From publisher blurb:
In World vs. Hero, two players pit their wits and imaginations against one another to create the adventures of amazing heroes battling terrifying adversaries in fantastic worlds!
WvH is a unique game because the "moves" that the players make have more in common with what writers do than with what board game players do. Rather than manipulating objects on a table, WvH players are manipulating story elements in an ever-changing plot composed of daring heroes, evil villains, and incredible conflicts!
is like a traditional role-playing game, or RPG, but it differs from most RPGs in the following three important areas:
- In RPGs, a "Game Master" creates a secret adventure for a group of players and guides them through the plot. In WvH, the Game Master is replaced by the "World Player" who has much less control over the direction of the story.
- In RPGs, the players in the group use numerical statistics to make "Player Characters" that will experience the Game Master's plot. In WvH, the "heroes" are created descriptively, not mathematically, and all are controlled by one "Hero Player."
- In RPGs, game action is resolved through the application of charts, maps, tables, rules, FAQs, dice rolls, and sometimes even the placement of miniatures on a grid. In WvH, the game action happens casually and quickly as the players tell the story in turns.
During the course of the game, the World Player and the Hero Player will test each other's creativity as they expand their worlds, twist their plots, and lead their characters on to greatness!
World vs. Hero
has been designed to appeal to
gaming fans who enjoy new or unusual game experiences;
- RPG players who want a casual play alternative with easy set-up;
- fans of play-by-e-mail and play-by-post games;
- educators looking for an exciting new creative writing project for students;
- inventive writers and artists who enjoy exploring new avenues of inspiration!