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Dungeons & Dragons (4th Edition)» Forums » News

Subject: The, "We never really liked this edition anyway..." has begun! rss

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Dave Bernazzani (@rpggeek)
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MerricB wrote:
Pathfinder is still new. Let's look at it in ten years time and see what they've got to do.

I consider Pathfinder already 10 years old. The core system is very mature and has done well by me for 8 years now. I'll admit that our group doesn't care for very high level play. We tend to be ready to explore new characters once we leave the sweet spot of Pathfinder. Generally that means 10th level is our cap and from 1-10 it's fantastic. It takes us a year to get that high a level.

Paizo is in position to continue supporting the system well into the future. Open content is allowing everyone and their brother to create for the system and publish it. 10 years of great adventures with more adventure paths coming for years to come. Sure 80% of third party sucks but given the size of the pool and the open nature of the system, the 20% that is good is very good - enough for a lifetime of enjoyment.

WotC, however, from their current hirings and the unclear rumblings we're hearing now will let 4e fade in favor of a new system come GenCon 2012. We aren't going to have a chance to see how well 4e holds up in 10 years (yes, I realize people will still play it, but it will be all fan supported by then). If they don't allow 4e open content when they switch to 5e you're looking at a near-dead system (in terms of support, not playability which is totally subjective).

-Dave
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SJ Benoist
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You know, I kind of wonder if 4e (or other recent games) will be around in 10 years.

The best part of 4e, IMO, is all the awesome product support they get, both books and components (maps, tokens, etc.).
I would have killed for that stuff back in my 2e days!

I always felt the old games survived long after they were officially abandoned because of the self-reliant nature of gaming in the 80's, you were forced to create some/most of your own material anyway, so when they game went OOP, not much really changed.

It will be interesting to see how these games progress after their business "expiration date", and if a fanbase accustomed to a very high level of support will continue on with a game after ALL support has stopped.
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Shanya Almafeta
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lorddillon wrote:
To answer your question, you have to go back further, maybe to Advanced Dungeons & Dragons (1st Edition) or Dungeons & Dragons Basic Set (First Edition). Some may say that the initial days of Advanced Dungeons & Dragons (2nd Edition) was really meant to be an improvement on 1e and was "to make an excellent game" as you say.


Not to mention that AD&D 1e was written assuming most new players would be coming in from Basic D&D, while 2e was written after Basic D&D had been phased out, so the developers were now assuming that this would be the system that new players came in. The writing went from "Our players already know what a RPG is and how to play it" to "This is the book that new players will be judging us by." Suddenly, the game got huge glossy pages, full-page color art, more example text, longer and more detailed explanations of rules, and the use of color to make headings stand out.

Not to mention a few other things, like finally including rules for skills... yeah, I was and am a 2e fan.
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