The Hotness
Games|People|Company
Dungeon Crawl Classics Role Playing Game
Briarwood Castle
Parsec
Forgotten Realms Campaign Set
Pokéthulhu Adventure Game (2nd Edition)
Pathfinder Roleplaying Game: Beginner Box
The One Ring: Adventures over the Edge of the Wild
Reforger
Run out the Guns!
Pathfinder Roleplaying Game Advanced Race Guide
Shards of the Shattered Universe Core Rules
Chill Horror Role-Playing Game
The Slayer's Guide to Demons
Horrors of the Z'bri
Shadows of Yog-Sothoth (2nd Edition)
Pathfinder Roleplaying Game Bestiary
Into the Shadowhaunt
Lamentations of the Flame Princess (Grindhouse Edition)
Marvel Heroic Roleplaying: Basic Game
Busca Final
Yiffpunk
Call of Cthulhu (6th Edition)
Dungeons & Dragons Set 1: Basic Rules
X1: The Isle of Dread
ΑΓΩΝ
World of Darkness
Dice
Hellfrost Player's Guide
Book 02: Fire on the Water
B5: Horror on the Hill
Citybook VI: Up Town
Pathfinder Roleplaying Game Core Rulebook
Castle Falkenstein
Dave Arneson's Blackmoor: The First Campaign
Dark Dungeons
Legends of the Ancient World
Diaspora
PC Pearls: A Collection of Character Inspiration
Warhammer Fantasy Roleplay Core Set
Usagi Yojimbo
Savage Worlds: Test Drive V6!
In Search of Adventure
Monstercology: Orcs
Sartar: Kingdom of Heroes
Dragon Age RPG, Set 1
GURPS Ultra-Lite
The Edge of Night
By the Sword: Dueling in Realms of Fantasy
Floor Plan 2: The Great Salt Flats
Mouse Guard Roleplaying Game Box Set
United States

Deadworld
Avatar
mbmbmbmbmb
A massive Ram Python crouches into a combat stance at my approach, bearing his vast number of carnivore's teeth with a deep growl and raising his massive taloned hands, ready to crush and rend. A Mutzachen contemplates me serenely. Orion Rogues laugh somewhat, as they are wont to do in a dangerous situation. A tall, proud Eridani stands fearlessly, thrusting his chest and chin forward in challenge. All react in commendable ways as I come for them, for they know my name is Death and they choose to stand unshaken even in the face of my Judgement.


"Do not be alarmed. This is only a test." is a very well written basic adventure module for the enjoyably over the top and unapologetically gonzo SFRPG "Battlelords of the 23rd century."

The module was written ~1990, the copyright dates extend from 1989 (Ah, the golden age of Gaming! Such sweet memories this brings back...!) to 1992. The cover is very much "cartoonish", but does a fair job of representing the feel and style of BL23C and representing various races.

Behind that colorful cover awaits a very well done SF military/combat adventure module. While BL23C has a reputation for being over the top, gonzo and in some ways almost juvenile, this adventure is fairly seriously handled. It's nothing spectacular, but it is very nice, well thought out, with a solid background that fits well into the BL universe while still being logical and consistent. There is an extensive glossary of military terminology that explains in adequate detail the meanings of such terms as "OP/LP", "revet", "crash RV" and so on.

NPCs and PC sheets are thoughtfully provided, complete with simple silhouettes to keep track of your armor's status. The only quibble is that the armor figures are all humanoid, so you'll have to improvise for a non humanoid character like a Phentari.

The adventure has a good, in depth background but comes down to a simple premise: The players are brand new mercenary recruits for Avram Corp, and are undergoing basic training and combat exercises when -You guessed it!- the base comes under an all too real attack. (Not really a spoiler for an adventure like this, is it? The players will know something is going to happen on their "training exercise".)

There are some typos and such sprinkled thruout the adventure, but really,nothing to bitch about. There are decent maps and, the real diamond of the module, a set of rules for creating and using a mine field. There's a very lovely set of simple rules to create a basic mine field that are fairly complete and could be used in damn near any game system with various degrees of work.

All in all, even though this adventure was written for what is often regarded ad a gonzo, juvenile game it could easily be converted over to a traveller adventure by any Traveller referee worthy of the title.

If you can find this piece of old gold anywhere, like at a convention huckster table as I was fortunate enough too, and are into SF or military/combat gaming, I urge you to get it. It's a well done, useful module with a lot of flexibility and is also a real piece of the Golden Age of Gaming.


Now, I must excuse myself. While I was passing my Judgement on this module, a band of Arachnids used the distraction to launch a surprise attack on the BL characters standing before me. While I usually just Judge games I simply can't resist jumping into the fray this time as I do not tolerate such disruptions in my court, and have some bugs to sentence for contempt.
6 
 Thumb up
 tip
 Thumb up
  • Last edited Wed Sep 28, 2011 6:50 am (Total Number of Edits: 3)
  • Posted Tue Sep 27, 2011 6:15 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • QuickReply
    •  
    • QuickQuote
    •  
    • Reply
    •  
    • Quote
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.