9215323#9215323</link>
<guid>http://boardgamegeek.com/article/9215323#9215323</guid>
<pubDate>Tue, 22 May 2012 02:48:38 +0000</pubDate>
<dc:creator>batcut</dc:creator>
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<title>Reply: RPGG News:: Re: RPG Geek of the Week # 124  Paul Bradley  (batcut)</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/batcut&#039;&gt;batcut&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;wysire wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;font color=#0B5C0D&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;Roplesaurus wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;Congratulations, Paul!  Really looking forward to playing with you in Samuel's Chalice of Lydia adventure.  Cheers.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;&lt;b&gt;&lt;i&gt;Another one?!&lt;/i&gt;&lt;/b&gt;&lt;br/&gt;&lt;br/&gt;Have fun! :D&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;Glutton for punishment. :D&lt;br/&gt;&lt;br/&gt;Besides apart from yucata, it's my only gaming.
</description>
<link>http://boardgamegeek.com/article/9215318#9215318</link>
<guid>http://boardgamegeek.com/article/9215318#9215318</guid>
<pubDate>Tue, 22 May 2012 02:47:28 +0000</pubDate>
<dc:creator>batcut</dc:creator>
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<title>Reply: RPGG News:: Re: RPG Geek of the Week # 124  Paul Bradley  (batcut)</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/batcut&#039;&gt;batcut&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;Roplesaurus wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;Congratulations, Paul!  Really looking forward to playing with you in Samuel's Chalice of Lydia adventure.  Cheers.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;Thanks Mark. Looks like we have a nice tale of our gathering - just need to round it off with the invite to Cobblethorpe.
</description>
<link>http://boardgamegeek.com/article/9215316#9215316</link>
<guid>http://boardgamegeek.com/article/9215316#9215316</guid>
<pubDate>Tue, 22 May 2012 02:46:26 +0000</pubDate>
<dc:creator>batcut</dc:creator>
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<title>Reply: General Role-Playing:: Re: QOTD May 21: What prompts you to buy new dice?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/spitefuldice&#039;&gt;spitefuldice&lt;/a&gt;&lt;/p&gt;
	...The kids losing my old dice bag.
</description>
<link>http://boardgamegeek.com/article/9215303#9215303</link>
<guid>http://boardgamegeek.com/article/9215303#9215303</guid>
<pubDate>Tue, 22 May 2012 02:43:19 +0000</pubDate>
<dc:creator>spitefuldice</dc:creator>
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<title>Reply: General Role-Playing:: Re: QOTD May 21: What prompts you to buy new dice?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Military+Muskrat&#039;&gt;Military Muskrat&lt;/a&gt;&lt;/p&gt;
	Impulse buying.
</description>
<link>http://boardgamegeek.com/article/9215276#9215276</link>
<guid>http://boardgamegeek.com/article/9215276#9215276</guid>
<pubDate>Tue, 22 May 2012 02:38:53 +0000</pubDate>
<dc:creator>Military Muskrat</dc:creator>
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<title>Reply: General Role-Playing:: Re: World War II Minis and Terrain</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Military+Muskrat&#039;&gt;Military Muskrat&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;Bazin wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;I was looking at &lt;a  href=&quot;http://boardgamegeek.com/boardgame/17970/axis-allies-miniatures&quot;   &gt;Axis &amp; Allies Miniatures&lt;/a&gt;&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;I got some I would trade ya!
</description>
<link>http://boardgamegeek.com/article/9215261#9215261</link>
<guid>http://boardgamegeek.com/article/9215261#9215261</guid>
<pubDate>Tue, 22 May 2012 02:34:09 +0000</pubDate>
<dc:creator>Military Muskrat</dc:creator>
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<title>Reply: Game Masters:: Re: GM Question #116: Battlemaps with minis, quick sketches, computer battlemaps, no map at all; how do you track combat?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Military+Muskrat&#039;&gt;Military Muskrat&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;panzer-attack wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;For Pathfinder and D&amp;D I tend to use minis.  I've got stacks of painted minis and terrain from tabletop wargaming (and one of those Descent 3D Hirst arts sets) so I tend to use those.  Bless you Heroquest for your ever useful Dungeon furniture!&lt;br/&gt;&lt;br/&gt;For most other games I just describe what's going on.  I find this is especially important for games with guns - not sure why, but minis just don't seem at all dramatic for games with firearms.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;Yep, same here.
