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This is the Out Of Character [OOC] thread for table 2 of the Dirty World game from RPG Geek Newbie-Friendly Play-By-Forum Initiative! Signups are closed, and the players are:
Gastel Etswane
Spain Peterborough Ontario
Kevin Erskine
United States Alexandria Kentucky
In this thread you can ask foolish questions, discuss rules etc without breaking character. When we're ready to start I'll post an In Character thread where we play the actual game.
So, first up, choose a character and give your character a name. There are two different characters to choose from:
- an out of shape private detective, formerly of the vice squad - a gangster who ratted out his boss and now works as muscle for the detective
Also, please let me know about your roleplaying experience. Did you participate in Mountains of Madness, did you play D&D in high school, that sort of thing.
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Kevin Erskine
United States Alexandria Kentucky
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I'm willing to take either guy, Gastel, do you have a preference?
I've been doing Play by Forum on another site for years. Mostly fantasy type stuff. This sounded like a nice change of pace 
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Gastel Etswane
Spain Peterborough Ontario
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Both seem like fun roles. I wonder why the detective is 'formerly of the vice squad' and what did the detective do to get this former gangster to work for him.
Sounds like some fun bonding as well as some intersting relationships with criminals and police alike.
I am happy to play either. I guess I prefer not to play brawny characters, but again I would be happy to play either role.
Edit: My experience is mostly D&D from basic all the way to 4e, but only the occassional game and never a regular group. I also played some Paranoia and Ghostbusters when I was in HS (many years ago). I'm looking forward to a story driven game, so I hope that's what Dirty World is like.
I guess if someone needs to pick, I'd pick the detective, only because I think I would play him better than the muscle. (I'm sort of out of shape anyway and so I can relate to the brief description.) I'm thinking I'll play him like a Ralph Poteet (the book Peeper - which is awesome).
I'd go with the name Ralph Black (Film Noire).
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OK, so Gastel will play the detective and Kevin will play the muscle. Give me some names for your characters, and if you like you can add to the character description.
Also, please subscribe to this thread if you haven't already, and please thumb any posts here by myself or the other player so we know that you've read them. This will help when we start playing, so we know that everyone has had a chance to respond to what's happening.
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Gastel Etswane
Spain Peterborough Ontario
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Ralph Black:
Ralph looked at himself in the mirror. 50 lbs overweight and he carried it poorly. Life had been a poor mistress and he had found himself on the wrong side of a decision too many times to count.
He took another drag on his cigarette. It was only 8:00 in the morning and he was already halfway through a pack. That was his least disturbing habit. He looked over at his desk, his frumpy jacket hung on the back of the chair and an open bottle with a half poured glass beside it. It had started off full, but the shakes had gotten to him and he couldn't resist.
Some say the booze had been his ticket out of the force. Others had said it was a disagreement with his partner. Both were true, but neither was the only reason. He kept those cards close to his chest. Even his towering partner didn't know the full reason for his departure from the force, but it was when Ralph was on the force that they had met. He was thankful for the partnership, but it hadn't always been easy. Sure when the jobs were coming in droves, the money had flowed and that made most things easier. Of course it also made Ralph's access to his vices simpler and that put strain on other things. Recently, the jobs hadn't been coming in so fast and they didn't pay as well either. Ralph looked at the bottle again and reminded himself that it needed to last. But how long? The uncertainty worried Ralph and he took a long sip from the glass, emptying it without meaning too. He slapped the glass down and took another drag from his cigarette. He looked at his watch. 8:05. The day should have been started, but where was his partner?
He was in between jobs, but that was no reason for his muscle to be late. He looked at his watch again. When was that knucklehead going to be here. He was pretty certain the guy could read a watch, but he wasn't certain. He certainly wasn't going to harass him about it, as the lumox could drill a hole through his head with a quick left before he even thought about it. But their relationship was good. They had bailed each other out plenty of times and they knew that when the chips were down, they could trust each other. At least they always had been able to in the past. Recently, the goon had seemed a bit distant, but that could just be some dame that was distracting him, or it could be the past coming back to haunt him.
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Kevin Erskine
United States Alexandria Kentucky
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Gotta be Vince. Vince Gamboni.
