Forge was published in 1998 and the Kibbe brothers continued to support it with two further scenarios (The Vemora and Tales Dead Men Tell), a Referee's Screen and a World of Juravia sourcebook until 2000.
In 2002, essayist Ron Edwards held Forge up as a definitive example of what he termed a "fantasy heartbreaker" wherein genuine passion, moments of distinctive imagination and some innovative mechanics are buried in an unsuccessful and derivative product. Edwards singles Forge out for particular praise for its "irresistible honesty" as an unreconstructed dungeon-crawler and its bespoke magic system.
The game is no longer supported by its publishers although for a couple of years Basement Games maintained a website of fan contributions towards an evolving fantasy world. The game may be of interest to players drawn to the Old School Revival (OSr) in RPGs.