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Description Edit | History

From the inside of the book:

"GateWar is the 3rd edition of the Element Masters RPG, (c) 1982, 1984, and is the culmination of over a decade of intensive writing, rewriting, playtesting, and editing. We are very proud of our work, and hope that you will feel, as we do, that this game is a near-perfect blend of realism and playability, detail, and pace."

From the back cover:

"GateWar is a comprehensive, believable fantasy role-playing system that introduces or enhances several concepts in the genre.

  • Meta-rules add to the enjoyment and speed of play by providing improved rule harmony, making the Game-Master's role headache-free.
  • All character combat and magic activities are divided into a unique 3-action phase that enhances realism yet does not become mired in technicalities.
  • Open-ended rule design and complexity customization features make it easy for the GM or plalyers to do almost anything imaginable.
  • Variable campaign with alternate past and future development make every GateWar game unique.
  • Features over 120 of the most imaginative and fantastic creatures not found in any other game. Earning them the monicer, 'Thinking Man's Monsters' for their detail and realism."
More Information Edit | History
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