Vince is in his early thirties. About 6 feet tall, 240 pounds, short cropped dark hair, no facial hair. He's got a small scar on his right cheek, that disappears under his chin.
He's not the brightest guy, but he seems to respect and trust Ralph.
edit:I was going add more, but figured I'd wait for the game thread to start.
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Gastel Etswane
Spain Peterborough Ontario
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Vince Gamboni. Great name. The scar is a good touch too, I can almost see the menace in your face when you want to use it.
The beret is a bit out of character, but we'll work with it (I kid).
I'm very excited to play this.
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Here are the character sheets
Ralph Black PATIENCE ● CUNNING ●●● Generosity ● Selfishness ● Demonstration ● Observation ●●●
VIGOR ● GRACE ●● Courage ● Wrath ● Endurance ● Defiance ●
UNDERSTANDING ● PERSUASION ● Purity ●● Corruption ●●● Honesty ● Deceit ●●
Profession: Detective (Selfishness–Observation) Combat Potential (Vigor + Grace + Wrath + Courage): ●●●●● Equipment: Hip flask of cheap scotch, handcuffs, creased photo of the dame who done him wrong
Vince Gamboni PATIENCE ● CUNNING ● Generosity ● Selfishness ● Demonstration ● Observation ●●●
VIGOR ●● GRACE ● Courage ● Wrath ●●● Endurance ● Defiance ●●
UNDERSTANDING ● PERSUASION ●● Purity ● Corruption ●●● Honesty ● Deceit ●
Profession: Thug (Wrath–Defiance) Combat Potential (Vigor + Grace + Wrath + Courage): ●●●●●●● Equipment: Brass knuckles, pornographic playing cards, engraved pocketwatch from his former employer
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Here's a bit of information on the system while we wait for things to kick off. The basic idea is that any action you want to take makes use of an identity (attributes in capitals) and a quality (attributes in lowercase). On your character sheet, each pair of qualities are linked opposites. For example Generosity and Selfishness are one pair of opposites, and Honesty and Deceit are another pair. The identities also come in pairs, like PATIENCE and CUNNING.
When you want to do something, the GM (me!) will tell you which identity to use for that action, and which of the four qualities under that identity on the character sheet apply to the action.
For example, let's say Vince wants to bribe a cop. That's CUNNING + Generosity. On the other hand, if Vince wants to beat up a helpless drunk, that's VIGOR + Wrath. What if Vince wants to seduce a nun? PERSUASION + Corruption.
When you know what applies to the action, you add up the dots next to the identity and the dots next to the quality, and roll that many d10. So for the persuasive corruption to seduce the nun, that would be PERSUASION ●● + Corruption ●● = 4d10. If you get any pairs, three of a kind, etc, in the result, that's a success. If all the dice are different, you fail.
Both of you give the dice roller a try with the persuasive corruption roll and see if you can get any sets.
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Kevin Erskine
United States Alexandria Kentucky
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Persuasion + Corruption, looks like his specialty
 d10 = (5) = 5 d10 = (5) = 5 d10 = (2) = 2 d10 = (6) = 6
Took me a few tries. I guess I have to roll them, one at a time?
On the positive side, looks like I gots me a nun. Hope she's a doll
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You can also roll them all together, e.g.
4d10 4d10 = (2 + 9 + 2 + 2) = 15
Clicking the 15 shows a set of three 2s.
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Gastel Etswane
Spain Peterborough Ontario
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8 - 5
Unsuccessful. I guess we should use Vince for this sort of activity. I guess 2 is the minimum number of dice to roll.
2 questions:
1) Can you get more dice to roll based upon other factors (a +2 flask of boozing for example?)
2) Can you suggest a good dice roller, as the one I found online is already frustrating me from an interface standpoint?
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There's a dice roller built in to RPGgeek. When you make a post, there's a little Roll button you can click to open the roller. The manual for it is here: Geek Randomizer Guide
Generally you can't get any more dice from items, but it's easy to increase your stats. The idea of the game is that if you know you'll need to use your Corruption soon (for example), you play out a scene of debauchery that justifies me giving you an extra dot in it (trying to seduce a nun!). It's a lot of fun.
