From the introductory materials:
Realms of Adventure is a LARP established in 2003 with an original core rules and setting by Michael Riccardi based in Sparta, NJ. We strive to provide a unique, high-quality fully-immersive experience during our gaming weekends. With a basis firmly rooted in high fantasy, the game provides an intricate rules system and fully interactive plotline that players can really get involved in and become meaningful characters. The game features full boffer style combat, elaborate NPCs, and endless possibilities. The game presents players with a multitude of possibilities for their character. Player races to pick from include fantasy staples such as elves, dwarves and pixies as well as races unique to the game such as the reptilian Agorians or cat-like Kelonians. If a fantasy race doesn't interest you, there are more than a half dozen different human cultures available such as Barbarian, Gypsy, and Amazon. The system also presents 8 unique character classes including Mage, Rogue, and Monk and over 100 skills, some of which must be discovered in game. The game also features a robust magic system including several hundred spells, and multiple schools of magic including several "hidden" schools available to the player who searches for them.