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I don't know whether to call this a card game, a half/larp an incredible addition to any magic wielding rpg?

I was recently introduced to kickstarter through another geek member, and my first time out I think I found gold!

I'm going to paint a scene for you.

Two players encounter an archmage. They both pull out small leather books, the codecies containing their character spells. The gm pulls out his own book for the archmage. Player 1 pulls out a spell printed on a 4x6 heavy card, she reads the summoning key an speaks the words 'Fos Om Bek!' Her companion, recognizing the coming fire spell, chooses an augmentation spell to increase the effectiveness, "Thol El Desh". The gm quickly reacts with a shield of the physical planes, using a more complex series of incantation. The players immediately reach for their next spells.

This is the world of Serpent's Tongue.

I worry that I'm doing it no justice, but this is one of the most innovative designs I have seen and I wanted to share it with you guys. Look for more updates in the future, if you want to see what it all looks like now you can take a gander Here
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I'm curious, what do people think? Does the game interest you at all? Would you use it in an RPG? A LARP?
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Kevin H.
United States
California
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"What makes a man turn neutral? Lust for gold? Power? Or were you just born with a heart full of neutrality?"
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Looks mildly interesting, but I'll wait for reviews first.
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Dave Bernazzani
United States
Plainville
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I wish to provide legendary service to the RPG community to help grow our hobby and enrich the lives of gamers everywhere.
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Great... I had convinced the Devs to fold the 'Indie' forum into the 'General' forums since we all seem to be one big happy family these days... and then someone uses the Indie forum

I'm going to have to do a song-and-dance for the Devs now!

**waves magic wand*
*
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If it matters, I would have 10x preferred this post to be in the general area, but I was worried about posting I'm the wrong neighborhood; if you were to move this over to general I would be appreciative and we could pretend I never used this
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Steffan O'Sullivan
United States
Plymouth
NH
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"We talked a little more of Milesians and Firbolgs; but I do not write what he told me here, as it is at variance with things I have written already, as is often the case with legend, whence comes a pleasing variety." -Lord Dunsany
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Sounds similar to Waving Hands, but more user friendly.
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sos1 wrote:
Sounds similar to Waving Hands, but more user friendly.


My god that's an obscure reference !
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William Hostman
United States
Eagle River
Alaska
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Gaming in Greater Anchorage area, Alaska since 1978. Looking for Indy-willing RPG players in Eagle River (or willing to drive to Eagle River). Geekmail me if interested.
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agduncan wrote:
sos1 wrote:
Sounds similar to Waving Hands, but more user friendly.


My god that's an obscure reference !


Steffan is becoming notorious for those kind of references...
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I'm interested in this as a game in itself but it seems to have potential for augmenting other games. It is the interactivity that puts it a step beyond something like Magic I think... Thoughts?
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Guest Starring...
Austria
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agduncan wrote:
Player 1 pulls out a spell printed on a 4x6 heavy card, she reads the summoning key an speaks the words 'Fos Om Bek!' Her companion, recognizing the coming fire spell, chooses an augmentation spell to increase the effectiveness, "Thol El Desh".

I think this is something that sounds good in theory, but doesn't work in practice.

DSA, for example, wanted its players to recite arcane phrases for its spells a couple decades ago. After the first session, when the novelty had worn off, practically nobody did so, instead just using abbreviations or vanilla descriptions.

Then again, it was a blast in Sorcery!...
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E Decker wrote:
agduncan wrote:
Player 1 pulls out a spell printed on a 4x6 heavy card, she reads the summoning key an speaks the words 'Fos Om Bek!' Her companion, recognizing the coming fire spell, chooses an augmentation spell to increase the effectiveness, "Thol El Desh".

I think this is something that sounds good in theory, but doesn't work in practice.

DSA, for example, wanted its players to recite arcane phrases for its spells a couple decades ago. After the first session, when the novelty had worn off, practically nobody did so, instead just using abbreviations or vanilla descriptions.

Then again, it was a blast in Sorcery!...


I worry a little about this too, but then it really relies on player buy in. The opposing players really have to re-enforce that miscast rule - there seems to be incentive that miscasts give everyone else some power. I dig their idea that there is some skill involved that must be mastered; it pulls me into the concept.
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agduncan wrote:
I worry a little about this too, but then it really relies on player buy in. The opposing players really have to re-enforce that miscast rule - there seems to be incentive that miscasts give everyone else some power. I dig their idea that there is some skill involved that must be mastered; it pulls me into the concept.

I dunno. It might fall into the everybody-who's-going-to-play-this-seriously-is-going-to-master-it-anyway-so-why-bother-with-the-hassle-in-the-first-place trap. Hard to say.

In any case, definitely something interesting to keep an eye on.
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I agree, but I think one of the attractions is that any one player can only have a book of 33 spells, and there are hundreds to choose from so the ability for a player to master them all is an extreme commitment. Just a counter thought.
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William Hostman
United States
Eagle River
Alaska
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Gaming in Greater Anchorage area, Alaska since 1978. Looking for Indy-willing RPG players in Eagle River (or willing to drive to Eagle River). Geekmail me if interested.
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agduncan wrote:
E Decker wrote:
agduncan wrote:
Player 1 pulls out a spell printed on a 4x6 heavy card, she reads the summoning key an speaks the words 'Fos Om Bek!' Her companion, recognizing the coming fire spell, chooses an augmentation spell to increase the effectiveness, "Thol El Desh".

I think this is something that sounds good in theory, but doesn't work in practice.

DSA, for example, wanted its players to recite arcane phrases for its spells a couple decades ago. After the first session, when the novelty had worn off, practically nobody did so, instead just using abbreviations or vanilla descriptions.

Then again, it was a blast in Sorcery!...


I worry a little about this too, but then it really relies on player buy in. The opposing players really have to re-enforce that miscast rule - there seems to be incentive that miscasts give everyone else some power. I dig their idea that there is some skill involved that must be mastered; it pulls me into the concept.


It also has the potential, especially in more strongly religious areas, to result in claims it teaches real spellcasting.

I've only seen one game that actually used this mode, but it required use of psalm quotes from the bible for most of the spells: DragonRaid
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aramis wrote:
...result in claims it teaches real spellcasting.


I certainly hope it does
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Brian Leet
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Burlington
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agduncan wrote:
sos1 wrote:
Sounds similar to Waving Hands, but more user friendly.


My god that's an obscure reference !


That was my first reaction as well. Perhaps it is just a sign of how long we've been lurking game forums on the internet?
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Samoht Noswal
United States
Savannah
Georgia
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I really dont see this so much as an Larp or an RPG, this has much more of an ARG feel to me.

In an RPG people control fictitious avatars from the comfort of reality to effect the game world, while in a Larp the players step into the shoes of the character and distance themselves from reality to experience the adventure first hand. This however steeps the players themselves into the game without actually removing them from reality, so for this reason I am going to have to label this an ARG.

Also, this...

sos1 wrote:
Sounds similar to Waving Hands, but more user friendly.


Was an AWESOME post.

I used to have so much fun playing that game in college. Me and about five friends of mine played it and we were always gunning for one another. I remember this one time I actually engaged one of them in a game from the window of the door to his class, it was a short game as he was fairly distracted by the lecture, but fun just the same.
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I wasn't aware of the term ARG, but yes, I think that's apt!
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Samoht Noswal
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Savannah
Georgia
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ARG = Alternate Reality Game

I started getting into them a few years ago, if you can pull them off they are a ton of fun.
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Just an update for anyone interested, the game is now on the Geek: Serpent's Tongue
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