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GCL MAFIA Plays Cheat Your Own Adventure (v2!): COWBOYS, ALIENS, AND SNAKE OIL!
Jim Parkin
United States
Stow
Ohio
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Welcome to Cheat Your Own Adventure -- COWBOYS, ALIENS, AND SNAKE OIL!

To check out the rules, look here.

Quick rules, if you don't want to read the link:

This game requires some limited use of the GeekRoller. 2d6 are rolled for Stamina checks, which happen during each time the game progresses. Stamina starts at 1 and the game ends when it reaches 12. Stamina increases with each successful addition to the geeklist.



1. The narrator writes a short piece of second-person fiction as a geeklist item.

2. The other players will present options as comments to the geeklist item.

3. After 24 hours (or when everyone posts), the narrator will choose an option by editing their geeklist item with the selection from the available suggestions.

4. The writer of the chosen option will create a new geeklist item for their Stamina roll and narration. If the Stamina roll is a success, go to Step 1.

5. If the Stamina roll fails, the original narrator will choose a second option. The writer of that option will create a new geeklist item and assume control of the narrative, returning to Step 1.



Don't forget to subscribe to this geeklist and thumb posts once you've read them.

The main list comments at the bottom of the page will serve as the OOC thread for the game.



Stamina Target: 6
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1. RPG Item: NMW07: Shooting Stars [Average Rating:0.00 Unranked]
Jim Parkin
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STAMINA: AUTOPASS

You knew in your bones that any place called "Dank Gulch" should be avoided, but dadgummit, here you are. Old Pandy Aaronson sold you the map he found in a bottle that washed up near his ex-wife's cabin on Morro Redondo, and it leads to the old mine behind Dank Gulch, out in the wilds of southeastern California. The sun is hanging high overhead like a hovering parent, glowering at you in disappointment for the poor choices that led you here, all alone in a backwater without a real chance at accomplishing anything with yourself.


Well, at least you HAVE a map... that's something. There aren't many fellas in Dank Gulch, but there's a little saloon and general store up the street here, and a big yawning expanse of scorched dirt and shifting sand in every other direction. That, and a bunch of rumors says there's been some tiny folks showing up in people's homes out here, all funny-looking and gray.

Necroblaster3000 wrote:
To quench your thirst on some Dank Gulps at the saloon, turn to page 5



The next item will be Autopass, too, since the target is "2."
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2. Board Game: American Bar [Average Rating:5.75 Unranked]
United States
Yay Area
California
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STAMINA: AUTOPASS



All this traveling has made you mighty thirsty. You head over to the saloon. Scattered about are a couple of what you guess are locals gambling with cards and dice. A slightly larger group are moving papers around and talking in hushed tones. One in a not-so-quiet voice points at a drawing and says “I swears it looked just like this”.

The bartender stares at you “I said buy something or leave.”

“I’ll have a Dank Gulp.” you say with a smile.

Absolutely no reaction from the bartender.

You quickly order “... just a beer”. She pours you a pint, the beer has no color and small flecks of debris swim around the liquid. While she pours you also notice a crate of bottles behind her unmistakably the same bottle design as Old Pandy Aaronson’s bottle from where the map came from. Perhaps there might be something to this map.

She pushes the drink in front of you. Well it would be rude to decline and you still are incredibly thirsty. You push it down as fast as you can and try your best not to make a face.



The bartender smirks, "Did you need anything else?"

cferejohn wrote:
To sidle up to the poker table, Riker into the chair, and say "Deal me in boys, I'm feelin' lucky," turn to page 13.


ambierona wrote:
To go to the bathroom and relieve yourself of the beer, turn to page 43.
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3. Board Game: Little Storm in the Bathroom [Average Rating:6.17 Unranked]
Ambie
United States
San Mateo
California
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Stamina Target: 3 2d6 = (6 + 6) = 12

Author note: Wow... super passing. We are gonna go to the bathroom so well.

You feel the... drink... as it goes through your body, and excuse yourself to the washroom. You rush into the stall, barely making it as the drink and other contents of your stomach explode out of your mouth into the toilet.

After a few minutes, you start to get up but then notice a dirty slip of paper on the floor behind the toilet. You pick it up and inspect it. Looks like a treasure map, but you don't recognize any landmarks on it. It must be a map of somewhere you haven't been yet.

Curious, you start crawling around on the floor looking for other items that might be useful or valuable. After a few minutes of searching, you've filled your pockets with the following items: a paperclip, a magnet, a quarter, 3 nickels, 2 dimes, and a strand of yarn.

You remember to wash your hands before leaving the bathroom, but there isn't any soap. Oh well, at least you'll fit in better with the locals. When you walk back out into the bar you see the same patrons - the locals gambling, the group with the papers, and the bartender.

Dolus wrote:
Approach the larger group to ask about the whereabouts of the mine. Turn to page 37.
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  • 1387201. ambierona
  • 2d6 =
  • (6 + 6) =
  • 12
  • Stamina Target: 3
  • Fri Nov 30, 2018 11:33 pm
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  • 1387805. Dolus
  • 2d6 =
  • (4 + 6) =
  • 10
  • Starmina Target 4
  • Mon Dec 3, 2018 1:25 am
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4. Board Game: Flick 'em Up! [Average Rating:7.06 Overall Rank:577]
Travis Dean
United States
Escondido
CA
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Stamina Target: 4 10

You approach the larger group, curious about what papers they're shuffling around. They don't seem to notice your approach. It's hard to see quite what they're looking at, but some sheets look like map pieces, and others are full of text scribbled all throughout. They're pretty caught up in conversation and they sound a bit annoyed. You overhear one say in a worrisome voice "I swear I thought I had it all. I was sure of it." You try to get their attention.

