A human astronaut has crashed on an alien planet. He or she is trying to repair his or her spaceship and get home. Meanwhile, the natives of the planet have their own crisis. What will happen when these cultures collide?
One player plays the astronaut stranded on an alien world, the others play the natives, their culture, crisis, and characters are created independently of the astronaut. Can their very different problems be solved?
A deck of cards is used as randomizer.