From the Publisher's Website:
In the grim dorkness of the far future, there is only wargaming, video gaming, and alternative reality gaming. The wells of roleplaying stories have dried up. Really, how many times can you reskin Tolkien and Lucas and call it a new release? In the future of gaming, nobody has the attention span for "campaigns." Gamers have kids and jobs, laws keep players from neglecting either of those things. Story games must be played in thousand word bursts, lest the gods of real life interrupt and ruin narrative flow. The gamers of Guestbook take the roles of normal people in extraordinary situations, and they tell these stories quickly and away from prying eyes.
Guestbook is a little tongue-in-cheek, a little social media, a little traditional roleplaying, a little writing exercise, a quick diversion, and a whole lot of fun. Guestbook characters are brochure-style, and fully contained with all necessary rules to play. You just need two players, each with one character. A game of Guestbook is quick, easy, and takes only your brochure and a free hand to play rock-paper-scissors for a deceptively simple resolution mechanic.
During a game of Guestbook, you give a story seed from your sheet to your partner, then with their help, you put your character through that story. Their character sheet has available a number of complications they can throw at you. The goal isn't to win or lose, but to tell a very quick story, and force two people to be creative. After the game, you each sign the "guestbook" section of your character sheets, then trade. Play enough times, and you'll see a number of characters, and you'll see the traces of the community you play in. It's like a time capsule, only cool!
When to Play Guestbook?
Any time! But Guestbook acknowledges the reality of adult gaming, so it's made to be convenient, quick, and requiring little investment. It's great for conventions, when you don't have time for a full pickup game. It's ideal for LARPs, when you have to stand in lines or wait out-of-character. It could even be used for a gamer-friendly speed dating setup.
What does a Guestbook Character Contain?
A Guestbook character is a full-color brochure with six distinct panels. The panel most visible to the partner is your character's picture. This is a full-color bit of art depicting your character in all their glory. One panel has all the major rules for play. Another gives a primer on Guestbook, along with a short fiction piece to give a feel for your character. Those are the "partner panels." The "player panels" are on the other side. They include The Guestbook, which is a list of all the players that have played this character in the past. Also, there are ten Adventure Seeds, offering options for your character to play through. Then, the last panel is a list of Complications you can play when telling your partner's story, along with a unique rock-paper-scissors sign that can mix up the game a bit.
While the individual character sheets are products unto themselves, Guestbook is less a product, more a service. Machine Age Productions will provide social media support in form of a Twitter account (@GuestBookRPG) and a Twitter hashtag (#GBRPG) so you can discuss your exploits, you can talk about who you've played with, and you can keep track of which characters and scenarios you've played through. Did you play Guestbook with a microcelebrity? Tweet about it! Are you looking to trade for a specific character? Tweet about it! The beauty of the brochure-style game is, you can easily mail character sheets wherever you want. Yes, you can get Guestbook characters in PDF and print them to your heart's desire, but the point of the collection is to see who and where a character has been played.