*ahem*

Their commotion stops suddenly as their heads turn to your direction, displeased to be interrupted. The panicked one from earlier frantically tries to grab the sheets and sheets of paper off from the table and pull it from view, but not before you see a hole in the map, that seems like it may be filled by the piece you found in the bathroom.

"You don't belong here" a gruff man says, chewing a cigar between his teeth.

"I'm sorry to disturb you," you say meekly, "but I came here looking for a mine."

A few of their eyes open wider. The gruff man clenches his teeth harder, nearly breaking his cigar.

"You see, I bought a map to this mine." You quickly whip out the map you bought from Old Pandy Aaronson. "And it should be around here, but I just haven't seen it anywhere. Maybe you can help point me in the right direction?"

They don't spend long looking at your map before the gruff man opens his mouth wide, cigar falling out. "Bwahahaha! I hope you didn't pay more than a half-pence for that there map. Where'd you get it? AAA? HA HA HA!"

"I- I don't understand. No, he said this washed up near his ex-wife's cabin. And it was in a bottle. It's a secret map."

"And let me guess? The bottle was gold and studded with diamonds. Haha. That man fooled you good."

"That mine is just across from this saloon. You couldn't have missed it. But good luck getting in there. There was a cave in over 40 years ago all but sealing the entrance."

"Heh, yeah. The last group that tried to clear the debris just caused a worse cave in. One guy was lucky to get out with only two broken legs. He'll never walk again. But the rest didn't make it out in time."

"Well, that wasn't the last group that tried to get it."

The gruff man interrupts the panicked guy with a hushed tone, but you can still overhear. "Shut up, Roberts! Those tiny people aren't real anyways. Don't give this fool any more ideas." He turns his head back to you. "Er, hum. Anyways, sorry to disappoint you. But there's nothing left here in Dank Gulp now with that mine closed. You'd best enjoy another one of those Dank Gulps and beat it outta town.

ambierona wrote:
To attempt to steal the map and papers that the group has, turn to page 33
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5. Board Game: Stop Thief [Average Rating:6.32 Overall Rank:3262]
Ambie
United States
San Mateo
California
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Stamina Target: 5 2d6 = (1 + 5) = 6

“Sure, I’ll get another Dank Gulp,” you reply as you stumble over to the man holding the map, bumping into him and sneakily grabbing it. Unfortunately, since he’s holding it pretty well and the whole table is watching, they notice what you’re doing.

“And what exactly do you think you’re trying to do?” the gruff one asks.

“Erm, I was just getting my map here...”

“Your map? Bwahahaha! This map is ours, boy. Nothing like your worthless paper there. Wait, what is that?” He notices the scrap of paper you’re holding from the bathroom and makes a grab for it.

You nimbly step aside. “This is my other map. Looks like it might help you though... how about I join your party here?”

The eyes all turn toward the gruff one. He ponders for a minute, and then grunts in acknowledgement. “Alright, it looks like you’re more resourceful than Roberts over here. You get his spot.” With that, he grabs the papers from the panicked one and pushes him away.

“Wait! I.. I can still help!” Robert stumbles, but the rest of the group has already turned away.

As Robert whimpers in the corner, you place the map piece in its spot with the other papers, and the entire map is revealed to you - instructions on how to get to the Mine of Wonders!

jshufelt wrote:
To steal a horse and ride to the cave, turn to page 63.
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  • 1388590. ambierona
  • 2d6 =
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  • Stamina Target: 5
  • Tue Dec 4, 2018 4:15 pm
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6. Board Game: Horse Fever [Average Rating:7.01 Overall Rank:1311]
Joseph Shufelt
United States
Portland
Oregon
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Stamina Target: 6 | 2d6 = (6 + 3) = 9

You kick the door open to the outside world and you squint into the bright sunlight. It's time to get started.

The group is startled by the sudden sound of the door swinging, and everyone stares at you as you walk out the door, except poor Robert, who is still weeping.

The rough Dank Gulp drinkers get up and start hooting and hollering. One, in excitement even start shooting at the ceiling of the saloon. You untie and saddle up onto the first horse you see. It is embroidered with gaudy rhinestones that spell out Robert.

"Heya!" you shout, and the horse merely putters along. The rest of the gang starts riding, and they blaze past you, leaving you in a cloud of dust. You continue shouting, "Heya! Heya!", you start jabbing the horse with your sprues. The horse sits down, and starts to roll over like a dog begging for a belly rub. You slide out and stare at the horse.

"Well. It looks like you need a mighty steed."

You look around and see a donkey and nobody else.

"I may not be a quarter horse, but I can move a hell of a lot faster than that ass you're trying to kick. The name is Burrito. And you've got a map."

You look down in your hand, "So I do."

"I'll take you wherever you want to go, but you have to promise me two things."

"What's that?"

"First, when we're done, you buy me a bag of carrots. Second, if you jab those boot spurs into my side, I get to jab my hoof into your face. Deal?"

Dolus wrote:
Haggle with Burrito's offer. Turn to page 18.
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  • 1389571. jshufelt
  • 2d6 =
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  • 9
  • Thu Dec 6, 2018 4:03 pm
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7. Board Game: Smart Ass [Average Rating:5.36 Overall Rank:16066]
Travis Dean
United States
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CA
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Stamina Check 7 2d6 = (4 + 3) = 7
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  • 1390423. Dolus
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  • Today 12:09 am
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