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Adventurer Conqueror King System
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Victoria
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Gamma World Roleplaying Game
Warhammer Fantasy Roleplay Core Set
Advanced Fighting Fantasy RPG
Pathfinder Roleplaying Game: Beginner Box
Lady Blackbird
Larp, the Universe and Everything
Mouse Guard Roleplaying Game Box Set
Star Wars Roleplaying Game: Saga Edition
B2: The Keep on the Borderlands
Dungeons & Dragons Game (New Simplified Version)
Diaspora
Book of Unlawful Carnal Knowledge
Microscope
The Purple Worm Graveyard
Dungeons & Dragons (Woodgrain Box & White Box Sets)
Primetime Adventures (Second Edition)
Mythic Russia
Fiasco
Fiasco Companion
The Brain of Katherine Mansfield
Carcosa
Mouse Guard Roleplaying Game
The Caverns of Thracia
Fighting Fantasy: The Introductory Role-Playing Game
A2: Secret of the Slavers Stockade
Pathfinder Roleplaying Game Core Rulebook
Via Prudensiae
The Thing in the Valley
Bounties and Warrants
The Dresden Files Roleplaying Game, Volume 1: Your Story
Apocalypse World
Dungeon Tiles Master Set: The Dungeon
The Marmot
Monsterhearts
Monster Manual
Spirit of the Century
3:16 Carnage Amongst the Stars
Pendragon (1st Edition)
Maid: The Role-Playing Game
Dungeons & Dragons Set 1: Basic Rules
Karma Sourcebook
Dungeons & Dragons Set 2: Expert Rules
Shadowrun
Kurishan's Garden
Les Chroniques d'Erdor
Realm of Chaos: The Lost and the Damned
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Games by equipment

Games groups by gaming equipment.

These lists should be of games that use the same equipment, not that share the same type of game equipment (e.g. "Standard Deck Playing Card Games" is okay; "Games with cards in them" is not okay).

About game systems

A collection of components that are especially conducive to the creation of new games that use the components, are often referred to as a Game System. Many of the of the items in the above list are Game Systems.

Ron Hale-Evans ( rwhe) has a four part series of articles on game systems in the Game Journal Archives consisting of an an introduction, and articles on card game systems, board game systems, and what he calls low-tech systems. In these articles, Hale-Evans discusses, among other things, dice games, games played with pencil and paper, hand-based games, and issue of the licensing and ownership.

Game systems can categorized by their licensing model. Some systems are public domain such as Piecepack Game System and a standard deck of playing cards, while others are proprietary systems, such as Icehouse Pieces and Orion with various amounts of licencing protection. Also, there are game components to which rights are reserved by a company, that are flexible enough to be easily used to play other games. Two examples of this are the card decks for Sticheln and Rage. Even well known boards from games like chess and Go are used for a variety of other games, though since these components require others in order to play another game, would not be considered a game system on their own.

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