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Kevin Erskine
United States Alexandria Kentucky
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Ahh. I see. I went back to my first roll. Succeeded on that one too. Looks like the nun really wanted to walk on the dark side
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Gastel Etswane
Spain Peterborough Ontario
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Second attempt: 2d10
1d10 + 1d10 = (2) + (1) = 3
Here's my try.
Edit: Fail again. That nun sure saw me coming. I guess I should have not gotten so drunk and smoky before talking to her. Maybe I could use the "save me by showing me the way" spiel, but that is likely going to take longer than my patience would allow.
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Looking good. You can also type 2d10 instead of 1d10+1d10 and the roller will understand that.
What's best for me is if you make the roll however you like, then edit your post to tell me the sets that you got, e.g.
Huge 10d01 roll! 10d10 = (8 + 8 + 2 + 1 + 9 + 10 + 8 + 1 + 7 + 9) = 63 = 3x8, 2x9, 2x1
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Gastel Etswane
Spain Peterborough Ontario
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sbszine wrote: There's a dice roller built in to RPGgeek. When you make a post, there's a little Roll button you can click to open the roller. The manual for it is here: Geek Randomizer GuideGenerally you can't get any more dice from items, but it's easy to increase your stats. The idea of the game is that if you know you'll need to use your Corruption soon (for example), you play out a scene of debauchery that justifies me giving you an extra dot in it (trying to seduce a nun!). It's a lot of fun.
So in order to increase your corruption roll, increase your corruption role?
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OK, I think we're pretty much ready to begin. The In Character thread is here: [IC] A Dame Scorned (Table 2 - Ralph and Vince).
Just like this thread, subscribe to it and thumb the posts that you've read. Also, don't roll any dice in the In Character thread unless I ask you to. This is to prevent disappointment when you try to fast talk a deaf guy and roll a beautiful set of 5x10, which we then have to throw away.
When you post in that thread, use italics for in character actions, "quoted italics" for speech, plain text for tabletalk about gameplay and grey text for brief out of character questions and comments. Longer questions, rules discussions, chitchat etc belongs in this OOC thread. All in character stuff that isn't speech should be in the third person. For example:
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Willie has a feeling he's seen this sexy nun before. Down at the strip club, perhaps? He moves in close and gives her the eye.
"Maybe it's the giggle juice speakin' for me, but shweethaht, your habit is makin' me all kind of hot and bothered. Dance?"
Mr GM, do I roll for Corrupt Persuasion now?
OOC: Hey, this reminds me that I really did see a sexy nun at lunctime today. It was awesome.
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Gastel Etswane
Spain Peterborough Ontario
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Did our first round meet the formating or were our brief OOC questions to be in grey text?
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Gastel wrote: Did our first round meet the formating or were our brief OOC questions to be in grey text? Your first posts are exactly right. The grey text is mainly for off topic stuff that would break up the flow of the game.
Also, it's fair game to add details like Aggie's buxomness or a California setting.
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Gastel Etswane
Spain Peterborough Ontario
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I'm bushed for the night. I will be back tomorrow to play for sure. I can probably get in a round before work, but most will have to wait until after work tomorrow.
I'm having a great time so far, thanks for setting this up.
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Cool, see you both again tomorrow. Thanks for playing!
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Bob, if you need to delete or edit any posts in either thread for privacy reasons, feel free.
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I should be okay. It was partially a preventive thing, especially in case I get into even more graphic games.
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Gastel Etswane
Spain Peterborough Ontario
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So, I think we should plan a bit. (I'm worried that I might be leading too much and not doing things the way you might be interested in.)
I think that she is up to her neck in the death (this was probably clear from the title of the module), and that is supported by her throwing money at it.
I think that we are a shabby type of detective agency, certainly not the type you hire to go after insurance. So, I don't think she is going to let us use this money for very long.
I think the amount of the insurance is consequetial, but clerks talking it over lunch might be less suspicious - of course it puts Aggie in harms way, but I think both of us would like to save her if that happens.
I could explain all this in the narrative if you think this is too table talky, but I thought the reading of the IC would be better if we strategized here and played it out there.
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