The Hotness
Games|People|Company
Legacy of Dragonholt
Star Crossed
Disciples of Bone & Shadow: Core Rules
Art and Arcana: A Visual History
Highfell
Darkly Through the Labyrinth
D&D Essentials Kit
Building Tomorrow
OSR Solo
Ars Magica (5th edition)
The Tragedy of GJ 237b
A Field Guide to Hot Springs Island
Numenera Player's Guide (Revised)
Ironsworn
Strange Adventures!: The House on Poplar Court
The One Ring Roleplaying Game
The Clay That Woke
Kids on Bikes
Beyond Bightwater
Modern AGE Companion
Dungeons & Dragons Starter Set
Autumn Slipstream
Adventurer's Companion
The Breached Fortress of Anoros
The Tartarus Gambit
English Eerie
The Engagement of Adelaide Endicott
The Fantasy Trip: Legacy Edition
Stranger Things Dungeons & Dragons Starter Set
No Future
LOAD ""
Lairs, Dens and Burrows
Heart of the Lizard
Atomic Heroes
The Stellar Beacon (Summer 2019)
Annihilation Rising (1E)
Bob, Lord of Evil Gamemaster Screen
Angmar: Land of the Witch King
Blue Rose (1st Edition)
Masks of Nyarlathotep (3rd & 4th edition)
Mythic Game Master Emulator
The Great Pendragon Campaign
Lady Blackbird
Drowning and Falling
Catapult Run
Bob, Lord of Evil
Microscope
Savage Worlds Deluxe
The One Ring: Adventures over the Edge of the Wild
Vampire: The Masquerade (20th Anniversary Edition)
Description Edit | History

From the Introduction to the Core Rules:

Why is this Game so Great?

This game is responsive rather than reactive. In most games the GM will say, "Ten ninjas burst from the shadows and attack you, roll for initiative."

In Challenger the GM will always say, "Ten ninjas burst from the shadows, swords gleaming. What do you do?" It's in the rules.

Several key factors lend themselves to this creative, player-driven approach: Initiative cannot be won by the enemy, the players always act first even when surprised (just at a statistical disadvantage), the core mechanic uses 1d20 to resolve all actions and the GM is not allowed to roll any dice (loses none of the flavour or intensity of combat but puts the ball decidedly in the PC's court), and the PC's powers let them dictate how the game will be played, whereas the skills they have allow them to help shape and mould the world the GM has created.

And, yes, 'flavour' is spelt with a 'u' if you're a Canadian.

The game's responsiveness even extends to character creation. There are hundreds of build options with dozens of races and classes to pick, choose, and combine in order to create your dream character.

And, lastly, the GM is encouraged to tailor the game to the players. If they skip the adventure, create a new one on the fly. Try to create adventures the players want to play rather than force them to play the ones you've chosen without their input.

Remember: Create and respond, don't attack and force them to react; and you’ll do fine. (I'm sorry that last bit doesn't rhyme).

What this does is let the players dictate how the game will be played. A combat can never be forced on them. They always choose how to respond to any threat, however dire. You might be surprised at how your players react when you do this. Sometimes the players will choose to talk, rather than fight, their way out of a situation just given the chance to decide on their own.

Who knows? They may even decide to use skills, do something unexpected, or attack when you thought they should roll diplomacy. That's the beauty of this game system. Enjoy.

More Information Edit | History
This page does not exist. You can edit this page to create it.
Linked Items
Relationship: Sort: Category: Genre:
Pg. 1
Rank 0
Num Ratings 0
Average Rating 0.00
Num Owned 7
Prev. Owned 0
For Trade 0
Want in Trade 0
Wishlist 0
Comments 0
Year Published 2011
Rank 0
Num Ratings 0
Average Rating 0.00
Num Owned 11
Prev. Owned 0
For Trade 0
Want in Trade 0
Wishlist 0
Comments 0
Year Published 2011
Rank 0
Num Ratings 0
Average Rating 0.00
Num Owned 4
Prev. Owned 0
For Trade 0
Want in Trade 0
Wishlist 0
Comments 0
Year Published 2011
Updating...
Thumbs Up
Images
Gallery:
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No images found
Updating...
Thumbs Up
{{title}}
Category: Language:
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No videos found
{{video.numrecommend}} {{video.title}} {{video.language}} {{video.username|truncate:"10"}} {{video.numcomments}}
Updating...
Thumbs Up
{{data.config.moduletitle}} Relationship:
[] [Forums »] [Post »] [Search »]
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No threads found
{{thread.numrecommend}} {{thread.subject}}
Last Post {{thread.lastpostdate|truncate:"10"}} Posted {{thread.postdate|truncate:"10"}}
{{thread.user.username|truncate:"10"}} {{thread.numposts-1}}
Updating...
Thumbs Up
{{data.config.moduletitle}} Relationship:
[] [Forums »] [Post »] [Search »]
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No threads found
{{thread.numrecommend}} {{thread.subject}}
Last Post {{thread.lastpostdate|truncate:"10"}} Posted {{thread.postdate|truncate:"10"}}
{{thread.user.username|truncate:"10"}} {{thread.numposts-1}}
Updating...
Thumbs Up
{{title}}
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No posts found
{{post.numpositive}} {{post.title}}
by
{{post.numcomments}}
Updating...
Thumbs Up
GeekLists
[Browse »] [Summary »]
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No lists found
{{list.numpositive}} {{list.title}} {{list.username|truncate:"10"}} {{list.numitems}}
{{list.lastreplydate|truncate:"10"}} {{list.postdate|truncate:"10"}}
Updating...
Thumbs Up
Web Links
Category: Language:
1 « Pg. {{module.params.pageid}} » {{data.config.endpage}}
No Web Links Found
Link {{cat}} {{lang}}
{{weblink.postdate|truncate:"10"}}
Statistics
RPG Rank: N/A
Num Ratings: 0
Average Rating: 0.00
Standard Deviation: 0.00
Num Views: 1242
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 0.0
Fans: 1
Personal Comments: 0
Users Owning: 8
Users Wanting: 0
Users Trading: 0 [find trade matches]
Price History: View
Total Plays: 1
Plays This Month: 0
Files
Title | Hot | Recent
[Browse »]  [Upload File »] Language:
Pg. 1 of 1
No Files Found.
User Information
Use this tool to rate games, save comments, and manage your collection.
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.