The first Dungeons & Dragons game was played back when Gary Gygax and Dave Arneson chose to personalize the massive battles of their fantasy wargames with the exploits of individual heroes. This inspiration became the first fantasy roleplaying game, in which players are characters in an ongoing fantasy story. This new kind of game has become immensely popular over the years, and D&D has grown to include many new ways to vividly experience worlds of heroic fantasy.
The core of D&D is storytelling. You and your friends may tell a story together, guiding your heroes through quests for treasure, battles with deadly foes, daring rescues, courtly intrigue, and much more. You can also explore the many worlds of D&D through any of the hundreds of novels written by today's hottest fantasy authors, as well as engaging board games and immersive video games. All of these stories are part of D&D.
New edition of Dungeons & Dragons released in 2014 after two-and-a-half years of development including an open "D&D Next" playtest program which ran from May 2012 through October 2013. This edition of the game aims to take the best parts of all previous major editions of D&D, and to be extensible in a modular fashion, with Dungeon Masters adding new rules as needed and players having a flexible level of complexity in character design.
New Edition! Version 2.00: So Many changes that this is a new edition.
PCs are now assumed to be proficient in all natural weapons of their race. Elves now add up correctly to 12 points. These changes required the following traits to change in value: Advantage on Save against a specific damage type (including poison) or circumstance (like traps), all weapon proficiencies, Lucky, Brave, Naturally Stealthy, advantage on perception and investigation against secret doors only, sunlight sensitive Stone cunning, artificer’s lore (and other 2x prof bonus to INT (History) checks about a specific subject), tinker, unable to fly in medium or heavy armour, attack with unarmed or improvised allows grapple, and reckless. Additionally, Invisibility and Superior Invisibility are now priced based on...
All the information you need on one sheet. Record vital monster stats, attacks and current HP/conditions, PC summaries, Initiative rolls.
Files in PDF and Word format, landscape and portrait. The portrait version has room for three different monsters, the landscape one has room for four.
• Added spiked armor from [thing=181231]Sword Coast Adventurer's Guide[/thing]
• Added page references for the [thing=191796]SRD[/thing], plus a column for alternative titles to named magic items
• Added runes from [thing=186948]UA9[/thing]
[center][ [filepage=108409]Bestiary[/filepage] | [filepage=110430]Spells[/filepage] | [b]Items[/b] | [filepage=117310]Character Options[/filepage] ][/center]
• Added spell lists from [thing=187543]UA10[/thing]: Deepstalker (Ranger) and The Undying Light (Warlock)
• Added conjuration spells from [thing=189447]UA11[/thing]
• Added spell lists from [thing=181231]Sword Coast Adventurer's Guide[/thing]: Arcana Domain (Cleric), Oath of the Crown (Paladin), The Undying (Warlock)
• Added page references for the [thing=191796]SRD[/thing], plus a column for alternative titles to named spells
[center][ [filepage=108409]Bestiary[/filepage] | [b]Spells[/b] | [filepage=112121]Items[/filepage] | [filepage=117310]Character Options[/filepage] ][/center]