The Hotness
Games|People|Company
Dungeon Crawl Classics Role Playing Game
Briarwood Castle
Parsec
Forgotten Realms Campaign Set
Pokéthulhu Adventure Game (2nd Edition)
Pathfinder Roleplaying Game: Beginner Box
The One Ring: Adventures over the Edge of the Wild
Reforger
Run out the Guns!
Pathfinder Roleplaying Game Advanced Race Guide
Shards of the Shattered Universe Core Rules
Chill Horror Role-Playing Game
The Slayer's Guide to Demons
Horrors of the Z'bri
Shadows of Yog-Sothoth (2nd Edition)
Pathfinder Roleplaying Game Bestiary
Into the Shadowhaunt
Lamentations of the Flame Princess (Grindhouse Edition)
Marvel Heroic Roleplaying: Basic Game
Busca Final
Yiffpunk
Call of Cthulhu (6th Edition)
Dungeons & Dragons Set 1: Basic Rules
X1: The Isle of Dread
ΑΓΩΝ
World of Darkness
Dice
Hellfrost Player's Guide
Book 02: Fire on the Water
B5: Horror on the Hill
Citybook VI: Up Town
Pathfinder Roleplaying Game Core Rulebook
Castle Falkenstein
Dave Arneson's Blackmoor: The First Campaign
Dark Dungeons
Legends of the Ancient World
Diaspora
PC Pearls: A Collection of Character Inspiration
Warhammer Fantasy Roleplay Core Set
Usagi Yojimbo
Savage Worlds: Test Drive V6!
In Search of Adventure
Monstercology: Orcs
Sartar: Kingdom of Heroes
Dragon Age RPG, Set 1
GURPS Ultra-Lite
The Edge of Night
By the Sword: Dueling in Realms of Fantasy
Floor Plan 2: The Great Salt Flats
Mouse Guard Roleplaying Game Box Set
Recommend
7 
 Thumb up
 Thumb up
2 Posts

Ion Guard» Forums » Reviews

Subject: The Green Lantern Corps, re-imagined rss

Your Tags: Add tags
Popular Tags: [View All]
Steven Robert
United States
Altadena
California
flag msg tools
designer
Avatar
mbmbmbmbmb
ION Guard is a setting/organization supplement for the ICONS and BASH! games that presents a new intergalactic organization of heroes. All of the ION Guard’s members wear a golden ION Fist, which provides them with a suite of superpowers including flight, blasts, a force field, and life support.

This will sound very, very familiar to most of you (and if not, just wait for a certain movie coming out soon…), and there’s no question that the organization is a tribute to the Green Lantern Corps. The focus is on the intergalactic organization itself, but you could also use it to build an Ion Guard character who just adventures on Earth.

The 58-page pdf is heavy on flavor and light on rules elements, so it will easily translate to other superhero systems. (Note that I have the ICONS edition and will be reviewing it.) It provides a wealth of detail on the history, goals, resources, structure, and enemies of this organization – although, this being a supplement for a supers game, fortunately not excruciating detail. The story elements are solid and definitely fulfill (my) comic book expectations – it includes elements like the ION Guard Oath that add simple, but crucial, flavor for your character.

The crunch is rather light, but it does provide information on some of the equipment and (most importantly) rules for generating ION Guard characters. The latter obviously dispenses with the default random character generation in favor of powers and statistics appropriate for an ION Guard. Personally I would have preferred more room for customization; prerequisite ability scores and an (almost) fixed suite of powers make these characters too homogeneous, so a group of ION Guards would really need distinct personalities to maintain their uniqueness. There are no fixed qualities or challenges, but the example characters still have almost identical choices there (all tied closely to the Guard).

The most interesting section for me describes several villains: a former ION Guard corrupted by his own power; a race of sorcerers who exploit the ION Guard’s weakness against magic, and a monstrous world-eating being who is essentially unstoppable without trickery (think Marvel’s Galactus), although his superpowered minions are at a more normal level. These villains are well-tailored to the ION Guard and all have a lot of potential for classic comic-type stories.

All in all, this is a solid supplement full of good flavor, and I recommend it if you are looking for an interesting intergalactic organization for your ICONS game – complete with a solid history and some great villains. Personally I would prefer more varied characters, but it certainly works fine for a player looking to fill the Green Lantern archetype. The low level of crunch also makes this attractive for conversion to other systems. However, if you are going to convert the rules elements that are already there, you may just want to research the Green Lantern Corps itself!

Note: I received a free review copy (in pdf form) of this title through DriveThruRPG.com.
6 
 Thumb up
5.00
 tip
 Thumb up
Lowell Francis
United States
South Bend
Indiana
flag msg tools
Avatar
mbmbmbmbmb
Thanks for the review-- I was wondering if this would make a useful resource for a Mutants & Masterminds campaign. It sounds like the mechanics are pretty minimal, so I might have to pick that up.
3 
 Thumb up
 tip
 Thumb up
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.