</description>
<link>http://boardgamegeek.com/article/9215228#9215228</link>
<guid>http://boardgamegeek.com/article/9215228#9215228</guid>
<pubDate>Tue, 22 May 2012 02:27:57 +0000</pubDate>
<dc:creator>Military Muskrat</dc:creator>
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<title>Reply: RPGG News:: Re: RPG Geek of the Week # 124  Paul Bradley  (batcut)</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/wysire&#039;&gt;wysire&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;batcut wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;&lt;font color=#0B5C0D&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;bryces wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;Congratulations!&lt;br/&gt;&lt;br/&gt;From the Videogame Geek of the Week!&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;Thanks, Steve - now I can respond in kind as I've been waiting for the new one to be announced. Funny that the VGG GotW lags behing the GotW and RPGG GotW. :p&lt;br/&gt;&lt;br/&gt;Work is blocking VGG - category games. :angry:&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;I thought you were the IT guy!?
</description>
<link>http://boardgamegeek.com/article/9215174#9215174</link>
<guid>http://boardgamegeek.com/article/9215174#9215174</guid>
<pubDate>Tue, 22 May 2012 02:16:17 +0000</pubDate>
<dc:creator>wysire</dc:creator>
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<title>Reply: RPGG News:: Re: RPG Geek of the Week # 124  Paul Bradley  (batcut)</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/wysire&#039;&gt;wysire&lt;/a&gt;&lt;/p&gt;
	&lt;font color=#2121A4&gt;&lt;div class='quote'&gt;&lt;div class='quotetitle'&gt;&lt;p&gt;&lt;b&gt;Roplesaurus wrote:&lt;/b&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class='quotebody'&gt;&lt;i&gt;Congratulations, Paul!  Really looking forward to playing with you in Samuel's Chalice of Lydia adventure.  Cheers.&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/font&gt;&lt;br/&gt;&lt;br/&gt;&lt;b&gt;&lt;i&gt;Another one?!&lt;/i&gt;&lt;/b&gt;&lt;br/&gt;&lt;br/&gt;Have fun! :D
</description>
<link>http://boardgamegeek.com/article/9215173#9215173</link>
<guid>http://boardgamegeek.com/article/9215173#9215173</guid>
<pubDate>Tue, 22 May 2012 02:15:48 +0000</pubDate>
<dc:creator>wysire</dc:creator>
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<title>Reply: RPGG News:: Re: RPG Geek of the Week # 124  Paul Bradley  (batcut)</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/Roplesaurus&#039;&gt;Roplesaurus&lt;/a&gt;&lt;/p&gt;
	Congratulations, Paul!  Really looking forward to playing with you in Samuel's Chalice of Lydia adventure.  Cheers.
</description>
<link>http://boardgamegeek.com/article/9215162#9215162</link>
<guid>http://boardgamegeek.com/article/9215162#9215162</guid>
<pubDate>Tue, 22 May 2012 02:13:41 +0000</pubDate>
<dc:creator>Roplesaurus</dc:creator>
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<title>Reply: Game Masters:: Re: GM Question #111: Have you ever moved characters from one system to another?</title>
<description>
	&lt;p&gt;by &lt;a  href=&#039;http://boardgamegeek.com/user/TheEduhater&#039;&gt;TheEduhater&lt;/a&gt;&lt;/p&gt;
	As a player I once had a GM take our Marvel Super Heroes into D&amp;D .  We liked him enough to let it slide, but &quot;surprise it's D&amp;D&quot; doesn't work.  We would have gladly rolled up D&amp;D characters, but the unexpected switch of style, abilities and goals didn't work.&lt;br/&gt;&lt;br/&gt;As a GM, I was arrogant enough to think I could do it and I devised an April fool's plan for my regular group.&lt;br/&gt;&lt;br/&gt;I was running Hollow Earth Expedition and my characters were inside the Earth.  They showed up for our regular session to find a pile of filled out character sheets for OG: Unearthed Edition.  They played the first half  of our session as the Cavemen of Hollow Earth in the OG system.  It was a simple mission that had their Caveman Tribe making the water in the river come back, fight the lizard men, break down the damn they had built.&lt;br/&gt;&lt;br/&gt;The second half of the session they played their normal characters, who were about to be sold as livestock to cannibals.  Right at the climax of the inevitable battle a rumbling came from up the dried river bed and WHOOSH, the river, that their Cavemen had restored, came rushing as a sign from the gods.
</description>
<link>http://boardgamegeek.com/article/9215117#9215117</link>
<guid>http://boardgamegeek.com/article/9215117#9215117</guid>
<pubDate>Tue, 22 May 2012 02:05:46 +0000</pubDate>
<dc:creator>TheEduhater</dc:creator>
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