From publisher description:
Synthicide is a tabletop RPG that supports planned sessions, improvised storytelling, and tactical combat.
Players take the role of sharpers – freelance humans and mutants trying to make a meager living through dirty work. They explore a post-apocalypse galaxy ruled by a tyrannical tech cult. Space travel, violence, and corruption are dominant themes.
Despite the chaos and hostility in the galaxy, the only unforgivable crime is synthicide: the act of killing a robot.
Everything in the game gets folded into one of your seven Attributes: Awareness, Combat, Toughness, Influence, Operation, Nerve, or Speed (A.C.T.I.O.N.S). Whenever you attempt something, roll 1d10 + Attribute. If you beat the difficulty set by the GM, you succeed.
Simple tactical rules govern battles that take place on a grid. The Gain Advantage system opens it up to improvisation – allowing players to imagine situational advantages that could force an enemy to move, take penalties, or lose their next turn.
Synthicide reduces prep time and helps improvisation with computer application tools that generate NPCs/enemies, traps, and outlines for mission ideas.